ScreenTools.cc 1.9 KB
Newer Older
Don Gagne's avatar
Don Gagne committed
1
/*=====================================================================
2

Don Gagne's avatar
Don Gagne committed
3
 QGroundControl Open Source Ground Control Station
4

Don Gagne's avatar
Don Gagne committed
5
 (c) 2009, 2015 QGROUNDCONTROL PROJECT <http://www.qgroundcontrol.org>
6

Don Gagne's avatar
Don Gagne committed
7
 This file is part of the QGROUNDCONTROL project
8

Don Gagne's avatar
Don Gagne committed
9 10 11 12
 QGROUNDCONTROL is free software: you can redistribute it and/or modify
 it under the terms of the GNU General Public License as published by
 the Free Software Foundation, either version 3 of the License, or
 (at your option) any later version.
13

Don Gagne's avatar
Don Gagne committed
14 15 16 17
 QGROUNDCONTROL is distributed in the hope that it will be useful,
 but WITHOUT ANY WARRANTY; without even the implied warranty of
 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 GNU General Public License for more details.
18

Don Gagne's avatar
Don Gagne committed
19 20
 You should have received a copy of the GNU General Public License
 along with QGROUNDCONTROL. If not, see <http://www.gnu.org/licenses/>.
21

Don Gagne's avatar
Don Gagne committed
22 23 24
 ======================================================================*/

/// @file
25
///     @author Gus Grubba <mavlink@grubba.com>
Don Gagne's avatar
Don Gagne committed
26

27 28
#include "ScreenTools.h"
#include "MainWindow.h"
Don Gagne's avatar
Don Gagne committed
29

30 31 32
ScreenTools::ScreenTools()
    : _dotsPerInch(96.0)
    , _dpiFactor( 72.0 / 96.0)
Don Gagne's avatar
Don Gagne committed
33
{
34 35 36 37 38 39 40 41
    // Get screen DPI to manage font sizes on different platforms
    QScreen *srn = QGuiApplication::screens().at(0); // TODO: Find current monitor as opposed to picking first one
    if(srn && srn->logicalDotsPerInch() > 50.0) {
        _dotsPerInch = (double)srn->logicalDotsPerInch(); // Font point sizes are based on Mac 72dpi
        _dpiFactor = 72.0 / _dotsPerInch;
    } else {
        qWarning() << "System not reporting logical DPI, which is used to compute the appropriate font size. The default being used is 96dpi. If the text within buttons and UI elements are too big or too small, that's the reason.";
    }
42
    connect(MainWindow::instance(), &MainWindow::repaintCanvas, this, &ScreenTools::_updateCanvas);
Don Gagne's avatar
Don Gagne committed
43
}
44

45 46 47 48
void ScreenTools::_updateCanvas()
{
    emit repaintRequestedChanged();
}