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Valentin Platzgummer
qgroundcontrol
Commits
61dd75dc
Commit
61dd75dc
authored
Jul 14, 2010
by
lm
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Cleaned up directory structure, removed/cleaned up last IMAV 2010 files
parent
29dd4276
Changes
211
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211 changed files
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1 addition
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37824 deletions
+1
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.gitignore
deploy/.gitignore
+1
-0
SDL.h
deploy/SDL.framework/Headers/SDL.h
+0
-101
SDL_active.h
deploy/SDL.framework/Headers/SDL_active.h
+0
-63
SDL_audio.h
deploy/SDL.framework/Headers/SDL_audio.h
+0
-284
SDL_byteorder.h
deploy/SDL.framework/Headers/SDL_byteorder.h
+0
-29
SDL_cdrom.h
deploy/SDL.framework/Headers/SDL_cdrom.h
+0
-202
SDL_config.h
deploy/SDL.framework/Headers/SDL_config.h
+0
-45
SDL_config_dreamcast.h
deploy/SDL.framework/Headers/SDL_config_dreamcast.h
+0
-106
SDL_config_macos.h
deploy/SDL.framework/Headers/SDL_config_macos.h
+0
-112
SDL_config_macosx.h
deploy/SDL.framework/Headers/SDL_config_macosx.h
+0
-150
SDL_config_os2.h
deploy/SDL.framework/Headers/SDL_config_os2.h
+0
-141
SDL_config_win32.h
deploy/SDL.framework/Headers/SDL_config_win32.h
+0
-183
SDL_copying.h
deploy/SDL.framework/Headers/SDL_copying.h
+0
-22
SDL_cpuinfo.h
deploy/SDL.framework/Headers/SDL_cpuinfo.h
+0
-69
SDL_endian.h
deploy/SDL.framework/Headers/SDL_endian.h
+0
-209
SDL_error.h
deploy/SDL.framework/Headers/SDL_error.h
+0
-72
SDL_events.h
deploy/SDL.framework/Headers/SDL_events.h
+0
-356
SDL_getenv.h
deploy/SDL.framework/Headers/SDL_getenv.h
+0
-28
SDL_joystick.h
deploy/SDL.framework/Headers/SDL_joystick.h
+0
-187
SDL_keyboard.h
deploy/SDL.framework/Headers/SDL_keyboard.h
+0
-135
SDL_keysym.h
deploy/SDL.framework/Headers/SDL_keysym.h
+0
-326
SDL_loadso.h
deploy/SDL.framework/Headers/SDL_loadso.h
+0
-78
SDL_main.h
deploy/SDL.framework/Headers/SDL_main.h
+0
-106
SDL_mouse.h
deploy/SDL.framework/Headers/SDL_mouse.h
+0
-143
SDL_mutex.h
deploy/SDL.framework/Headers/SDL_mutex.h
+0
-177
SDL_name.h
deploy/SDL.framework/Headers/SDL_name.h
+0
-11
SDL_opengl.h
deploy/SDL.framework/Headers/SDL_opengl.h
+0
-6556
SDL_platform.h
deploy/SDL.framework/Headers/SDL_platform.h
+0
-110
SDL_quit.h
deploy/SDL.framework/Headers/SDL_quit.h
+0
-55
SDL_rwops.h
deploy/SDL.framework/Headers/SDL_rwops.h
+0
-155
SDL_stdinc.h
deploy/SDL.framework/Headers/SDL_stdinc.h
+0
-620
SDL_syswm.h
deploy/SDL.framework/Headers/SDL_syswm.h
+0
-225
SDL_thread.h
deploy/SDL.framework/Headers/SDL_thread.h
+0
-120
SDL_timer.h
deploy/SDL.framework/Headers/SDL_timer.h
+0
-125
SDL_types.h
deploy/SDL.framework/Headers/SDL_types.h
+0
-28
SDL_version.h
deploy/SDL.framework/Headers/SDL_version.h
+0
-91
SDL_video.h
deploy/SDL.framework/Headers/SDL_video.h
+0
-951
begin_code.h
deploy/SDL.framework/Headers/begin_code.h
+0
-191
close_code.h
deploy/SDL.framework/Headers/close_code.h
+0
-46
objects.nib
deploy/SDL.framework/Resources/SDLMain.nib/objects.nib
+0
-0
SDL
deploy/SDL.framework/SDL
+0
-0
SDL.h
deploy/SDL.framework/Versions/A/Headers/SDL.h
+0
-101
SDL_active.h
deploy/SDL.framework/Versions/A/Headers/SDL_active.h
+0
-63
SDL_audio.h
deploy/SDL.framework/Versions/A/Headers/SDL_audio.h
+0
-284
SDL_byteorder.h
deploy/SDL.framework/Versions/A/Headers/SDL_byteorder.h
+0
-29
SDL_cdrom.h
deploy/SDL.framework/Versions/A/Headers/SDL_cdrom.h
+0
-202
SDL_config.h
deploy/SDL.framework/Versions/A/Headers/SDL_config.h
+0
-45
SDL_config_dreamcast.h
...y/SDL.framework/Versions/A/Headers/SDL_config_dreamcast.h
+0
-106
SDL_config_macos.h
deploy/SDL.framework/Versions/A/Headers/SDL_config_macos.h
+0
-112
SDL_config_macosx.h
deploy/SDL.framework/Versions/A/Headers/SDL_config_macosx.h
+0
-150
SDL_config_os2.h
deploy/SDL.framework/Versions/A/Headers/SDL_config_os2.h
+0
-141
SDL_config_win32.h
deploy/SDL.framework/Versions/A/Headers/SDL_config_win32.h
+0
-183
SDL_copying.h
deploy/SDL.framework/Versions/A/Headers/SDL_copying.h
+0
-22
SDL_cpuinfo.h
deploy/SDL.framework/Versions/A/Headers/SDL_cpuinfo.h
+0
-69
SDL_endian.h
deploy/SDL.framework/Versions/A/Headers/SDL_endian.h
+0
-209
SDL_error.h
deploy/SDL.framework/Versions/A/Headers/SDL_error.h
+0
-72
SDL_events.h
deploy/SDL.framework/Versions/A/Headers/SDL_events.h
+0
-356
SDL_getenv.h
deploy/SDL.framework/Versions/A/Headers/SDL_getenv.h
+0
-28
SDL_joystick.h
deploy/SDL.framework/Versions/A/Headers/SDL_joystick.h
+0
-187
SDL_keyboard.h
deploy/SDL.framework/Versions/A/Headers/SDL_keyboard.h
+0
-135
SDL_keysym.h
deploy/SDL.framework/Versions/A/Headers/SDL_keysym.h
+0
-326
SDL_loadso.h
deploy/SDL.framework/Versions/A/Headers/SDL_loadso.h
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-78
SDL_main.h
deploy/SDL.framework/Versions/A/Headers/SDL_main.h
+0
-106
SDL_mouse.h
deploy/SDL.framework/Versions/A/Headers/SDL_mouse.h
+0
-143
SDL_mutex.h
deploy/SDL.framework/Versions/A/Headers/SDL_mutex.h
+0
-177
SDL_name.h
deploy/SDL.framework/Versions/A/Headers/SDL_name.h
+0
-11
SDL_opengl.h
deploy/SDL.framework/Versions/A/Headers/SDL_opengl.h
+0
-6556
SDL_platform.h
deploy/SDL.framework/Versions/A/Headers/SDL_platform.h
+0
-110
SDL_quit.h
deploy/SDL.framework/Versions/A/Headers/SDL_quit.h
+0
-55
SDL_rwops.h
deploy/SDL.framework/Versions/A/Headers/SDL_rwops.h
+0
-155
SDL_stdinc.h
deploy/SDL.framework/Versions/A/Headers/SDL_stdinc.h
+0
-620
SDL_syswm.h
deploy/SDL.framework/Versions/A/Headers/SDL_syswm.h
+0
-225
SDL_thread.h
deploy/SDL.framework/Versions/A/Headers/SDL_thread.h
+0
-120
SDL_timer.h
deploy/SDL.framework/Versions/A/Headers/SDL_timer.h
+0
-125
SDL_types.h
deploy/SDL.framework/Versions/A/Headers/SDL_types.h
+0
-28
SDL_version.h
deploy/SDL.framework/Versions/A/Headers/SDL_version.h
+0
-91
SDL_video.h
deploy/SDL.framework/Versions/A/Headers/SDL_video.h
+0
-951
begin_code.h
deploy/SDL.framework/Versions/A/Headers/begin_code.h
+0
-191
close_code.h
deploy/SDL.framework/Versions/A/Headers/close_code.h
+0
-46
objects.nib
...DL.framework/Versions/A/Resources/SDLMain.nib/objects.nib
+0
-0
SDL
deploy/SDL.framework/Versions/A/SDL
+0
-0
SDL.h
deploy/SDL.framework/Versions/Current/Headers/SDL.h
+0
-101
SDL_active.h
deploy/SDL.framework/Versions/Current/Headers/SDL_active.h
+0
-63
SDL_audio.h
deploy/SDL.framework/Versions/Current/Headers/SDL_audio.h
+0
-284
SDL_byteorder.h
...oy/SDL.framework/Versions/Current/Headers/SDL_byteorder.h
+0
-29
SDL_cdrom.h
deploy/SDL.framework/Versions/Current/Headers/SDL_cdrom.h
+0
-202
SDL_config.h
deploy/SDL.framework/Versions/Current/Headers/SDL_config.h
+0
-45
SDL_config_dreamcast.h
...framework/Versions/Current/Headers/SDL_config_dreamcast.h
+0
-106
SDL_config_macos.h
...SDL.framework/Versions/Current/Headers/SDL_config_macos.h
+0
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SDL_config_macosx.h
...DL.framework/Versions/Current/Headers/SDL_config_macosx.h
+0
-150
SDL_config_os2.h
...y/SDL.framework/Versions/Current/Headers/SDL_config_os2.h
+0
-141
SDL_config_win32.h
...SDL.framework/Versions/Current/Headers/SDL_config_win32.h
+0
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SDL_copying.h
deploy/SDL.framework/Versions/Current/Headers/SDL_copying.h
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SDL_cpuinfo.h
deploy/SDL.framework/Versions/Current/Headers/SDL_cpuinfo.h
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SDL_endian.h
deploy/SDL.framework/Versions/Current/Headers/SDL_endian.h
+0
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SDL_error.h
deploy/SDL.framework/Versions/Current/Headers/SDL_error.h
+0
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SDL_events.h
deploy/SDL.framework/Versions/Current/Headers/SDL_events.h
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SDL_getenv.h
deploy/SDL.framework/Versions/Current/Headers/SDL_getenv.h
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SDL_joystick.h
deploy/SDL.framework/Versions/Current/Headers/SDL_joystick.h
+0
-187
SDL_keyboard.h
deploy/SDL.framework/Versions/Current/Headers/SDL_keyboard.h
+0
-135
SDL_keysym.h
deploy/SDL.framework/Versions/Current/Headers/SDL_keysym.h
+0
-326
SDL_loadso.h
deploy/SDL.framework/Versions/Current/Headers/SDL_loadso.h
+0
-78
SDL_main.h
deploy/SDL.framework/Versions/Current/Headers/SDL_main.h
+0
-106
SDL_mouse.h
deploy/SDL.framework/Versions/Current/Headers/SDL_mouse.h
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SDL_mutex.h
deploy/SDL.framework/Versions/Current/Headers/SDL_mutex.h
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-177
SDL_name.h
deploy/SDL.framework/Versions/Current/Headers/SDL_name.h
+0
-11
SDL_opengl.h
deploy/SDL.framework/Versions/Current/Headers/SDL_opengl.h
+0
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SDL_platform.h
deploy/SDL.framework/Versions/Current/Headers/SDL_platform.h
+0
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SDL_quit.h
deploy/SDL.framework/Versions/Current/Headers/SDL_quit.h
+0
-55
SDL_rwops.h
deploy/SDL.framework/Versions/Current/Headers/SDL_rwops.h
+0
-155
SDL_stdinc.h
deploy/SDL.framework/Versions/Current/Headers/SDL_stdinc.h
+0
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SDL_syswm.h
deploy/SDL.framework/Versions/Current/Headers/SDL_syswm.h
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SDL_thread.h
deploy/SDL.framework/Versions/Current/Headers/SDL_thread.h
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SDL_timer.h
deploy/SDL.framework/Versions/Current/Headers/SDL_timer.h
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SDL_types.h
deploy/SDL.framework/Versions/Current/Headers/SDL_types.h
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SDL_version.h
deploy/SDL.framework/Versions/Current/Headers/SDL_version.h
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SDL_video.h
deploy/SDL.framework/Versions/Current/Headers/SDL_video.h
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begin_code.h
deploy/SDL.framework/Versions/Current/Headers/begin_code.h
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close_code.h
deploy/SDL.framework/Versions/Current/Headers/close_code.h
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objects.nib
...mework/Versions/Current/Resources/SDLMain.nib/objects.nib
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SDL
deploy/SDL.framework/Versions/Current/SDL
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mac_audiotest.sh
deploy/mac_audiotest.sh
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View file @
61dd75dc
SDL.framework
deploy/SDL.framework/Headers/SDL.h
deleted
100644 → 0
View file @
29dd4276
/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997-2009 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Sam Lantinga
slouken@libsdl.org
*/
/** @file SDL.h
* Main include header for the SDL library
*/
#ifndef _SDL_H
#define _SDL_H
#include "SDL_main.h"
#include "SDL_stdinc.h"
#include "SDL_audio.h"
#include "SDL_cdrom.h"
#include "SDL_cpuinfo.h"
#include "SDL_endian.h"
#include "SDL_error.h"
#include "SDL_events.h"
#include "SDL_loadso.h"
#include "SDL_mutex.h"
#include "SDL_rwops.h"
#include "SDL_thread.h"
#include "SDL_timer.h"
#include "SDL_video.h"
#include "SDL_version.h"
#include "begin_code.h"
/* Set up for C function definitions, even when using C++ */
#ifdef __cplusplus
extern
"C"
{
#endif
/** @file SDL.h
* @note As of version 0.5, SDL is loaded dynamically into the application
*/
/** @name SDL_INIT Flags
* These are the flags which may be passed to SDL_Init() -- you should
* specify the subsystems which you will be using in your application.
*/
/*@{*/
#define SDL_INIT_TIMER 0x00000001
#define SDL_INIT_AUDIO 0x00000010
#define SDL_INIT_VIDEO 0x00000020
#define SDL_INIT_CDROM 0x00000100
#define SDL_INIT_JOYSTICK 0x00000200
#define SDL_INIT_NOPARACHUTE 0x00100000
/**< Don't catch fatal signals */
#define SDL_INIT_EVENTTHREAD 0x01000000
/**< Not supported on all OS's */
#define SDL_INIT_EVERYTHING 0x0000FFFF
/*@}*/
/** This function loads the SDL dynamically linked library and initializes
* the subsystems specified by 'flags' (and those satisfying dependencies)
* Unless the SDL_INIT_NOPARACHUTE flag is set, it will install cleanup
* signal handlers for some commonly ignored fatal signals (like SIGSEGV)
*/
extern
DECLSPEC
int
SDLCALL
SDL_Init
(
Uint32
flags
);
/** This function initializes specific SDL subsystems */
extern
DECLSPEC
int
SDLCALL
SDL_InitSubSystem
(
Uint32
flags
);
/** This function cleans up specific SDL subsystems */
extern
DECLSPEC
void
SDLCALL
SDL_QuitSubSystem
(
Uint32
flags
);
/** This function returns mask of the specified subsystems which have
* been initialized.
* If 'flags' is 0, it returns a mask of all initialized subsystems.
*/
extern
DECLSPEC
Uint32
SDLCALL
SDL_WasInit
(
Uint32
flags
);
/** This function cleans up all initialized subsystems and unloads the
* dynamically linked library. You should call it upon all exit conditions.
*/
extern
DECLSPEC
void
SDLCALL
SDL_Quit
(
void
);
/* Ends C function definitions when using C++ */
#ifdef __cplusplus
}
#endif
#include "close_code.h"
#endif
/* _SDL_H */
deploy/SDL.framework/Headers/SDL_active.h
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/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997-2009 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Sam Lantinga
slouken@libsdl.org
*/
/**
* @file SDL_active.h
* Include file for SDL application focus event handling
*/
#ifndef _SDL_active_h
#define _SDL_active_h
#include "SDL_stdinc.h"
#include "SDL_error.h"
#include "begin_code.h"
/* Set up for C function definitions, even when using C++ */
#ifdef __cplusplus
extern
"C"
{
#endif
/** @name The available application states */
/*@{*/
#define SDL_APPMOUSEFOCUS 0x01
/**< The app has mouse coverage */
#define SDL_APPINPUTFOCUS 0x02
/**< The app has input focus */
#define SDL_APPACTIVE 0x04
/**< The application is active */
/*@}*/
/* Function prototypes */
/**
* This function returns the current state of the application, which is a
* bitwise combination of SDL_APPMOUSEFOCUS, SDL_APPINPUTFOCUS, and
* SDL_APPACTIVE. If SDL_APPACTIVE is set, then the user is able to
* see your application, otherwise it has been iconified or disabled.
*/
extern
DECLSPEC
Uint8
SDLCALL
SDL_GetAppState
(
void
);
/* Ends C function definitions when using C++ */
#ifdef __cplusplus
}
#endif
#include "close_code.h"
#endif
/* _SDL_active_h */
deploy/SDL.framework/Headers/SDL_audio.h
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deploy/SDL.framework/Headers/SDL_byteorder.h
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/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997-2009 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Sam Lantinga
slouken@libsdl.org
*/
/**
* @file SDL_byteorder.h
* @deprecated Use SDL_endian.h instead
*/
/* DEPRECATED */
#include "SDL_endian.h"
deploy/SDL.framework/Headers/SDL_cdrom.h
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/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997-2009 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Sam Lantinga
slouken@libsdl.org
*/
/**
* @file SDL_cdrom.h
* This is the CD-audio control API for Simple DirectMedia Layer
*/
#ifndef _SDL_cdrom_h
#define _SDL_cdrom_h
#include "SDL_stdinc.h"
#include "SDL_error.h"
#include "begin_code.h"
/* Set up for C function definitions, even when using C++ */
#ifdef __cplusplus
extern
"C"
{
#endif
/**
* @file SDL_cdrom.h
* In order to use these functions, SDL_Init() must have been called
* with the SDL_INIT_CDROM flag. This causes SDL to scan the system
* for CD-ROM drives, and load appropriate drivers.
*/
/** The maximum number of CD-ROM tracks on a disk */
#define SDL_MAX_TRACKS 99
/** @name Track Types
* The types of CD-ROM track possible
*/
/*@{*/
#define SDL_AUDIO_TRACK 0x00
#define SDL_DATA_TRACK 0x04
/*@}*/
/** The possible states which a CD-ROM drive can be in. */
typedef
enum
{
CD_TRAYEMPTY
,
CD_STOPPED
,
CD_PLAYING
,
CD_PAUSED
,
CD_ERROR
=
-
1
}
CDstatus
;
/** Given a status, returns true if there's a disk in the drive */
#define CD_INDRIVE(status) ((int)(status) > 0)
typedef
struct
SDL_CDtrack
{
Uint8
id
;
/**< Track number */
Uint8
type
;
/**< Data or audio track */
Uint16
unused
;
Uint32
length
;
/**< Length, in frames, of this track */
Uint32
offset
;
/**< Offset, in frames, from start of disk */
}
SDL_CDtrack
;
/** This structure is only current as of the last call to SDL_CDStatus() */
typedef
struct
SDL_CD
{
int
id
;
/**< Private drive identifier */
CDstatus
status
;
/**< Current drive status */
/** The rest of this structure is only valid if there's a CD in drive */
/*@{*/
int
numtracks
;
/**< Number of tracks on disk */
int
cur_track
;
/**< Current track position */
int
cur_frame
;
/**< Current frame offset within current track */
SDL_CDtrack
track
[
SDL_MAX_TRACKS
+
1
];
/*@}*/
}
SDL_CD
;
/** @name Frames / MSF Conversion Functions
* Conversion functions from frames to Minute/Second/Frames and vice versa
*/
/*@{*/
#define CD_FPS 75
#define FRAMES_TO_MSF(f, M,S,F) { \
int value = f; \
*(F) = value%CD_FPS; \
value /= CD_FPS; \
*(S) = value%60; \
value /= 60; \
*(M) = value; \
}
#define MSF_TO_FRAMES(M, S, F) ((M)*60*CD_FPS+(S)*CD_FPS+(F))
/*@}*/
/* CD-audio API functions: */
/**
* Returns the number of CD-ROM drives on the system, or -1 if
* SDL_Init() has not been called with the SDL_INIT_CDROM flag.
*/
extern
DECLSPEC
int
SDLCALL
SDL_CDNumDrives
(
void
);
/**
* Returns a human-readable, system-dependent identifier for the CD-ROM.
* Example:
* - "/dev/cdrom"
* - "E:"
* - "/dev/disk/ide/1/master"
*/
extern
DECLSPEC
const
char
*
SDLCALL
SDL_CDName
(
int
drive
);
/**
* Opens a CD-ROM drive for access. It returns a drive handle on success,
* or NULL if the drive was invalid or busy. This newly opened CD-ROM
* becomes the default CD used when other CD functions are passed a NULL
* CD-ROM handle.
* Drives are numbered starting with 0. Drive 0 is the system default CD-ROM.
*/
extern
DECLSPEC
SDL_CD
*
SDLCALL
SDL_CDOpen
(
int
drive
);
/**
* This function returns the current status of the given drive.
* If the drive has a CD in it, the table of contents of the CD and current
* play position of the CD will be stored in the SDL_CD structure.
*/
extern
DECLSPEC
CDstatus
SDLCALL
SDL_CDStatus
(
SDL_CD
*
cdrom
);
/**
* Play the given CD starting at 'start_track' and 'start_frame' for 'ntracks'
* tracks and 'nframes' frames. If both 'ntrack' and 'nframe' are 0, play
* until the end of the CD. This function will skip data tracks.
* This function should only be called after calling SDL_CDStatus() to
* get track information about the CD.
* For example:
* @code
* // Play entire CD:
* if ( CD_INDRIVE(SDL_CDStatus(cdrom)) )
* SDL_CDPlayTracks(cdrom, 0, 0, 0, 0);
* // Play last track:
* if ( CD_INDRIVE(SDL_CDStatus(cdrom)) ) {
* SDL_CDPlayTracks(cdrom, cdrom->numtracks-1, 0, 0, 0);
* }
* // Play first and second track and 10 seconds of third track:
* if ( CD_INDRIVE(SDL_CDStatus(cdrom)) )
* SDL_CDPlayTracks(cdrom, 0, 0, 2, 10);
* @endcode
*
* @return This function returns 0, or -1 if there was an error.
*/
extern
DECLSPEC
int
SDLCALL
SDL_CDPlayTracks
(
SDL_CD
*
cdrom
,
int
start_track
,
int
start_frame
,
int
ntracks
,
int
nframes
);
/**
* Play the given CD starting at 'start' frame for 'length' frames.
* @return It returns 0, or -1 if there was an error.
*/
extern
DECLSPEC
int
SDLCALL
SDL_CDPlay
(
SDL_CD
*
cdrom
,
int
start
,
int
length
);
/** Pause play
* @return returns 0, or -1 on error
*/
extern
DECLSPEC
int
SDLCALL
SDL_CDPause
(
SDL_CD
*
cdrom
);
/** Resume play
* @return returns 0, or -1 on error
*/
extern
DECLSPEC
int
SDLCALL
SDL_CDResume
(
SDL_CD
*
cdrom
);
/** Stop play
* @return returns 0, or -1 on error
*/
extern
DECLSPEC
int
SDLCALL
SDL_CDStop
(
SDL_CD
*
cdrom
);
/** Eject CD-ROM
* @return returns 0, or -1 on error
*/
extern
DECLSPEC
int
SDLCALL
SDL_CDEject
(
SDL_CD
*
cdrom
);
/** Closes the handle for the CD-ROM drive */
extern
DECLSPEC
void
SDLCALL
SDL_CDClose
(
SDL_CD
*
cdrom
);
/* Ends C function definitions when using C++ */
#ifdef __cplusplus
}
#endif
#include "close_code.h"
#endif
/* _SDL_video_h */
deploy/SDL.framework/Headers/SDL_config.h
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/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997-2009 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Sam Lantinga
slouken@libsdl.org
*/
#ifndef _SDL_config_h
#define _SDL_config_h
#include "SDL_platform.h"
/* Add any platform that doesn't build using the configure system */
#if defined(__DREAMCAST__)
#include "SDL_config_dreamcast.h"
#elif defined(__MACOS__)
#include "SDL_config_macos.h"
#elif defined(__MACOSX__)
#include "SDL_config_macosx.h"
#elif defined(__SYMBIAN32__)
#include "SDL_config_symbian.h"
/* must be before win32! */
#elif defined(__WIN32__)
#include "SDL_config_win32.h"
#elif defined(__OS2__)
#include "SDL_config_os2.h"
#else
#include "SDL_config_minimal.h"
#endif
/* platform config */
#endif
/* _SDL_config_h */
deploy/SDL.framework/Headers/SDL_config_dreamcast.h
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/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997-2009 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Sam Lantinga
slouken@libsdl.org
*/
#ifndef _SDL_config_dreamcast_h
#define _SDL_config_dreamcast_h
#include "SDL_platform.h"
/* This is a set of defines to configure the SDL features */
typedef
signed
char
int8_t
;
typedef
unsigned
char
uint8_t
;
typedef
signed
short
int16_t
;
typedef
unsigned
short
uint16_t
;
typedef
signed
int
int32_t
;
typedef
unsigned
int
uint32_t
;
typedef
signed
long
long
int64_t
;
typedef
unsigned
long
long
uint64_t
;
typedef
unsigned
long
uintptr_t
;
#define SDL_HAS_64BIT_TYPE 1
/* Useful headers */
#define HAVE_SYS_TYPES_H 1
#define HAVE_STDIO_H 1
#define STDC_HEADERS 1
#define HAVE_STRING_H 1
#define HAVE_CTYPE_H 1
/* C library functions */
#define HAVE_MALLOC 1
#define HAVE_CALLOC 1
#define HAVE_REALLOC 1
#define HAVE_FREE 1
#define HAVE_ALLOCA 1
#define HAVE_GETENV 1
#define HAVE_PUTENV 1
#define HAVE_QSORT 1
#define HAVE_ABS 1
#define HAVE_BCOPY 1
#define HAVE_MEMSET 1
#define HAVE_MEMCPY 1
#define HAVE_MEMMOVE 1
#define HAVE_MEMCMP 1
#define HAVE_STRLEN 1
#define HAVE_STRDUP 1
#define HAVE_INDEX 1
#define HAVE_RINDEX 1
#define HAVE_STRCHR 1
#define HAVE_STRRCHR 1
#define HAVE_STRSTR 1
#define HAVE_STRTOL 1
#define HAVE_STRTOD 1
#define HAVE_ATOI 1
#define HAVE_ATOF 1
#define HAVE_STRCMP 1
#define HAVE_STRNCMP 1
#define HAVE_STRICMP 1
#define HAVE_STRCASECMP 1
#define HAVE_SSCANF 1
#define HAVE_SNPRINTF 1
#define HAVE_VSNPRINTF 1
/* Enable various audio drivers */
#define SDL_AUDIO_DRIVER_DC 1
#define SDL_AUDIO_DRIVER_DISK 1
#define SDL_AUDIO_DRIVER_DUMMY 1
/* Enable various cdrom drivers */
#define SDL_CDROM_DC 1
/* Enable various input drivers */
#define SDL_JOYSTICK_DC 1
/* Enable various shared object loading systems */
#define SDL_LOADSO_DUMMY 1
/* Enable various threading systems */
#define SDL_THREAD_DC 1
/* Enable various timer systems */
#define SDL_TIMER_DC 1
/* Enable various video drivers */
#define SDL_VIDEO_DRIVER_DC 1
#define SDL_VIDEO_DRIVER_DUMMY 1
#endif
/* _SDL_config_dreamcast_h */
deploy/SDL.framework/Headers/SDL_config_macos.h
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29dd4276
/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997-2009 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Sam Lantinga
slouken@libsdl.org
*/
#ifndef _SDL_config_macos_h
#define _SDL_config_macos_h
#include "SDL_platform.h"
/* This is a set of defines to configure the SDL features */
#include <MacTypes.h>
typedef
SInt8
int8_t
;
typedef
UInt8
uint8_t
;
typedef
SInt16
int16_t
;
typedef
UInt16
uint16_t
;
typedef
SInt32
int32_t
;
typedef
UInt32
uint32_t
;
typedef
SInt64
int64_t
;
typedef
UInt64
uint64_t
;
typedef
unsigned
long
uintptr_t
;
#define SDL_HAS_64BIT_TYPE 1
/* Useful headers */
#define HAVE_STDIO_H 1
#define STDC_HEADERS 1
#define HAVE_STRING_H 1
#define HAVE_CTYPE_H 1
#define HAVE_MATH_H 1
#define HAVE_SIGNAL_H 1
/* C library functions */
#define HAVE_MALLOC 1
#define HAVE_CALLOC 1
#define HAVE_REALLOC 1
#define HAVE_FREE 1
#define HAVE_ALLOCA 1
#define HAVE_ABS 1
#define HAVE_MEMSET 1
#define HAVE_MEMCPY 1
#define HAVE_MEMMOVE 1
#define HAVE_MEMCMP 1
#define HAVE_STRLEN 1
#define HAVE_STRCHR 1
#define HAVE_STRRCHR 1
#define HAVE_STRSTR 1
#define HAVE_ITOA 1
#define HAVE_STRTOL 1
#define HAVE_STRTOD 1
#define HAVE_ATOI 1
#define HAVE_ATOF 1
#define HAVE_STRCMP 1
#define HAVE_STRNCMP 1
#define HAVE_SSCANF 1
/* Enable various audio drivers */
#define SDL_AUDIO_DRIVER_SNDMGR 1
#define SDL_AUDIO_DRIVER_DISK 1
#define SDL_AUDIO_DRIVER_DUMMY 1
/* Enable various cdrom drivers */
#if TARGET_API_MAC_CARBON
#define SDL_CDROM_DUMMY 1
#else
#define SDL_CDROM_MACOS 1
#endif
/* Enable various input drivers */
#if TARGET_API_MAC_CARBON
#define SDL_JOYSTICK_DUMMY 1
#else
#define SDL_JOYSTICK_MACOS 1