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Valentin Platzgummer
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#include "QmlObjectVectorModel.h"
#include <QDebug>
#include <QQmlEngine>
const int QmlObjectVectorModel::ObjectRole = Qt::UserRole;
const int QmlObjectVectorModel::TextRole = Qt::UserRole + 1;
QmlObjectVectorModel::QmlObjectVectorModel(QObject* parent)
: QAbstractListModel(parent)
, _dirty(false)
, _skipDirtyFirstItem(false)
{
}
int QmlObjectVectorModel::rowCount(const QModelIndex& parent) const
{
Q_UNUSED(parent);
return _objectList.count();
}
QVariant QmlObjectVectorModel::data(const QModelIndex &index, int role) const
{
if (!index.isValid()) {
return QVariant();
}
if (index.row() < 0 || index.row() >= _objectList.count()) {
return QVariant();
}
if (role == ObjectRole) {
return QVariant::fromValue(_objectList[index.row()]);
} else if (role == TextRole) {
return QVariant::fromValue(_objectList[index.row()]->objectName());
} else {
return QVariant();
}
}
QHash<int, QByteArray> QmlObjectVectorModel::roleNames(void) const
{
QHash<int, QByteArray> hash;
hash[ObjectRole] = "object";
hash[TextRole] = "text";
return hash;
}
bool QmlObjectVectorModel::setData(const QModelIndex& index, const QVariant& value, int role)
{
if (index.isValid() && role == ObjectRole) {
_objectList.replace(index.row(), value.value<QObject*>());
emit dataChanged(index, index);
return true;
}
return false;
}
bool QmlObjectVectorModel::insertRows(int position, int rows, const QModelIndex& parent)
{
Q_UNUSED(parent);
if (position < 0 || position > _objectList.count() + 1) {
qWarning() << "Invalid position position:count" << position << _objectList.count();
}
beginInsertRows(QModelIndex(), position, position + rows - 1);
endInsertRows();
emit countChanged(count());
return true;
}
bool QmlObjectVectorModel::removeRows(int position, int rows, const QModelIndex& parent)
{
Q_UNUSED(parent);
if (position < 0 || position >= _objectList.count()) {
qWarning() << "Invalid position position:count" << position << _objectList.count();
} else if (position + rows > _objectList.count()) {
qWarning() << "Invalid rows position:rows:count" << position << rows << _objectList.count();
}
beginRemoveRows(QModelIndex(), position, position + rows - 1);
for (int row=0; row<rows; row++) {
_objectList.removeAt(position);
}
endRemoveRows();
emit countChanged(count());
return true;
}
QObject* QmlObjectVectorModel::operator[](int index)
{
if (index < 0 || index >= _objectList.count()) {
return NULL;
}
return _objectList[index];
}
const QObject* QmlObjectVectorModel::operator[](int index) const
{
if (index < 0 || index >= _objectList.count()) {
return NULL;
}
return _objectList[index];
}
void QmlObjectVectorModel::clear()
{
while (rowCount()) {
removeAt(0);
}
}
QObject* QmlObjectVectorModel::removeAt(int i)
{
QObject* removedObject = _objectList[i];
if(removedObject) {
// Look for a dirtyChanged signal on the object
if (_objectList[i]->metaObject()->indexOfSignal(QMetaObject::normalizedSignature("dirtyChanged(bool)")) != -1) {
if (!_skipDirtyFirstItem || i != 0) {
QObject::disconnect(_objectList[i], SIGNAL(dirtyChanged(bool)), this, SLOT(_childDirtyChanged(bool)));
}
}
}
removeRows(i, 1);
setDirty(true);
return removedObject;
}
void QmlObjectVectorModel::insert(int i, QObject* object)
{
if (i < 0 || i > _objectList.count()) {
qWarning() << "Invalid index index:count" << i << _objectList.count();
}
QQmlEngine::setObjectOwnership(object, QQmlEngine::CppOwnership);
// Look for a dirtyChanged signal on the object
if (object->metaObject()->indexOfSignal(QMetaObject::normalizedSignature("dirtyChanged(bool)")) != -1) {
if (!_skipDirtyFirstItem || i != 0) {
QObject::connect(object, SIGNAL(dirtyChanged(bool)), this, SLOT(_childDirtyChanged(bool)));
}
}
_objectList.insert(i, object);
insertRows(i, 1);
setDirty(true);
}
void QmlObjectVectorModel::insert(int i, QVector<QObject*> objects)
{
if (i < 0 || i > _objectList.count()) {
qWarning() << "Invalid index index:count" << i << _objectList.count();
}
int j = i;
for (QObject* object: objects) {
QQmlEngine::setObjectOwnership(object, QQmlEngine::CppOwnership);
// Look for a dirtyChanged signal on the object
if (object->metaObject()->indexOfSignal(QMetaObject::normalizedSignature("dirtyChanged(bool)")) != -1) {
if (!_skipDirtyFirstItem || j != 0) {
QObject::connect(object, SIGNAL(dirtyChanged(bool)), this, SLOT(_childDirtyChanged(bool)));
}
}
j++;
_objectList.insert(j, object);
}
insertRows(i, objects.count());
setDirty(true);
}
void QmlObjectVectorModel::append(QObject* object)
{
insert(_objectList.count(), object);
}
void QmlObjectVectorModel::append(QVector<QObject*> objects)
{
insert(_objectList.count(), objects);
}
QVector<QObject*> QmlObjectVectorModel::swapObjectList(const QVector<QObject*>& newlist)
{
QVector<QObject*> oldlist(_objectList);
beginResetModel();
_objectList = newlist;
endResetModel();
emit countChanged(count());
return oldlist;
}
int QmlObjectVectorModel::count() const
{
return rowCount();
}
void QmlObjectVectorModel::setDirty(bool dirty)
{
if (_dirty != dirty) {
_dirty = dirty;
if (!dirty) {
// Need to clear dirty from all children
for(QObject* object: _objectList) {
if (object->property("dirty").isValid()) {
object->setProperty("dirty", false);
}
}
}
emit dirtyChanged(_dirty);
}
}
void QmlObjectVectorModel::_childDirtyChanged(bool dirty)
{
_dirty |= dirty;
// We want to emit dirtyChanged even if the actual value of _dirty didn't change. It can be a useful
// signal to know when a child has changed dirty state
emit dirtyChanged(_dirty);
}
void QmlObjectVectorModel::deleteListAndContents()
{
for (int i=0; i<_objectList.count(); i++) {
_objectList[i]->deleteLater();
}
deleteLater();
}
void QmlObjectVectorModel::clearAndDeleteContents()
{
beginResetModel();
for (int i=0; i<_objectList.count(); i++) {
_objectList[i]->deleteLater();
}
clear();
endResetModel();
}
void swap(QmlObjectVectorModel &list1, QmlObjectVectorModel &list2)
{
using std::swap;
swap(list1._objectList, list2._objectList);
swap(list1._dirty, list2._dirty);
swap(list1._skipDirtyFirstItem, list2._skipDirtyFirstItem);
}