FlightModeMenu.qml 2.18 KB
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/****************************************************************************
 *
 *   (c) 2009-2016 QGROUNDCONTROL PROJECT <http://www.qgroundcontrol.org>
 *
 * QGroundControl is licensed according to the terms in the file
 * COPYING.md in the root of the source code directory.
 *
 ****************************************************************************/

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import QtQuick                      2.11
import QtQuick.Controls             2.4
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import QGroundControl               1.0
import QGroundControl.Controls      1.0
import QGroundControl.ScreenTools   1.0

// Label control whichs pop up a flight mode change menu when clicked
QGCLabel {
    id:     flightModeMenuLabel
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    text:   currentVehicle ? currentVehicle.flightMode : qsTr("N/A", "No data to display")
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    property var currentVehicle: QGroundControl.multiVehicleManager.activeVehicle
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    QGCMenu {
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        id: flightModesMenu
    }

    Component {
        id: flightModeMenuItemComponent

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        QGCMenuItem {
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            onTriggered: currentVehicle.flightMode = text
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        }
    }

    property var flightModesMenuItems: []

    function updateFlightModesMenu() {
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        if (currentVehicle && currentVehicle.flightModeSetAvailable) {
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            var i;
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            // Remove old menu items
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            for (i = 0; i < flightModesMenuItems.length; i++) {
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                flightModesMenu.removeItem(flightModesMenuItems[i])
            }
            flightModesMenuItems.length = 0
            // Add new items
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            for (i = 0; i < currentVehicle.flightModes.length; i++) {
                var menuItem = flightModeMenuItemComponent.createObject(null, { "text": currentVehicle.flightModes[i] })
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                flightModesMenuItems.push(menuItem)
                flightModesMenu.insertItem(i, menuItem)
            }
        }
    }

    Component.onCompleted: flightModeMenuLabel.updateFlightModesMenu()

    Connections {
        target:                 QGroundControl.multiVehicleManager
        onActiveVehicleChanged: flightModeMenuLabel.updateFlightModesMenu()
    }

    MouseArea {
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        visible:        currentVehicle && currentVehicle.flightModeSetAvailable
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        anchors.fill:   parent
        onClicked:      flightModesMenu.popup()
    }
}