jausMissionCommand.h 3.91 KB
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// File Name: JausMissionCommand.h
//
// Written By: Danny Kent (jaus AT dannykent DOT com)
//
// Version: 3.3.0a
//
// Date: 08/07/08
//
// Description: This file describes all the functionality associated with a JausMissionCommand. 
//                JausMissionCommands are used to support the storage and transfer of mission through the planning message set.
// Modified by: Luke Roseberry (MountainTop Technology, Inc) to add Planner
//              messages to OpenJAUS.
#ifndef JAUS_MISSION_COMMAND_H
#define JAUS_MISSION_COMMAND_H

#include "jaus.h"


#ifndef MISSION_BLOCKING_TYPES
#define MISSION_BLOCKING_TYPES
#define NON_BLOCKING 0
#define BLOCKING 1
#endif

// ************************************************************************************************************************************
//			JausMissionCommand
// ************************************************************************************************************************************
typedef struct
{
	JausUnsignedShort uid;		// Unique Jaus Message Id
	JausMessage message; //The jaus message
	JausByte blocking; //Indecates if this message is blocking 0 - NonBlocking, 1 - Blocking
  //struct JausMissionCommandStruct* next;
}JausMissionCommandStruct;
typedef JausMissionCommandStruct *JausMissionCommand;
;
// JausMissionCommand Constructor
JAUS_EXPORT JausMissionCommand missionCommandCreate(void);

// JausMissionCommand Constructor (from Buffer)
JAUS_EXPORT JausBoolean missionCommandFromBuffer(JausMissionCommand* messagePointer, unsigned char *buffer, unsigned int bufferSizeBytes);

// JausMissionCommand To Buffer
JAUS_EXPORT JausBoolean missionCommandToBuffer(JausMissionCommand message, unsigned char *buffer, unsigned int bufferSizeBytes);

// JausMissionCommand Destructor
JAUS_EXPORT void missionCommandDestroy(JausMissionCommand object);

// JausMissionCommand Buffer Size
JAUS_EXPORT unsigned int missionCommandSize(JausMissionCommand object);

#endif // JAUSMISSIONCOMMAND_H