#pragma once
#include "Wima/Geometry/WimaAreaData.h"
class SnakeTile : public WimaAreaData { public: SnakeTile(); SnakeTile(const SnakeTile&other); QString type() const {return "SnakeTile";} SnakeTile* Clone() const {return new SnakeTile(*this);} SnakeTile& operator=(const SnakeTile &other); protected: void assign(const SnakeTile &other); };