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# QGroundControl

## Video Streaming

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For supported platforms, QGroundControl implements an UDP RTP and RSTP video streaming receiver in its Main Flight Display. It uses GStreamer and a stripped down version of QtGstreamer. We've standardized on **GStreamer 1.5.2**. It has been reliable and we will be using it until a reason to change it surfaces. Newer versions of GStreamer will break the build as some dependent libraries changed.
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To build video streaming support, you will need to install the GStreamer development packages for the desired target platform.

If you do have the proper GStreamer development libraries installed where QGC looks for it, the QGC build system will automatically use it and build video streaming support. If you would like to disable video streaming support, you can add **DISABLE_VIDEOSTREAMING** to the **DEFINES** build variable.

### Pipeline

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For the time being, the pipeline is somewhat hardcoded, using h.264. It's best to use a camera capable of hardware encoding h.264, such as the Logitech C920. On the sender end, for RTP (UDP Streaming) you would run something like this:
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```
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gst-launch-1.0 uvch264src initial-bitrate=1000000 average-bitrate=1000000 iframe-period=1000 device=/dev/video0 name=src auto-start=true src.vidsrc ! video/x-h264,width=1920,height=1080,framerate=24/1 ! h264parse ! rtph264pay ! udpsink host=xxx.xxx.xxx.xxx port=5600
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```

Where xxx.xxx.xxx.xxx is the IP address where QGC is running. You may tweak the bitrate, the resolution and the FPS based on your needs and/or available bandwidth.

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To test using a test source on localhost, you can run this command:
```
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gst-launch-1.0 videotestsrc pattern=ball ! x264enc ! rtph264pay ! udpsink host=127.0.0.1 port=5600
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```
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Or this one:
```
gst-launch-1.0 videotestsrc ! video/x-raw,width=640,height=480 ! videoconvert ! x264enc ! rtph264pay ! udpsink host=127.0.0.1 port=5600
```
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On the receiving end, if you want to test it from the command line, you can use something like:
```
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gst-launch-1.0 udpsrc port=5600 caps='application/x-rtp, media=(string)video, clock-rate=(int)90000, encoding-name=(string)H264' ! rtph264depay ! avdec_h264 ! autovideosink fps-update-interval=1000 sync=false
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```

### Linux

Use apt-get to install GStreamer 1.0
```
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list=$(apt-cache --names-only search ^gstreamer1.0-* | awk '{ print $1 }' | grep -v gstreamer1.0-hybris)
```
```
sudo apt-get install $list
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```
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```
sudo apt-get install libgstreamer-plugins-base1.0-dev
```
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The build system is setup to use pkgconfig and it will find the necessary headers and libraries automatically.

### Mac OS

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Download the gstreamer framework from here: http://gstreamer.freedesktop.org/data/pkg/osx. Supported version is 1.5.2. QGC may work with newer version, but it is untested.
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You need two packages:
- [gstreamer-1.0-devel-1.5.2-x86_64.pkg](http://gstreamer.freedesktop.org/data/pkg/osx/1.5.2/gstreamer-1.0-devel-1.5.2-x86_64.pkg)
- [gstreamer-1.0-1.5.2-x86_64.pkg](http://gstreamer.freedesktop.org/data/pkg/osx/1.5.2/gstreamer-1.0-1.5.2-x86_64.pkg)

The installer places them under /Library/Frameworks/GStreamer.framework, which is where the QGC build system will look for it. That's all that is needed. When you build QGC and it finds the gstreamer framework, it automatically builds video streaming support.
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:point_right: To run gstreamer commands from the command line, you can add the path to find them (either in ~/.profile or ~/.bashrc):
```
export PATH=$PATH:/Library/Frameworks/GStreamer.framework/Commands
```

### iOS

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Download the gstreamer framework from here: http://gstreamer.freedesktop.org/data/pkg/ios

The installer places them under ~/Library/Developer/GStreamer/iPhone.sdk/GStreamer.framework, which is where the QGC build system will look for it. That's all that is needed. When you build QGC and it finds the gstreamer framework, it automatically builds video streaming support.
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### Android

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Binaries found in http://gstreamer.freedesktop.org/data/pkg/android
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Download the [gstreamer-1.0-android-universal-1.14.4.tar.bz2](https://gstreamer.freedesktop.org/data/pkg/android/1.14.4/gstreamer-1.0-android-universal-1.14.4.tar.bz2) archive. 
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Create a directory named "gstreamer-1.0-android-universal-1.14.4" under the root qgroundcontrol directory (the same directory qgroundcontrol.pro is located). Extract the downloaded archive under this directory. That's where the build system will look for it. Make sure your archive tool doesn't create any additional top level directories. The structure after extracting the archive should look like this:
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```
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qgroundcontrol
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├── gstreamer-1.0-android-universal-1.14.4
│   │
│   ├──armv7
│   │   ├── etc
│   │   ├── include
│   │   ├── lib
│   │   └── share
│   ├──x86
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```
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### Windows

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Download the gstreamer framework from here: http://gstreamer.freedesktop.org/data/pkg/windows. Supported version is 1.5.2. QGC may work with newer version, but it is untested.

You need two packages:
- [gstreamer-1.0-devel-x86-1.5.2.msi](https://gstreamer.freedesktop.org/data/pkg/windows/1.5.2/gstreamer-1.0-devel-x86-1.5.2.msi)
- [gstreamer-1.0-x86-1.5.2.msi](https://gstreamer.freedesktop.org/data/pkg/windows/1.5.2/gstreamer-1.0-x86-1.5.2.msi)
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Make sure you select "Complete" installation instead of "Typical" installation during the install process. The installer places them under c:\gstreamer, which is where the QGC build system will look for it.