Joystick.cc 18.4 KB
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/*=====================================================================
 
 QGroundControl Open Source Ground Control Station
 
 (c) 2009 - 2014 QGROUNDCONTROL PROJECT <http://www.qgroundcontrol.org>
 
 This file is part of the QGROUNDCONTROL project
 
 QGROUNDCONTROL is free software: you can redistribute it and/or modify
 it under the terms of the GNU General Public License as published by
 the Free Software Foundation, either version 3 of the License, or
 (at your option) any later version.
 
 QGROUNDCONTROL is distributed in the hope that it will be useful,
 but WITHOUT ANY WARRANTY; without even the implied warranty of
 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 GNU General Public License for more details.
 
 You should have received a copy of the GNU General Public License
 along with QGROUNDCONTROL. If not, see <http://www.gnu.org/licenses/>.
 
 ======================================================================*/

#include "Joystick.h"
#include "QGC.h"
#include "AutoPilotPlugin.h"
#include "UAS.h"

#include <QSettings>

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#ifndef __mobile__
    #ifdef Q_OS_MAC
        #include <SDL.h>
    #else
        #include <SDL/SDL.h>
    #endif
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#endif

QGC_LOGGING_CATEGORY(JoystickLog, "JoystickLog")
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QGC_LOGGING_CATEGORY(JoystickValuesLog, "JoystickValuesLog")
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const char* Joystick::_settingsGroup =              "Joysticks";
const char* Joystick::_calibratedSettingsKey =      "Calibrated";
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const char* Joystick::_buttonActionSettingsKey =    "ButtonActionName%1";
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const char* Joystick::_throttleModeSettingsKey =    "ThrottleMode";

const char* Joystick::_rgFunctionSettingsKey[Joystick::maxFunction] = {
    "RollAxis",
    "PitchAxis",
    "YawAxis",
    "ThrottleAxis"
};

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Joystick::Joystick(const QString& name, int axisCount, int buttonCount, int sdlIndex, MultiVehicleManager* multiVehicleManager)
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#ifndef __mobile__
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    : _sdlIndex(sdlIndex)
    , _exitThread(false)
    , _name(name)
    , _axisCount(axisCount)
    , _buttonCount(buttonCount)
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    , _calibrationMode(CalibrationModeOff)
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    , _rgAxisValues(NULL)
    , _rgCalibration(NULL)
    , _rgButtonValues(NULL)
    , _rgButtonActions(NULL)
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    , _lastButtonBits(0)
    , _throttleMode(ThrottleModeCenterZero)
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    , _activeVehicle(NULL)
    , _pollingStartedForCalibration(false)
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    , _multiVehicleManager(multiVehicleManager)
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#endif // __mobile__
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{
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#ifdef __mobile__
    Q_UNUSED(name)
    Q_UNUSED(axisCount)
    Q_UNUSED(buttonCount)
    Q_UNUSED(sdlIndex)
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    Q_UNUSED(multiVehicleManager)
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#else
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    _rgAxisValues = new int[_axisCount];
    _rgCalibration = new Calibration_t[_axisCount];
    _rgButtonValues = new bool[_buttonCount];
    _rgButtonActions = new QString[_buttonCount];

    for (int i=0; i<_axisCount; i++) {
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        _rgAxisValues[i] = 0;
    }
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    for (int i=0; i<_buttonCount; i++) {
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        _rgButtonValues[i] = false;
    }
    
    _loadSettings();
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#endif // __mobile __
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}

Joystick::~Joystick()
{
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#ifndef __mobile__
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    delete _rgAxisValues;
    delete _rgCalibration;
    delete _rgButtonValues;
    delete _rgButtonActions;
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#endif
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}

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#ifndef __mobile__

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void Joystick::_loadSettings(void)
{
    QSettings   settings;
    
    settings.beginGroup(_settingsGroup);
    settings.beginGroup(_name);
    
    bool badSettings = false;
    bool convertOk;
    
    qCDebug(JoystickLog) << "_loadSettings " << _name;
    
    _calibrated = settings.value(_calibratedSettingsKey, false).toBool();
    
    _throttleMode = (ThrottleMode_t)settings.value(_throttleModeSettingsKey, ThrottleModeCenterZero).toInt(&convertOk);
    badSettings |= !convertOk;
    
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    qCDebug(JoystickLog) << "_loadSettings calibrated:throttlemode:badsettings" << _calibrated << _throttleMode << badSettings;
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    QString minTpl  ("Axis%1Min");
    QString maxTpl  ("Axis%1Max");
    QString trimTpl ("Axis%1Trim");
    QString revTpl  ("Axis%1Rev");
    
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    for (int axis=0; axis<_axisCount; axis++) {
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        Calibration_t* calibration = &_rgCalibration[axis];
        
        calibration->center = settings.value(trimTpl.arg(axis), 0).toInt(&convertOk);
        badSettings |= !convertOk;
        
        calibration->min = settings.value(minTpl.arg(axis), -32768).toInt(&convertOk);
        badSettings |= !convertOk;
        
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        calibration->max = settings.value(maxTpl.arg(axis), 32767).toInt(&convertOk);
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        badSettings |= !convertOk;
        
        calibration->reversed = settings.value(revTpl.arg(axis), false).toBool();
        
        qCDebug(JoystickLog) << "_loadSettings axis:min:max:trim:reversed:badsettings" << axis << calibration->min << calibration->max << calibration->center << calibration->reversed << badSettings;
    }
    
    for (int function=0; function<maxFunction; function++) {
        int functionAxis;
        
        functionAxis = settings.value(_rgFunctionSettingsKey[function], -1).toInt(&convertOk);
        badSettings |= !convertOk || (functionAxis == -1);
        
        _rgFunctionAxis[function] = functionAxis;
        
        qCDebug(JoystickLog) << "_loadSettings function:axis:badsettings" << function << functionAxis << badSettings;
    }
    
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    for (int button=0; button<_buttonCount; button++) {
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        _rgButtonActions[button] = settings.value(QString(_buttonActionSettingsKey).arg(button), QString()).toString();        
        qCDebug(JoystickLog) << "_loadSettings button:action" << button << _rgButtonActions[button];
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    }
    
    if (badSettings) {
        _calibrated = false;
        settings.setValue(_calibratedSettingsKey, false);
    }
}

void Joystick::_saveSettings(void)
{
    QSettings settings;
    
    settings.beginGroup(_settingsGroup);
    settings.beginGroup(_name);
    
    settings.setValue(_calibratedSettingsKey, _calibrated);
    settings.setValue(_throttleModeSettingsKey, _throttleMode);
    
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    qCDebug(JoystickLog) << "_saveSettings calibrated:throttlemode" << _calibrated << _throttleMode;
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    QString minTpl  ("Axis%1Min");
    QString maxTpl  ("Axis%1Max");
    QString trimTpl ("Axis%1Trim");
    QString revTpl  ("Axis%1Rev");
    
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    for (int axis=0; axis<_axisCount; axis++) {
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        Calibration_t* calibration = &_rgCalibration[axis];
        
        settings.setValue(trimTpl.arg(axis), calibration->center);
        settings.setValue(minTpl.arg(axis), calibration->min);
        settings.setValue(maxTpl.arg(axis), calibration->max);
        settings.setValue(revTpl.arg(axis), calibration->reversed);
        
        qCDebug(JoystickLog) << "_saveSettings name:axis:min:max:trim:reversed"
                                << _name
                                << axis
                                << calibration->min
                                << calibration->max
                                << calibration->center
                                << calibration->reversed;
    }
    
    for (int function=0; function<maxFunction; function++) {
        settings.setValue(_rgFunctionSettingsKey[function], _rgFunctionAxis[function]);
        qCDebug(JoystickLog) << "_saveSettings name:function:axis" << _name << function << _rgFunctionSettingsKey[function];
    }
    
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    for (int button=0; button<_buttonCount; button++) {
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        settings.setValue(QString(_buttonActionSettingsKey).arg(button), _rgButtonActions[button]);
        qCDebug(JoystickLog) << "_saveSettings button:action" << button << _rgButtonActions[button];
    }
}

/// Adjust the raw axis value to the -1:1 range given calibration information
float Joystick::_adjustRange(int value, Calibration_t calibration)
{
    float valueNormalized;
    float axisLength;
    float axisBasis;
    
    if (value > calibration.center) {
        axisBasis = 1.0f;
        valueNormalized = value - calibration.center;
        axisLength =  calibration.max - calibration.center;
    } else {
        axisBasis = -1.0f;
        valueNormalized = calibration.center - value;
        axisLength =  calibration.center - calibration.min;
    }
    
    float axisPercent = valueNormalized / axisLength;
    
    float correctedValue = axisBasis * axisPercent;
    
    if (calibration.reversed) {
        correctedValue *= -1.0f;
    }
    
#if 0
    qCDebug(JoystickLog) << "_adjustRange corrected:value:min:max:center:reversed:basis:normalized:length"
                            << correctedValue
                            << value
                            << calibration.min
                            << calibration.max
                            << calibration.center
                            << calibration.center
                            << axisBasis
                            << valueNormalized
                            << axisLength;
#endif

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    return std::max(-1.0f, std::min(correctedValue, 1.0f));
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}


void Joystick::run(void)
{
    SDL_Joystick* sdlJoystick = SDL_JoystickOpen(_sdlIndex);
    
    if (!sdlJoystick) {
        qCWarning(JoystickLog) << "SDL_JoystickOpen failed:" << SDL_GetError();
        return;
    }
    
    while (!_exitThread) {
        SDL_JoystickUpdate();

        // Update axes
        for (int axisIndex=0; axisIndex<_axisCount; axisIndex++) {
            int newAxisValue = SDL_JoystickGetAxis(sdlJoystick, axisIndex);
            // Calibration code requires signal to be emitted even if value hasn't changed
            _rgAxisValues[axisIndex] = newAxisValue;
            emit rawAxisValueChanged(axisIndex, newAxisValue);
        }
        
        // Update buttons
        for (int buttonIndex=0; buttonIndex<_buttonCount; buttonIndex++) {
            bool newButtonValue = !!SDL_JoystickGetButton(sdlJoystick, buttonIndex);
            if (newButtonValue != _rgButtonValues[buttonIndex]) {
                _rgButtonValues[buttonIndex] = newButtonValue;
                emit rawButtonPressedChanged(buttonIndex, newButtonValue);
            }
        }
        
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        if (_calibrationMode != CalibrationModeCalibrating) {
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            int     axis = _rgFunctionAxis[rollFunction];
            float   roll = _adjustRange(_rgAxisValues[axis], _rgCalibration[axis]);
            
                    axis = _rgFunctionAxis[pitchFunction];
            float   pitch = _adjustRange(_rgAxisValues[axis], _rgCalibration[axis]);
            
                    axis = _rgFunctionAxis[yawFunction];
            float   yaw = _adjustRange(_rgAxisValues[axis], _rgCalibration[axis]);
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                    axis = _rgFunctionAxis[throttleFunction];
            float   throttle = _adjustRange(_rgAxisValues[axis], _rgCalibration[axis]);

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            float roll_limited = std::max(static_cast<float>(-M_PI_4), std::min(roll, static_cast<float>(M_PI_4)));
            float pitch_limited = std::max(static_cast<float>(-M_PI_4), std::min(pitch, static_cast<float>(M_PI_4)));
            float yaw_limited = std::max(static_cast<float>(-M_PI_4), std::min(yaw, static_cast<float>(M_PI_4)));
            float throttle_limited = std::max(static_cast<float>(-M_PI_4), std::min(throttle, static_cast<float>(M_PI_4)));

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            // Map from unit circle to linear range and limit
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            roll =      std::max(-1.0f, std::min(tanf(asinf(roll_limited)), 1.0f));
            pitch =     std::max(-1.0f, std::min(tanf(asinf(pitch_limited)), 1.0f));
            yaw =       std::max(-1.0f, std::min(tanf(asinf(yaw_limited)), 1.0f));
            throttle =  std::max(-1.0f, std::min(tanf(asinf(throttle_limited)), 1.0f));
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            // Adjust throttle to 0:1 range
            if (_throttleMode == ThrottleModeCenterZero) {
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                throttle = std::max(0.0f, throttle);
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            } else {                
                throttle = (throttle + 1.0f) / 2.0f;
            }
            
            // Set up button pressed information
            
            // We only send the buttons the firmwware has reserved
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            int reservedButtonCount = _activeVehicle->manualControlReservedButtonCount();
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            if (reservedButtonCount == -1) {
                reservedButtonCount = _buttonCount;
            }
            
            quint16 newButtonBits = 0;      // New set of button which are down
            quint16 buttonPressedBits = 0;  // Buttons pressed for manualControl signal
            
            for (int buttonIndex=0; buttonIndex<_buttonCount; buttonIndex++) {
                quint16 buttonBit = 1 << buttonIndex;
                
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                if (!_rgButtonValues[buttonIndex]) {
                    // Button up, just record it
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                    newButtonBits |= buttonBit;
                } else {
                    if (_lastButtonBits & buttonBit) {
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                        // Button was up last time through, but is now down which indicates a button press
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                        qCDebug(JoystickLog) << "button triggered" << buttonIndex;
                        
                        if (buttonIndex >= reservedButtonCount) {
                            // Button is above firmware reserved set
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                            QString buttonAction =_rgButtonActions[buttonIndex];
                            if (!buttonAction.isEmpty()) {
                                _buttonAction(buttonAction);
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                            }
                        }
                    }
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                    // Mark the button as pressed as long as its pressed
                    buttonPressedBits |= buttonBit;
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                }
            }
            
            _lastButtonBits = newButtonBits;
            
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            qCDebug(JoystickValuesLog) << "name:roll:pitch:yaw:throttle" << name() << roll << -pitch << yaw << throttle;
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            emit manualControl(roll, -pitch, yaw, throttle, buttonPressedBits, _activeVehicle->joystickMode());
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        }
        
        // Sleep, update rate of joystick is approx. 25 Hz (1000 ms / 25 = 40 ms)
        QGC::SLEEP::msleep(40);
    }
    
    SDL_JoystickClose(sdlJoystick);
}

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void Joystick::startPolling(Vehicle* vehicle)
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{
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    if (vehicle) {

        // If a vehicle is connected, disconnect it
        if (_activeVehicle) {
            UAS* uas = _activeVehicle->uas();
            disconnect(this, &Joystick::manualControl, uas, &UAS::setExternalControlSetpoint);
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        }
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        // Always set up the new vehicle
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        _activeVehicle = vehicle;
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        // Only connect the new vehicle if it wants joystick data
        if (vehicle->joystickEnabled()) {
            _pollingStartedForCalibration = false;

            UAS* uas = _activeVehicle->uas();
            connect(this, &Joystick::manualControl, uas, &UAS::setExternalControlSetpoint);
            // FIXME: ****
            //connect(this, &Joystick::buttonActionTriggered, uas, &UAS::triggerAction);
        }
    }


    if (!isRunning()) {
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        _exitThread = false;
        start();
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    }
}

void Joystick::stopPolling(void)
{
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    if (isRunning()) {
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        if (_activeVehicle && _activeVehicle->joystickEnabled()) {
            UAS* uas = _activeVehicle->uas();

            disconnect(this, &Joystick::manualControl,          uas, &UAS::setExternalControlSetpoint);
        }
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        // FIXME: ****
        //disconnect(this, &Joystick::buttonActionTriggered,  uas, &UAS::triggerAction);
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        _exitThread = true;
        }
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}

void Joystick::setCalibration(int axis, Calibration_t& calibration)
{
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    if (!_validAxis(axis)) {
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        qCWarning(JoystickLog) << "Invalid axis index" << axis;
        return;
    }
    
    _calibrated = true;
    _rgCalibration[axis] = calibration;
    _saveSettings();
    emit calibratedChanged(_calibrated);
}

Joystick::Calibration_t Joystick::getCalibration(int axis)
{
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    if (!_validAxis(axis)) {
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        qCWarning(JoystickLog) << "Invalid axis index" << axis;
    }
    
    return _rgCalibration[axis];
}

void Joystick::setFunctionAxis(AxisFunction_t function, int axis)
{
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    if (!_validAxis(axis)) {
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        qCWarning(JoystickLog) << "Invalid axis index" << axis;
        return;
    }

    _calibrated = true;
    _rgFunctionAxis[function] = axis;
    _saveSettings();
    emit calibratedChanged(_calibrated);
}

int Joystick::getFunctionAxis(AxisFunction_t function)
{
    if (function < 0 || function >= maxFunction) {
        qCWarning(JoystickLog) << "Invalid function" << function;
    }

    return _rgFunctionAxis[function];
}

QStringList Joystick::actions(void)
{
    QStringList list;
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    list << "Arm" << "Disarm";
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    return list;
}

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void Joystick::setButtonAction(int button, const QString& action)
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{
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    if (!_validButton(button)) {
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        qCWarning(JoystickLog) << "Invalid button index" << button;
        return;
    }
    
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    qDebug() << "setButtonAction" << action;
    
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    _rgButtonActions[button] = action;
    _saveSettings();
    emit buttonActionsChanged(buttonActions());
}

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QString Joystick::getButtonAction(int button)
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{
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    if (!_validButton(button)) {
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        qCWarning(JoystickLog) << "Invalid button index" << button;
    }
    
    return _rgButtonActions[button];
}

QVariantList Joystick::buttonActions(void)
{
    QVariantList list;
    
    for (int button=0; button<_buttonCount; button++) {
        list += QVariant::fromValue(_rgButtonActions[button]);
    }
    
    return list;
}

int Joystick::throttleMode(void)
{
    return _throttleMode;
}

void Joystick::setThrottleMode(int mode)
{
    if (mode < 0 || mode >= ThrottleModeMax) {
        qCWarning(JoystickLog) << "Invalid throttle mode" << mode;
        return;
    }
    
    _throttleMode = (ThrottleMode_t)mode;
    _saveSettings();
    emit throttleModeChanged(_throttleMode);
}

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void Joystick::startCalibrationMode(CalibrationMode_t mode)
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{
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    if (mode == CalibrationModeOff) {
        qWarning() << "Incorrect mode CalibrationModeOff";
        return;
    }
    
    _calibrationMode = mode;
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    if (!isRunning()) {
        _pollingStartedForCalibration = true;
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        startPolling(_multiVehicleManager->activeVehicle());
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    }
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}

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void Joystick::stopCalibrationMode(CalibrationMode_t mode)
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{
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    if (mode == CalibrationModeOff) {
        qWarning() << "Incorrect mode: CalibrationModeOff";
        return;
    }
    
    if (mode == CalibrationModeCalibrating) {
        _calibrationMode = CalibrationModeMonitor;
    } else {
        _calibrationMode = CalibrationModeOff;
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        if (_pollingStartedForCalibration) {
            stopPolling();
        }
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    }
}
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void Joystick::_buttonAction(const QString& action)
{
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    if (!_activeVehicle || !_activeVehicle->joystickEnabled()) {
        return;
    }

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    if (action == "Arm") {
        _activeVehicle->setArmed(true);
    } else if (action == "Disarm") {
        _activeVehicle->setArmed(false);
    } else {
        qCDebug(JoystickLog) << "_buttonAction unknown action:" << action;
    }
}

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bool Joystick::_validAxis(int axis)
{
    return axis >= 0 && axis < _axisCount;
}

bool Joystick::_validButton(int button)
{
    return button >= 0 && button < _buttonCount;
}

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#endif // __mobile__