HSIDisplay.h 8.21 KB
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/*=====================================================================

PIXHAWK Micro Air Vehicle Flying Robotics Toolkit

(c) 2009, 2010 PIXHAWK PROJECT  <http://pixhawk.ethz.ch>

This file is part of the PIXHAWK project

    PIXHAWK is free software: you can redistribute it and/or modify
    it under the terms of the GNU General Public License as published by
    the Free Software Foundation, either version 3 of the License, or
    (at your option) any later version.

    PIXHAWK is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    GNU General Public License for more details.

    You should have received a copy of the GNU General Public License
    along with PIXHAWK. If not, see <http://www.gnu.org/licenses/>.

======================================================================*/

/**
 * @file
 *   @brief Definition of of Horizontal Situation Indicator class
 *
 *   @author Lorenz Meier <mavteam@student.ethz.ch>
 *
 */

#ifndef HSIDISPLAY_H
#define HSIDISPLAY_H

#include <QtGui/QWidget>
#include <QColor>
#include <QTimer>
#include <QMap>
#include <QPair>
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#include <QMouseEvent>
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#include <cmath>

#include "HDDisplay.h"
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#include "MG.h"
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class HSIDisplay : public HDDisplay {
    Q_OBJECT
public:
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    HSIDisplay(QWidget *parent = 0);
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    // ~HSIDisplay();
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public slots:
    void setActiveUAS(UASInterface* uas);
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    void updateSatellite(int uasid, int satid, float azimuth, float direction, float snr, bool used);
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    void updateAttitudeSetpoints(UASInterface*, double rollDesired, double pitchDesired, double yawDesired, double thrustDesired, quint64 usec);
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    void updateAttitude(UASInterface* uas, double roll, double pitch, double yaw, quint64 time);
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    void updatePositionSetpoints(int uasid, float xDesired, float yDesired, float zDesired, float yawDesired, quint64 usec);
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    void updateLocalPosition(UASInterface*, double x, double y, double z, quint64 usec);
    void updateGlobalPosition(UASInterface*, double lat, double lon, double alt, quint64 usec);
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    void updateSpeed(UASInterface* uas, double vx, double vy, double vz, quint64 time);
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    void updatePositionLock(UASInterface* uas, bool lock);
    void updateAttitudeControllerEnabled(UASInterface* uas, bool enabled);
    void updatePositionXYControllerEnabled(UASInterface* uas, bool enabled);
    void updatePositionZControllerEnabled(UASInterface* uas, bool enabled);

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    /** @brief Attitude control enabled/disabled */
    void attitudeControlEnabled(bool enabled);
    /** @brief Position 2D control enabled/disabled */
    void positionXYControlEnabled(bool enabled);
    /** @brief Altitude control enabled/disabled */
    void positionZControlEnabled(bool enabled);
    /** @brief Heading control enabled/disabled */
    void positionYawControlEnabled(bool enabled);

    /**
     * @brief Localization quality changed
     * @param fix 0: lost, 1: 2D local position hold, 2: 2D localization, 3: 3D localization
     */
    void updateLocalization(UASInterface* uas, int localization);
    /**
     * @brief GPS localization quality changed
     * @param fix 0: lost, 1: at least one satellite, but no GPS fix, 2: 2D localization, 3: 3D localization
     */
    void updateGpsLocalization(UASInterface* uas, int localization);
    /**
     * @brief Vision localization quality changed
     * @param fix 0: lost, 1: 2D local position hold, 2: 2D localization, 3: 3D localization
     */
    void updateVisionLocalization(UASInterface* uas, int localization);

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    void paintEvent(QPaintEvent * event);
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    /** @brief Update state from joystick */
    void updateJoystick(double roll, double pitch, double yaw, double thrust, int xHat, int yHat);
    void pressKey(int key);
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protected slots:
    void paintDisplay();
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    void drawGPS(QPainter &painter);
    void drawObjects(QPainter &painter);
    void drawPositionDirection(float xRef, float yRef, float radius, const QColor& color, QPainter* painter);
    void drawAttitudeDirection(float xRef, float yRef, float radius, const QColor& color, QPainter* painter);
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    void drawAltitudeSetpoint(float xRef, float yRef, float radius, const QColor& color, QPainter* painter);
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    void setBodySetpointCoordinateXY(double x, double y);
    void setBodySetpointCoordinateZ(double z);
    /** @brief Send the current ui setpoint coordinates as new setpoint to the MAV */
    void sendBodySetPointCoordinates();
    /** @brief Draw one setpoint */
    void drawSetpointXY(float x, float y, float yaw, const QColor &color, QPainter &painter);
    /** @brief Draw the limiting safety area */
    void drawSafetyArea(const QPointF &topLeft, const QPointF &bottomRight,  const QColor &color, QPainter &painter);
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    void mouseDoubleClickEvent(QMouseEvent* event);
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protected:
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    /** @brief Get color from GPS signal-to-noise colormap */
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    static QColor getColorForSNR(float snr);
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    /** @brief Metric world coordinates to metric body coordinates */
    QPointF metricWorldToBody(QPointF world);
    /** @brief Metric body coordinates to metric world coordinates */
    QPointF metricBodyToWorld(QPointF body);
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    /** @brief Screen coordinates of widget to metric coordinates in body frame */
    QPointF screenToMetricBody(QPointF ref);
    /** @brief Reference coordinates to metric coordinates */
    QPointF refToMetricBody(QPointF &ref);
    /** @brief Metric coordinates to reference coordinates */
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    QPointF metricBodyToRef(QPointF &metric);
    /** @brief Metric body coordinates to screen coordinates */
    QPointF metricBodyToScreen(QPointF metric);
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    /**
     * @brief Private data container class to be used within the HSI widget
     */
    class GPSSatellite
    {
    public:
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        GPSSatellite(int id, float elevation, float azimuth, float snr, bool used) :
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                id(id),
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                elevation(elevation),
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                azimuth(azimuth),
                snr(snr),
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                used(used),
                lastUpdate(MG::TIME::getGroundTimeNowUsecs())
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        {

        }

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        void update(int id, float elevation, float azimuth, float snr, bool used)
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        {
            this->id = id;
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            this->elevation = elevation;
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            this->azimuth = azimuth;
            this->snr = snr;
            this->used = used;
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            this->lastUpdate = MG::TIME::getGroundTimeNowUsecs();
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        }

        int id;
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        float elevation;
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        float azimuth;
        float snr;
        bool used;
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        quint64 lastUpdate;
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        friend class HSIDisplay;
    };

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    QMap<int, GPSSatellite*> gpsSatellites;
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    unsigned int satellitesUsed;
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    // Current controller values
    float attXSet;
    float attYSet;
    float attYawSet;
    float altitudeSet;

    float posXSet;
    float posYSet;
    float posZSet;

    // Controller saturation values
    float attXSaturation;
    float attYSaturation;
    float attYawSaturation;

    float posXSaturation;
    float posYSaturation;
    float altitudeSaturation;

    // Position
    float lat;
    float lon;
    float alt;
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    quint64 globalAvailable;   ///< Last global position update time
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    float x;
    float y;
    float z;
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    float vx;
    float vy;
    float vz;
    float speed;
    quint64 localAvailable;    ///< Last local position update time
    float roll;
    float pitch;
    float yaw;
    float bodyXSetCoordinate;  ///< X Setpoint coordinate active on the MAV
    float bodyYSetCoordinate;  ///< Y Setpoint coordinate active on the MAV
    float bodyZSetCoordinate;  ///< Z Setpoint coordinate active on the MAV
    float bodyYawSet;          ///< Yaw setpoint coordinate active on the MAV
    float uiXSetCoordinate;    ///< X Setpoint coordinate wanted by the UI
    float uiYSetCoordinate;    ///< Y Setpoint coordinate wanted by the UI
    float uiZSetCoordinate;    ///< Z Setpoint coordinate wanted by the UI
    float uiYawSet;            ///< Yaw Setpoint wanted by the UI
    float metricWidth;         ///< Width the instrument represents in meters (the width of the ground shown by the widget)

    //
    float xCenterPos;
    float yCenterPos;
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    bool positionLock;
    bool attControlEnabled;
    bool xyControlEnabled;
    bool zControlEnabled;
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    bool mavInitialized;      ///< The MAV is initialized once the setpoint has been received
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private:
};

#endif // HSIDISPLAY_H