qwt_symbol.h 6.07 KB
Newer Older
pixhawk's avatar
pixhawk committed
1 2 3 4
/* -*- mode: C++ ; c-file-style: "stroustrup" -*- *****************************
 * Qwt Widget Library
 * Copyright (C) 1997   Josef Wilgen
 * Copyright (C) 2002   Uwe Rathmann
5
 *
pixhawk's avatar
pixhawk committed
6 7 8 9 10 11 12 13
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the Qwt License, Version 1.0
 *****************************************************************************/

#ifndef QWT_SYMBOL_H
#define QWT_SYMBOL_H

#include "qwt_global.h"
Bryant's avatar
Bryant committed
14
#include <qpolygon.h>
pixhawk's avatar
pixhawk committed
15 16 17

class QPainter;
class QRect;
Bryant's avatar
Bryant committed
18 19 20 21 22 23 24 25 26 27
class QSize;
class QBrush;
class QPen;
class QColor;
class QPointF;
class QPolygonF;
class QPainterPath;
class QPixmap;
class QByteArray;
class QwtGraphic;
pixhawk's avatar
pixhawk committed
28 29 30 31 32 33

//! A class for drawing symbols
class QWT_EXPORT QwtSymbol
{
public:
    /*!
Bryant's avatar
Bryant committed
34 35
      Symbol Style
      \sa setStyle(), style()
pixhawk's avatar
pixhawk committed
36
     */
Bryant's avatar
Bryant committed
37 38 39
    enum Style
    {
        //! No Style. The symbol cannot be drawn.
40
        NoSymbol = -1,
pixhawk's avatar
pixhawk committed
41

Bryant's avatar
Bryant committed
42
        //! Ellipse or circle
43
        Ellipse,
Bryant's avatar
Bryant committed
44 45

        //! Rectangle
46
        Rect,
Bryant's avatar
Bryant committed
47 48

        //!  Diamond
49
        Diamond,
Bryant's avatar
Bryant committed
50 51

        //! Triangle pointing upwards
52
        Triangle,
Bryant's avatar
Bryant committed
53 54

        //! Triangle pointing downwards
pixhawk's avatar
pixhawk committed
55
        DTriangle,
Bryant's avatar
Bryant committed
56 57

        //! Triangle pointing upwards
58
        UTriangle,
Bryant's avatar
Bryant committed
59 60

        //! Triangle pointing left
61
        LTriangle,
Bryant's avatar
Bryant committed
62 63

        //! Triangle pointing right
64
        RTriangle,
Bryant's avatar
Bryant committed
65 66

        //! Cross (+)
67
        Cross,
Bryant's avatar
Bryant committed
68 69

        //! Diagonal cross (X)
70
        XCross,
Bryant's avatar
Bryant committed
71 72

        //! Horizontal line
73
        HLine,
Bryant's avatar
Bryant committed
74 75

        //! Vertical line
76
        VLine,
Bryant's avatar
Bryant committed
77 78

        //! X combined with +
79
        Star1,
Bryant's avatar
Bryant committed
80 81

        //! Six-pointed star
82
        Star2,
Bryant's avatar
Bryant committed
83 84

        //! Hexagon
85
        Hexagon,
pixhawk's avatar
pixhawk committed
86

Bryant's avatar
Bryant committed
87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163
        /*!
          The symbol is represented by a painter path, where the 
          origin ( 0, 0 ) of the path coordinate system is mapped to
          the position of the symbol.

          \sa setPath(), path()
         */
        Path,

        /*!
          The symbol is represented by a pixmap. The pixmap is centered
          or aligned to its pin point.

          \sa setPinPoint()
         */
        Pixmap,

        /*!
          The symbol is represented by a graphic. The graphic is centered
          or aligned to its pin point.

          \sa setPinPoint()
         */
        Graphic,

        /*!
          The symbol is represented by a SVG graphic. The graphic is centered
          or aligned to its pin point.

          \sa setPinPoint()
         */
        SvgDocument,

        /*!
         Styles >= QwtSymbol::UserSymbol are reserved for derived
         classes of QwtSymbol that overload drawSymbols() with
         additional application specific symbol types.
         */
        UserStyle = 1000
    };

    /*!
      Depending on the render engine and the complexity of the
      symbol shape it might be faster to render the symbol
      to a pixmap and to paint this pixmap.

      F.e. the raster paint engine is a pure software renderer
      where in cache mode a draw operation usually ends in 
      raster operation with the the backing store, that are usually
      faster, than the algorithms for rendering polygons.
      But the opposite can be expected for graphic pipelines
      that can make use of hardware acceleration.

      The default setting is AutoCache

      \sa setCachePolicy(), cachePolicy()

      \note The policy has no effect, when the symbol is painted 
            to a vector graphics format ( PDF, SVG ).
      \warning Since Qt 4.8 raster is the default backend on X11
     */

    enum CachePolicy
    {
        //! Don't use a pixmap cache
        NoCache,

        //! Always use a pixmap cache
        Cache,

        /*! 
           Use a cache when one of the following conditions is true:

           - The symbol is rendered with the software 
             renderer ( QPaintEngine::Raster )
         */
        AutoCache
pixhawk's avatar
pixhawk committed
164
    };
165

pixhawk's avatar
pixhawk committed
166
public:
Bryant's avatar
Bryant committed
167 168 169 170
    QwtSymbol( Style = NoSymbol );
    QwtSymbol( Style, const QBrush &, const QPen &, const QSize & );
    QwtSymbol( const QPainterPath &, const QBrush &, const QPen & );

pixhawk's avatar
pixhawk committed
171
    virtual ~QwtSymbol();
172

Bryant's avatar
Bryant committed
173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222
    void setCachePolicy( CachePolicy );
    CachePolicy cachePolicy() const;

    void setSize( const QSize & );
    void setSize( int width, int height = -1 );
    const QSize& size() const;

    void setPinPoint( const QPointF &pos, bool enable = true );
    QPointF pinPoint() const;

    void setPinPointEnabled( bool );
    bool isPinPointEnabled() const;

    virtual void setColor( const QColor & );

    void setBrush( const QBrush& b );
    const QBrush& brush() const;

    void setPen( const QColor &, qreal width = 0.0, Qt::PenStyle = Qt::SolidLine );
    void setPen( const QPen & );
    const QPen& pen() const;

    void setStyle( Style );
    Style style() const;

    void setPath( const QPainterPath & );
    const QPainterPath &path() const;

    void setPixmap( const QPixmap & );
    const QPixmap &pixmap() const;

    void setGraphic( const QwtGraphic & );
    const QwtGraphic &graphic() const;

#ifndef QWT_NO_SVG
    void setSvgDocument( const QByteArray & );
#endif

    void drawSymbol( QPainter *, const QRectF & ) const;
    void drawSymbol( QPainter *, const QPointF & ) const;
    void drawSymbols( QPainter *, const QPolygonF & ) const;
    void drawSymbols( QPainter *,
        const QPointF *, int numPoints ) const;

    virtual QRect boundingRect() const;
    void invalidateCache();

protected:
    virtual void renderSymbols( QPainter *,
        const QPointF *, int numPoints ) const;
pixhawk's avatar
pixhawk committed
223 224

private:
Bryant's avatar
Bryant committed
225 226 227 228 229 230
    // Disabled copy constructor and operator=
    QwtSymbol( const QwtSymbol & );
    QwtSymbol &operator=( const QwtSymbol & );

    class PrivateData;
    PrivateData *d_data;
pixhawk's avatar
pixhawk committed
231 232
};

Bryant's avatar
Bryant committed
233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257
/*!
  \brief Draw the symbol at a specified position

  \param painter Painter
  \param pos Position of the symbol in screen coordinates
*/
inline void QwtSymbol::drawSymbol(
    QPainter *painter, const QPointF &pos ) const
{
    drawSymbols( painter, &pos, 1 );
}

/*!
  \brief Draw symbols at the specified points

  \param painter Painter
  \param points Positions of the symbols in screen coordinates
*/

inline void QwtSymbol::drawSymbols(
    QPainter *painter, const QPolygonF &points ) const
{
    drawSymbols( painter, points.data(), points.size() );
}

pixhawk's avatar
pixhawk committed
258
#endif