UASListWidget.h 2.21 KB
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/*=====================================================================

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QGroundControl Open Source Ground Control Station
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(c) 2009, 2010 QGROUNDCONTROL PROJECT <http://www.qgroundcontrol.org>
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This file is part of the QGROUNDCONTROL project
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    QGROUNDCONTROL is free software: you can redistribute it and/or modify
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    it under the terms of the GNU General Public License as published by
    the Free Software Foundation, either version 3 of the License, or
    (at your option) any later version.

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    QGROUNDCONTROL is distributed in the hope that it will be useful,
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    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    GNU General Public License for more details.

    You should have received a copy of the GNU General Public License
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    along with QGROUNDCONTROL. If not, see <http://www.gnu.org/licenses/>.
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======================================================================*/

/**
 * @file
 *   @brief List of unmanned vehicles
 *   @author Lorenz Meier <mavteam@student.ethz.ch>
 *
 */

#ifndef _UASLISTWIDGET_H_
#define _UASLISTWIDGET_H_

#include <QWidget>
#include <QMap>
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#include <QList>
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#include <QVBoxLayout>
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#include <QGroupBox>
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#include "UASInterface.h"
#include "UASView.h"
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#include "QGCUnconnectedInfoWidget.h"
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#include "ui_UASList.h"
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#include "Vehicle.h"
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class UASListWidget : public QWidget
{
    Q_OBJECT

public:
    UASListWidget(QWidget *parent = 0);
    ~UASListWidget();

public slots:
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    void removeLink(LinkInterface* link);
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protected:
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    // Keep a mapping from UASes to their GroupBox. Useful for determining when groupboxes are empty.
    QMap<UASInterface*, QGroupBox*> uasToBoxMapping;
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    // Keep a mapping from Links to GroupBoxes for adding new links.
    QMap<LinkInterface*, QGroupBox*> linkToBoxMapping;
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    // Tie each view to their UAS object so they can be removed easily.
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    QMap<UASInterface*, UASView*> uasViews;
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    QGCUnconnectedInfoWidget* uWidget;
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    QTimer* updateTimer;
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    void changeEvent(QEvent *e);
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private slots:
    void _vehicleAdded(Vehicle* vehicle);
    void _vehicleRemoved(Vehicle* vehicle);
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private:
    Ui::UASList* m_ui;
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private slots:
    void updateStatus();
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};

#endif // _UASLISTWIDGET_H_