ScreenToolsController.h 4.24 KB
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/****************************************************************************
 *
 *   (c) 2009-2016 QGROUNDCONTROL PROJECT <http://www.qgroundcontrol.org>
 *
 * QGroundControl is licensed according to the terms in the file
 * COPYING.md in the root of the source code directory.
 *
 ****************************************************************************/
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/// @file
///     @author Gus Grubba <mavlink@grubba.com>

#ifndef ScreenToolsController_H
#define ScreenToolsController_H

#include "QGCApplication.h"
#include <QQuickItem>
#include <QCursor>

/*!
    @brief Screen helper tools for QML widgets
*/

/// This Qml control is used to return screen parameters
class ScreenToolsController : public QQuickItem
{
    Q_OBJECT
public:
    ScreenToolsController();

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    Q_PROPERTY(bool     isAndroid           READ isAndroid          CONSTANT)
    Q_PROPERTY(bool     isiOS               READ isiOS              CONSTANT)
    Q_PROPERTY(bool     isMobile            READ isMobile           CONSTANT)
    Q_PROPERTY(bool     isDebug             READ isDebug            CONSTANT)
    Q_PROPERTY(bool     isMacOS             READ isMacOS            CONSTANT)
    Q_PROPERTY(bool     isLinux             READ isLinux            CONSTANT)
    Q_PROPERTY(bool     isWindows           READ isWindows          CONSTANT)
    Q_PROPERTY(bool     isSerialAvailable   READ isSerialAvailable  CONSTANT)
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    Q_PROPERTY(bool     hasTouch            READ hasTouch           CONSTANT)
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    Q_PROPERTY(QString  iOSDevice           READ iOSDevice          CONSTANT)
    Q_PROPERTY(QString  fixedFontFamily     READ fixedFontFamily    CONSTANT)
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    Q_PROPERTY(QString  normalFontFamily    READ normalFontFamily   CONSTANT)
    Q_PROPERTY(QString  boldFontFamily      READ boldFontFamily     CONSTANT)
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    // Returns current mouse position
    Q_INVOKABLE int mouseX(void) { return QCursor::pos().x(); }
    Q_INVOKABLE int mouseY(void) { return QCursor::pos().y(); }
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#if defined(__mobile__)
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    bool    isMobile            () const { return true;  }
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#else
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    bool    isMobile            () const { return qgcApp()->fakeMobile(); }
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#endif

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#if defined (Q_OS_ANDROID)
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    bool    isAndroid           () { return true;  }
    bool    isiOS               () { return false; }
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    bool    isLinux             () { return false; }
    bool    isMacOS             () { return false; }
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    bool    isWindows           () { return false; }
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#elif defined(Q_OS_IOS)
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    bool    isAndroid           () { return false; }
    bool    isiOS               () { return true; }
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    bool    isLinux             () { return false; }
    bool    isMacOS             () { return false; }
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    bool    isWindows           () { return false; }
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#elif defined(Q_OS_MAC)
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    bool    isAndroid           () { return false; }
    bool    isiOS               () { return false; }
    bool    isLinux             () { return false; }
    bool    isMacOS             () { return true; }
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    bool    isWindows           () { return false; }
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#elif defined(Q_OS_LINUX)
    bool    isAndroid           () { return false; }
    bool    isiOS               () { return false; }
    bool    isLinux             () { return true; }
    bool    isMacOS             () { return false; }
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    bool    isWindows           () { return false; }
#elif defined(Q_OS_WIN)
    bool    isAndroid           () { return false; }
    bool    isiOS               () { return false; }
    bool    isLinux             () { return false; }
    bool    isMacOS             () { return false; }
    bool    isWindows           () { return true; }
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#else
    bool    isAndroid           () { return false; }
    bool    isiOS               () { return false; }
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    bool    isLinux             () { return false; }
    bool    isMacOS             () { return false; }
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    bool    isWindows           () { return false; }
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#endif
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#if defined(NO_SERIAL_LINK)
    bool    isSerialAvailable   () { return false; }
#else
    bool    isSerialAvailable   () { return true; }
#endif

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#ifdef QT_DEBUG
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    bool isDebug                () { return true; }
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#else
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    bool isDebug                () { return false; }
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#endif
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    bool    hasTouch() const;

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    QString  iOSDevice          () const;
    QString  fixedFontFamily    () const;
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    QString  normalFontFamily   () const;
    QString  boldFontFamily     () const;
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};

#endif