/* -*-c++-*- * Copyright (C) 2009 Cedric Pinson <cedric.pinson@plopbyte.net> * * This library is open source and may be redistributed and/or modified under * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or * (at your option) any later version. The full license is in LICENSE file * included with this distribution, and on the openscenegraph.org website. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * OpenSceneGraph Public License for more details. */#ifndef OSGANIMATION_UPDATE_BONE#define OSGANIMATION_UPDATE_BONE 1#include <osgAnimation/Export>#include <osgAnimation/UpdateMatrixTransform>namespaceosgAnimation{classOSGANIMATION_EXPORTUpdateBone:publicUpdateMatrixTransform{public:META_Object(osgAnimation,UpdateBone);UpdateBone(conststd::string&name="");UpdateBone(constUpdateBone&,constosg::CopyOp&);voidoperator()(osg::Node*node,osg::NodeVisitor*nv);};}#endif