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/****************************************************************************
*
* (c) 2009-2018 QGROUNDCONTROL PROJECT <http://www.qgroundcontrol.org>
*
* QGroundControl is licensed according to the terms in the file
* COPYING.md in the root of the source code directory.
*
****************************************************************************/
/**
* @file
* @brief Definition of class MainWindow
* @author Lorenz Meier <mavteam@student.ethz.ch>
*
*/
#ifdef __mobile__
#error Should not be include in mobile build
#endif
#include <QMainWindow>
#include <QStatusBar>
#include <QStackedWidget>
#include <QSettings>
#include "LinkManager.h"
#include "LinkInterface.h"
#include "UASInterface.h"
#include "LogCompressor.h"
#include "QGCMAVLinkInspector.h"
#include "QGCMAVLinkLogPlayer.h"
#include "MAVLinkDecoder.h"
#include "QGCQmlWidgetHolder.h"
#include "ui_MainWindow.h"
class QGCStatusBar;
class Linecharts;
/**
* @brief Main Application Window
*
**/
class MainWindow : public QMainWindow
{
Q_OBJECT
public:
/// @brief Returns the MainWindow singleton. Will not create the MainWindow if it has not already
/// been created.
static MainWindow* instance(void);
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/// @brief Deletes the MainWindow singleton
void deleteInstance(void);
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/// @brief Creates the MainWindow singleton. Should only be called once by QGCApplication.
/** @brief Get low power mode setting */
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bool lowPowerModeEnabled() const
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/// @brief Saves the last used connection
void saveLastUsedConnection(const QString connection);
// Called from MainWindow.qml when the user accepts the window close dialog
/// @return Root qml object of main window QML
QObject* rootQmlObject(void);
public slots:
/** @brief Save power by reducing update rates */
void enableLowPowerMode(bool enabled) { _lowPowerMode = enabled; }
void closeEvent(QCloseEvent* event);
/** @brief Update the window name */
void configureWindowName();
/**
* @brief Enable/Disable Status Bar
*/
void showStatusBarCallback(bool checked);
void initStatusChanged(const QString& message, int alignment, const QColor &color);
/** Emitted when any value changes from any source */
void valueChanged(const int uasId, const QString& name, const QString& unit, const QVariant& value, const quint64 msec);
// Used for unit tests to know when the main window closes
void mainWindowClosed(void);
public:
QGCMAVLinkLogPlayer* getLogPlayer()
{
return logPlayer;
}
protected:
void connectCommonActions();
void loadSettings();
void storeSettings();
QSettings settings;
QGCMAVLinkLogPlayer* logPlayer;
/** @brief 3d Mouse support (WIN only) */
Mouse3DInput* mouseInput; ///< 3dConnexion 3dMouse SDK
Mouse6dofInput* mouse; ///< Implementation for 3dMouse input
/** User interface actions **/
QAction* connectUASAct;
QAction* disconnectUASAct;
QAction* startUASAct;
QAction* returnUASAct;
QAction* stopUASAct;
QAction* killUASAct;
LogCompressor* comp;
QTimer* videoTimer;
QTimer windowNameUpdateTimer;
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void _closeWindow(void) { close(); }
void _vehicleAdded(Vehicle* vehicle);
void _showDockWidgetAction(bool show);
void _showAdvancedUIChanged(bool advanced);
#ifdef UNITTEST_BUILD
void _showQmlTestWidget(void);
#endif
/// Constructor is private since all creation should be through MainWindow::_create
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void _openUrl(const QString& url, const QString& errorMessage);
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QMap<QString, QGCDockWidget*> _mapName2DockWidget;
QMap<QString, QAction*> _mapName2Action;
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void _storeCurrentViewState(void);
void _loadCurrentViewState(void);
void _buildCommonWidgets(void);
void _hideAllDockWidgets(void);
void _showDockWidget(const QString &name, bool show);
void _loadVisibleWidgetsSettings(void);
void _storeVisibleWidgetsSettings(void);
MAVLinkDecoder* _mavLinkDecoderInstance(void);
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MAVLinkDecoder* _mavlinkDecoder;
bool _lowPowerMode; ///< If enabled, QGC reduces the update rates of all widgets
bool _showStatusBar;
QVBoxLayout* _centralLayout;
Ui::MainWindow _ui;
QGCQmlWidgetHolder* _mainQmlWidgetHolder;