import QtQuick 2.3
import QGroundControl 1.0
import QGroundControl.ScreenTools 1.0
/// Works just like a regular MouseArea except:
/// 1) It supports the ability to show touch extents based on QGroundControl.showTouchAreas
/// 2) You can specify fillItem and it will automatically fill to the size and adjust touch areas on mobile
MouseArea {
anchors.leftMargin: fillItem ? -_touchMarginHorizontal : 0
anchors.rightMargin: fillItem ? -_touchMarginHorizontal : 0
anchors.topMargin: fillItem ? -_touchMarginVertical : 0
anchors.bottomMargin: fillItem ? -_touchMarginVertical : 0
anchors.fill: fillItem ? fillItem : undefined
property var fillItem
property bool debugMobile: false ///< Allows you to debug mobile sizing on desktop builds
property real _itemWidth: fillItem ? fillItem.width : width
property real _itemHeight: fillItem ? fillItem.height : height
property real _touchWidth: Math.max(_itemWidth, ScreenTools.minTouchPixels)
property real _touchHeight: Math.max(_itemHeight, ScreenTools.minTouchPixels)
property real _touchMarginHorizontal: debugMobile || ScreenTools.isMobile ? (_touchWidth - _itemWidth) / 2 : 0
property real _touchMarginVertical: debugMobile || ScreenTools.isMobile ? (_touchHeight - _itemHeight) / 2 : 0
Rectangle {
anchors.fill: parent
border.color: "red"
border.width: QGroundControl.corePlugin.showTouchAreas ? 1 : 0
color: "transparent"
}
}
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DonLakeFlyer authorede04a9d32