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DonLakeFlyer authoredDonLakeFlyer authored
QmlObjectListModel.h 2.72 KiB
/****************************************************************************
*
* (c) 2009-2016 QGROUNDCONTROL PROJECT <http://www.qgroundcontrol.org>
*
* QGroundControl is licensed according to the terms in the file
* COPYING.md in the root of the source code directory.
*
****************************************************************************/
#ifndef QmlObjectListModel_H
#define QmlObjectListModel_H
#include <QAbstractListModel>
class QmlObjectListModel : public QAbstractListModel
{
Q_OBJECT
public:
QmlObjectListModel(QObject* parent = NULL);
~QmlObjectListModel();
Q_PROPERTY(int count READ count NOTIFY countChanged)
/// Returns true if any of the items in the list are dirty. Requires each object to have
/// a dirty property and dirtyChanged signal.
Q_PROPERTY(bool dirty READ dirty WRITE setDirty NOTIFY dirtyChanged)
Q_INVOKABLE QObject* get(int index) { return _objectList[index]; }
// Property accessors
int count(void) const;
bool dirty(void) const { return _dirty; }
void setDirty(bool dirty);
void append(QObject* object);
QObjectList swapObjectList(const QObjectList& newlist);
void clear(void);
QObject* removeAt(int i);
QObject* removeOne(QObject* object) { return removeAt(indexOf(object)); }
void insert(int i, QObject* object);
QObject* operator[](int i);
const QObject* operator[](int i) const;
bool contains(QObject* object) { return _objectList.indexOf(object) != -1; }
int indexOf(QObject* object) { return _objectList.indexOf(object); }
template<class T> T value(int index) { return qobject_cast<T>(_objectList[index]); }
/// Calls deleteLater on all items and this itself.
void deleteListAndContents(void);
/// Clears the list and calls deleteLater on each entry
void clearAndDeleteContents(void);
signals:
void countChanged(int count);
void dirtyChanged(bool dirtyChanged);
private slots:
void _childDirtyChanged(bool dirty);
private:
// Overrides from QAbstractListModel
virtual int rowCount(const QModelIndex & parent = QModelIndex()) const;
virtual QVariant data(const QModelIndex & index, int role = Qt::DisplayRole) const;
virtual QHash<int, QByteArray> roleNames(void) const;
virtual bool insertRows(int position, int rows, const QModelIndex &index = QModelIndex());
virtual bool removeRows(int position, int rows, const QModelIndex &index = QModelIndex());
virtual bool setData(const QModelIndex &index, const QVariant &value, int role = Qt::EditRole);
private:
QList<QObject*> _objectList;
bool _dirty;
bool _skipDirtyFirstItem;
static const int ObjectRole;
static const int TextRole;
};
#endif