SetupView.h 2.05 KB
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/*=====================================================================
 
 QGroundControl Open Source Ground Control Station
 
 (c) 2009 - 2014 QGROUNDCONTROL PROJECT <http://www.qgroundcontrol.org>
 
 This file is part of the QGROUNDCONTROL project
 
 QGROUNDCONTROL is free software: you can redistribute it and/or modify
 it under the terms of the GNU General Public License as published by
 the Free Software Foundation, either version 3 of the License, or
 (at your option) any later version.
 
 QGROUNDCONTROL is distributed in the hope that it will be useful,
 but WITHOUT ANY WARRANTY; without even the implied warranty of
 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 GNU General Public License for more details.
 
 You should have received a copy of the GNU General Public License
 along with QGROUNDCONTROL. If not, see <http://www.gnu.org/licenses/>.
 
 ======================================================================*/

#ifndef SETUPVIEW_H
#define SETUPVIEW_H

#include "UASInterface.h"
#include "VehicleComponent.h"
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#include "AutoPilotPlugin.h"
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#include <QWidget>

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/// @file
///     @brief This class is used to display the UI for the VehicleComponent objects.
///     @author Don Gagne <don@thegagnes.com>

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namespace Ui {
    class SetupView;
}

class SetupView : public QWidget
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{
    Q_OBJECT

public:
    explicit SetupView(QWidget* parent = 0);
    ~SetupView();
    
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    Q_INVOKABLE void firmwareButtonClicked(void);
    Q_INVOKABLE void parametersButtonClicked(void);
    Q_INVOKABLE void summaryButtonClicked(void);
    Q_INVOKABLE void setupButtonClicked(const QVariant& component);
    
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private slots:
    void _setActiveUAS(UASInterface* uas);
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    void _pluginReadyChanged(bool pluginReady);
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private:
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    void _changeSetupWidget(QWidget* newWidget);

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    UASInterface*       _uasCurrent;        ///< Currently active UAS
    bool                _initComplete;      ///< true: parameters are ready and ui has been setup
    AutoPilotPlugin*    _autoPilotPlugin;
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    QWidget*            _currentSetupWidget;
    
    Ui::SetupView* _ui;
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};

#endif