WaypointGroupNode.cc 6.38 KB
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/*=====================================================================

QGroundControl Open Source Ground Control Station

(c) 2009, 2010 QGROUNDCONTROL PROJECT <http://www.qgroundcontrol.org>

This file is part of the QGROUNDCONTROL project

    QGROUNDCONTROL is free software: you can redistribute it and/or modify
    it under the terms of the GNU General Public License as published by
    the Free Software Foundation, either version 3 of the License, or
    (at your option) any later version.

    QGROUNDCONTROL is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    GNU General Public License for more details.

    You should have received a copy of the GNU General Public License
    along with QGROUNDCONTROL. If not, see <http://www.gnu.org/licenses/>.

======================================================================*/

/**
 * @file
 *   @brief Definition of the class WaypointGroupNode.
 *
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 *   @author Lionel Heng <hengli@inf.ethz.ch>
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 *
 */

#include "WaypointGroupNode.h"

#include <osg/LineWidth>
#include <osg/PositionAttitudeTransform>
#include <osg/ShapeDrawable>

#include "Imagery.h"

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WaypointGroupNode::WaypointGroupNode(const QColor& color)
 : mColor(color)
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{

}

void
WaypointGroupNode::init(void)
{

}

void
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WaypointGroupNode::update(UASInterface* uas, MAV_FRAME frame)
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{
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    if (!uas)
    {
        return;
    }
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    double robotX = 0.0;
    double robotY = 0.0;
    double robotZ = 0.0;
    if (frame == MAV_FRAME_GLOBAL)
    {
        double latitude = uas->getLatitude();
        double longitude = uas->getLongitude();
        double altitude = uas->getAltitude();
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        QString utmZone;
        Imagery::LLtoUTM(latitude, longitude, robotX, robotY, utmZone);
        robotZ = -altitude;
    }
    else if (frame == MAV_FRAME_LOCAL_NED)
    {
        robotX = uas->getLocalX();
        robotY = uas->getLocalY();
        robotZ = uas->getLocalZ();
    }
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    if (getNumChildren() > 0)
    {
        removeChild(0, getNumChildren());
    }
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    const QVector<Waypoint *>& list = uas->getWaypointManager()->getWaypointEditableList();
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    for (int i = 0; i < list.size(); i++)
    {
        Waypoint* wp = list.at(i);
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        double wpX, wpY, wpZ;
        getPosition(wp, wpX, wpY, wpZ);
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        double wpYaw = osg::DegreesToRadians(wp->getYaw());
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        osg::ref_ptr<osg::Group> group = new osg::Group;

        // cone indicates waypoint orientation
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        osg::ref_ptr<osg::ShapeDrawable> sd = new osg::ShapeDrawable;
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        double coneRadius = wp->getAcceptanceRadius() / 2.0;
        osg::ref_ptr<osg::Cone> cone =
            new osg::Cone(osg::Vec3d(wpZ, 0.0, 0.0),
                          coneRadius, wp->getAcceptanceRadius() * 2.0);

        sd->setShape(cone);
        sd->getOrCreateStateSet()->setMode(GL_BLEND, osg::StateAttribute::ON);

        if (wp->getCurrent())
        {
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            sd->setColor(osg::Vec4(1.0f, 0.8f, 0.0f, 1.0f));
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        }
        else
        {
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            sd->setColor(osg::Vec4(mColor.redF(), mColor.greenF(),
                                   mColor.blueF(), 0.5f));
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        }

        osg::ref_ptr<osg::Geode> geode = new osg::Geode;
        geode->addDrawable(sd);

        osg::ref_ptr<osg::PositionAttitudeTransform> pat =
            new osg::PositionAttitudeTransform;
        pat->addChild(geode);
        pat->setAttitude(osg::Quat(wpYaw - M_PI_2, osg::Vec3d(1.0f, 0.0f, 0.0f),
                                   M_PI_2, osg::Vec3d(0.0f, 1.0f, 0.0f),
                                   0.0, osg::Vec3d(0.0f, 0.0f, 1.0f)));
        group->addChild(pat);

        // cylinder indicates waypoint position
        sd = new osg::ShapeDrawable;
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        osg::ref_ptr<osg::Cylinder> cylinder =
            new osg::Cylinder(osg::Vec3d(0.0, 0.0, -wpZ / 2.0),
                              wp->getAcceptanceRadius(),
                              fabs(wpZ));
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        sd->setShape(cylinder);
        sd->getOrCreateStateSet()->setMode(GL_BLEND, osg::StateAttribute::ON);
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        sd->setColor(osg::Vec4(mColor.redF(), mColor.greenF(),
                               mColor.blueF(), 0.5f));
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        geode = new osg::Geode;
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        geode->addDrawable(sd);
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        group->addChild(geode);
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        char wpLabel[10];
        sprintf(wpLabel, "wp%d", i);
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        group->setName(wpLabel);
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        if (i < list.size() - 1)
        {
            double nextWpX, nextWpY, nextWpZ;
            getPosition(list.at(i + 1), nextWpX, nextWpY, nextWpZ);
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            osg::ref_ptr<osg::Geometry> geometry = new osg::Geometry;
            osg::ref_ptr<osg::Vec3dArray> vertices = new osg::Vec3dArray;
            vertices->push_back(osg::Vec3d(0.0, 0.0, -wpZ));
            vertices->push_back(osg::Vec3d(nextWpY - wpY,
                                           nextWpX - wpX,
                                           -nextWpZ));
            geometry->setVertexArray(vertices);
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            osg::ref_ptr<osg::Vec4Array> colors = new osg::Vec4Array;
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            colors->push_back(osg::Vec4(mColor.redF(), mColor.greenF(),
                                        mColor.blueF(), 0.5f));
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            geometry->setColorArray(colors);
            geometry->setColorBinding(osg::Geometry::BIND_OVERALL);
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            geometry->addPrimitiveSet(new osg::DrawArrays(osg::PrimitiveSet::LINES, 0, 2));
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            osg::ref_ptr<osg::LineWidth> linewidth(new osg::LineWidth());
            linewidth->setWidth(2.0f);
            geometry->getOrCreateStateSet()->setAttributeAndModes(linewidth, osg::StateAttribute::ON);
            geometry->getOrCreateStateSet()->setMode(GL_LIGHTING, osg::StateAttribute::OFF);
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            geode->addDrawable(geometry);
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        }
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        pat = new osg::PositionAttitudeTransform;
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        pat->setPosition(osg::Vec3d(wpY - robotY,
                                    wpX - robotX,
                                    robotZ));

        addChild(pat);
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        pat->addChild(group);
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    }
}

void
WaypointGroupNode::getPosition(Waypoint* wp, double &x, double &y, double &z)
{
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    if (wp->getFrame() == MAV_FRAME_GLOBAL)
    {
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        double latitude = wp->getY();
        double longitude = wp->getX();
        double altitude = wp->getZ();

        QString utmZone;
        Imagery::LLtoUTM(latitude, longitude, x, y, utmZone);
        z = -altitude;
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    }
    else if (wp->getFrame() == MAV_FRAME_LOCAL_NED)
    {
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        x = wp->getX();
        y = wp->getY();
        z = wp->getZ();
    }
}