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    /* -*- mode: C++ ; c-file-style: "stroustrup" -*- *****************************
     * Qwt Widget Library
     * Copyright (C) 1997   Josef Wilgen
     * Copyright (C) 2002   Uwe Rathmann
    
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     * This library is free software; you can redistribute it and/or
     * modify it under the terms of the Qwt License, Version 1.0
     *****************************************************************************/
    
    #include "qwt_text.h"
    #include "qwt_plot.h"
    #include "qwt_legend.h"
    #include "qwt_legend_item.h"
    #include "qwt_plot_item.h"
    
    class QwtPlotItem::PrivateData
    {
    public:
        PrivateData():
            plot(NULL),
            isVisible(true),
            attributes(0),
    #if QT_VERSION >= 0x040000
            renderHints(0),
    #endif
            z(0.0),
            xAxis(QwtPlot::xBottom),
    
            yAxis(QwtPlot::yLeft) {
    
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        }
    
        mutable QwtPlot *plot;
    
        bool isVisible;
        int attributes;
    #if QT_VERSION >= 0x040000
        int renderHints;
    #endif
        double z;
    
        int xAxis;
        int yAxis;
    
        QwtText title;
    };
    
    //! Constructor
    QwtPlotItem::QwtPlotItem(const QwtText &title)
    {
        d_data = new PrivateData;
        d_data->title = title;
    }
    
    //! Destroy the QwtPlotItem
    QwtPlotItem::~QwtPlotItem()
    {
        attach(NULL);
        delete d_data;
    }
    
    
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      \brief Attach the item to a plot.
    
      This method will attach a QwtPlotItem to the QwtPlot argument. It will first
      detach the QwtPlotItem from any plot from a previous call to attach (if
      necessary). If a NULL argument is passed, it will detach from any QwtPlot it
      was attached to.
    
      \sa QwtPlotItem::detach()
    */
    void QwtPlotItem::attach(QwtPlot *plot)
    {
        if ( plot == d_data->plot )
            return;
    
        // remove the item from the previous plot
    
    
        if ( d_data->plot ) {
            if ( d_data->plot->legend() ) {
    
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                QWidget *legendItem = d_data->plot->legend()->find(this);
                if ( legendItem )
    
                    delete legendItem;
    
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            }
    
            d_data->plot->attachItem(this, false);
    
            if ( d_data->plot->autoReplot() )
                d_data->plot->update();
        }
    
        d_data->plot = plot;
    
    
        if ( d_data->plot ) {
    
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            // insert the item into the current plot
    
            d_data->plot->attachItem(this, true);
            itemChanged();
        }
    }
    
    
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       Return rtti for the specific class represented. QwtPlotItem is simply
       a virtual interface class, and base classes will implement this method
       with specific rtti values so a user can differentiate them.
    
    
       The rtti value is useful for environments, where the
    
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       runtime type information is disabled and it is not possible
       to do a dynamic_cast<...>.
    
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       \return rtti value
       \sa RttiValues
    */
    int QwtPlotItem::rtti() const
    {
        return Rtti_PlotItem;
    }
    
    //! Return attached plot
    
    QwtPlot *QwtPlotItem::plot() const
    {
        return d_data->plot;
    
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    }
    
    /*!
       Plot items are painted in increasing z-order.
    
       \return setZ(), QwtPlotDict::itemList()
    */
    
    double QwtPlotItem::z() const
    {
        return d_data->z;
    
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    }
    
    /*!
       \brief Set the z value
    
       Plot items are painted in increasing z-order.
    
       \param z Z-value
       \sa z(), QwtPlotDict::itemList()
    */
    
    void QwtPlotItem::setZ(double z)
    {
        if ( d_data->z != z ) {
            d_data->z = z;
            if ( d_data->plot ) {
    
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                // update the z order
                d_data->plot->attachItem(this, false);
                d_data->plot->attachItem(this, true);
            }
            itemChanged();
        }
    }
    
    
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       Set a new title
    
       \param title Title
    
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    void QwtPlotItem::setTitle(const QString &title)
    {
        setTitle(QwtText(title));
    }
    
    
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       Set a new title
    
       \param title Title
    
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    void QwtPlotItem::setTitle(const QwtText &title)
    {
    
        if ( d_data->title != title ) {
            d_data->title = title;
    
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            itemChanged();
        }
    }
    
    /*!
       \return Title of the item
       \sa setTitle()
    */
    const QwtText &QwtPlotItem::title() const
    {
        return d_data->title;
    }
    
    /*!
       Toggle an item attribute
    
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       \param attribute Attribute type
       \param on true/false
    
       \sa testItemAttribute(), ItemAttribute
    */
    void QwtPlotItem::setItemAttribute(ItemAttribute attribute, bool on)
    {
    
        if ( bool(d_data->attributes & attribute) != on ) {
    
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            if ( on )
                d_data->attributes |= attribute;
            else
                d_data->attributes &= ~attribute;
    
            itemChanged();
        }
    }
    
    /*!
       Test an item attribute
    
       \param ItemAttribute Attribute type
       \return true/false
       \sa setItemAttribute(), ItemAttribute
    */
    bool QwtPlotItem::testItemAttribute(ItemAttribute attribute) const
    {
        return d_data->attributes & attribute;
    }
    
    #if QT_VERSION >= 0x040000
    
    /*!
       Toggle an render hint
    
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       \param hint Render hint
       \param on true/false
    
       \sa testRenderHint(), RenderHint
    */
    void QwtPlotItem::setRenderHint(RenderHint hint, bool on)
    {
    
        if ( ((d_data->renderHints & hint) != 0) != on ) {
    
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            if ( on )
                d_data->renderHints |= hint;
            else
                d_data->renderHints &= ~hint;
    
            itemChanged();
        }
    }
    
    /*!
       Test a render hint
    
       \param hint Render hint
       \return true/false
       \sa setRenderHint(), RenderHint
    */
    bool QwtPlotItem::testRenderHint(RenderHint hint) const
    {
        return (d_data->renderHints & hint);
    }
    
    #endif
    
    //! Show the item
    void QwtPlotItem::show()
    {
        setVisible(true);
    }
    
    //! Hide the item
    void QwtPlotItem::hide()
    {
        setVisible(false);
    }
    
    
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        Show/Hide the item
    
        \param on Show if true, otherwise hide
        \sa isVisible(), show(), hide()
    */
    
    void QwtPlotItem::setVisible(bool on)
    {
        if ( on != d_data->isVisible ) {
            d_data->isVisible = on;
            itemChanged();
    
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        }
    }
    
    
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        \return true if visible
        \sa setVisible(), show(), hide()
    */
    bool QwtPlotItem::isVisible() const
    
    {
        return d_data->isVisible;
    
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    }
    
    
    /*!
       Update the legend and call QwtPlot::autoRefresh for the
    
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       parent plot.
    
       \sa updateLegend()
    */
    void QwtPlotItem::itemChanged()
    {
    
        if ( d_data->plot ) {
    
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            if ( d_data->plot->legend() )
                updateLegend(d_data->plot->legend());
    
            d_data->plot->autoRefresh();
        }
    }
    
    
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       Set X and Y axis
    
       The item will painted according to the coordinates its Axes.
    
       \param xAxis X Axis
       \param yAxis Y Axis
    
       \sa setXAxis(), setYAxis(), xAxis(), yAxis()
    */
    void QwtPlotItem::setAxis(int xAxis, int yAxis)
    {
        if (xAxis == QwtPlot::xBottom || xAxis == QwtPlot::xTop )
    
            d_data->xAxis = xAxis;
    
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        if (yAxis == QwtPlot::yLeft || yAxis == QwtPlot::yRight )
    
            d_data->yAxis = yAxis;
    
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        itemChanged();
    
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    }
    
    
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       Set the X axis
    
       The item will painted according to the coordinates its Axes.
    
       \param axis X Axis
       \sa setAxis(), setYAxis(), xAxis()
    */
    void QwtPlotItem::setXAxis(int axis)
    {
    
        if (axis == QwtPlot::xBottom || axis == QwtPlot::xTop ) {
            d_data->xAxis = axis;
            itemChanged();
    
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        }
    }
    
    
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       Set the Y axis
    
       The item will painted according to the coordinates its Axes.
    
       \param axis Y Axis
       \sa setAxis(), setXAxis(), yAxis()
    */
    void QwtPlotItem::setYAxis(int axis)
    {
    
        if (axis == QwtPlot::yLeft || axis == QwtPlot::yRight ) {
            d_data->yAxis = axis;
            itemChanged();
    
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        }
    }
    
    //! Return xAxis
    
    int QwtPlotItem::xAxis() const
    {
        return d_data->xAxis;
    
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    }
    
    //! Return yAxis
    
    int QwtPlotItem::yAxis() const
    {
        return d_data->yAxis;
    
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    }
    
    /*!
       \return An invalid bounding rect: QwtDoubleRect(1.0, 1.0, -2.0, -2.0)
    */
    QwtDoubleRect QwtPlotItem::boundingRect() const
    {
        return QwtDoubleRect(1.0, 1.0, -2.0, -2.0); // invalid
    }
    
    /*!
       \brief Allocate the widget that represents the item on the legend
    
    
       The default implementation is made for QwtPlotCurve and returns a
    
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       QwtLegendItem(), but an item could be represented by any type of widget,
       by overloading legendItem() and updateLegend().
    
       \return QwtLegendItem()
       \sa updateLegend() QwtLegend()
    */
    QWidget *QwtPlotItem::legendItem() const
    {
        return new QwtLegendItem;
    }
    
    /*!
       \brief Update the widget that represents the item on the legend
    
       updateLegend() is called from itemChanged() to adopt the widget
       representing the item on the legend to its new configuration.
    
    
       The default implementation is made for QwtPlotCurve and updates a
    
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       QwtLegendItem(), but an item could be represented by any type of widget,
       by overloading legendItem() and updateLegend().
    
       \sa legendItem(), itemChanged(), QwtLegend()
    */
    void QwtPlotItem::updateLegend(QwtLegend *legend) const
    {
        if ( !legend )
            return;
    
        QWidget *lgdItem = legend->find(this);
    
        if ( testItemAttribute(QwtPlotItem::Legend) ) {
            if ( lgdItem == NULL ) {
    
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                lgdItem = legendItem();
    
                if ( lgdItem ) {
                    if ( lgdItem->inherits("QwtLegendItem") ) {
    
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                        QwtLegendItem *label = (QwtLegendItem *)lgdItem;
                        label->setItemMode(legend->itemMode());
    
    
                        if ( d_data->plot ) {
                            QObject::connect(label, SIGNAL(clicked()),
                                             d_data->plot, SLOT(legendItemClicked()));
                            QObject::connect(label, SIGNAL(checked(bool)),
                                             d_data->plot, SLOT(legendItemChecked(bool)));
    
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                        }
                    }
                    legend->insert(this, lgdItem);
                }
            }
    
            if ( lgdItem && lgdItem->inherits("QwtLegendItem") ) {
    
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                QwtLegendItem* label = (QwtLegendItem*)lgdItem;
                if ( label )
                    label->setText(d_data->title);
            }
    
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            delete lgdItem;
        }
    }
    
    /*!
       \brief Update the item to changes of the axes scale division
    
       Update the item, when the axes of plot have changed.
       The default implementation does nothing, but items that depend
       on the scale division (like QwtPlotGrid()) have to reimplement
       updateScaleDiv()
    
       \param xScaleDiv Scale division of the x-axis
       \param yScaleDiv Scale division of the y-axis
    
       \sa QwtPlot::updateAxes()
    */
    void QwtPlotItem::updateScaleDiv(const QwtScaleDiv &,
    
                                     const QwtScaleDiv &)
    {
    
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    }
    
    /*!
       \brief Calculate the bounding scale rect of 2 maps
    
       \param xMap X map
       \param yMap X map
    
       \return Bounding rect of the scale maps
    */
    
    QwtDoubleRect QwtPlotItem::scaleRect(const QwtScaleMap &xMap,
                                         const QwtScaleMap &yMap) const
    
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    {
    
        return QwtDoubleRect(xMap.s1(), yMap.s1(),
                             xMap.sDist(), yMap.sDist() );
    
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    }
    
    /*!
       \brief Calculate the bounding paint rect of 2 maps
    
       \param xMap X map
       \param yMap X map
    
       \return Bounding rect of the scale maps
    */
    
    QRect QwtPlotItem::paintRect(const QwtScaleMap &xMap,
                                 const QwtScaleMap &yMap) const
    
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    {
        const QRect rect( qRound(xMap.p1()), qRound(yMap.p1()),
    
                          qRound(xMap.pDist()), qRound(yMap.pDist()) );
    
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        return rect;
    }
    
    /*!
       Transform a rectangle
    
       \param xMap X map
       \param yMap Y map
       \param rect Rectangle in scale coordinates
       \return Rectangle in paint coordinates
    
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       \sa invTransform()
    */
    
    QRect QwtPlotItem::transform(const QwtScaleMap &xMap,
                                 const QwtScaleMap &yMap, const QwtDoubleRect& rect) const
    
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    {
        int x1 = qRound(xMap.transform(rect.left()));
        int x2 = qRound(xMap.transform(rect.right()));
        int y1 = qRound(yMap.transform(rect.top()));
        int y2 = qRound(yMap.transform(rect.bottom()));
    
        if ( x2 < x1 )
            qSwap(x1, x2);
        if ( y2 < y1 )
            qSwap(y1, y2);
    
        return QRect(x1, y1, x2 - x1 + 1, y2 - y1 + 1);
    }
    
    /*!
       Transform a rectangle from paint to scale coordinates
    
       \param xMap X map
       \param yMap Y map
       \param rect Rectangle in paint coordinates
       \return Rectangle in scale coordinates
       \sa transform()
    */
    
    QwtDoubleRect QwtPlotItem::invTransform(const QwtScaleMap &xMap,
                                            const QwtScaleMap &yMap, const QRect& rect) const
    
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    {
        const double x1 = xMap.invTransform(rect.left());
        const double x2 = xMap.invTransform(rect.right());
        const double y1 = yMap.invTransform(rect.top());
        const double y2 = yMap.invTransform(rect.bottom());
    
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        const QwtDoubleRect r(x1, y1, x2 - x1, y2 - y1);
    
        return r.normalized();
    }