StdVector.h 5.07 KB
Newer Older
LM's avatar
LM committed
1 2 3 4 5 6
// This file is part of Eigen, a lightweight C++ template library
// for linear algebra.
//
// Copyright (C) 2009 Gael Guennebaud <gael.guennebaud@inria.fr>
// Copyright (C) 2009 Hauke Heibel <hauke.heibel@googlemail.com>
//
Don Gagne's avatar
Don Gagne committed
7 8 9
// This Source Code Form is subject to the terms of the Mozilla
// Public License v. 2.0. If a copy of the MPL was not distributed
// with this file, You can obtain one at http://mozilla.org/MPL/2.0/.
LM's avatar
LM committed
10 11 12 13

#ifndef EIGEN_STDVECTOR_H
#define EIGEN_STDVECTOR_H

14
#include "details.h"
LM's avatar
LM committed
15 16 17 18 19 20 21 22 23

/**
 * This section contains a convenience MACRO which allows an easy specialization of
 * std::vector such that for data types with alignment issues the correct allocator
 * is used automatically.
 */
#define EIGEN_DEFINE_STL_VECTOR_SPECIALIZATION(...) \
namespace std \
{ \
Don Gagne's avatar
Don Gagne committed
24 25
  template<> \
  class vector<__VA_ARGS__, std::allocator<__VA_ARGS__> >  \
LM's avatar
LM committed
26 27 28 29 30
    : public vector<__VA_ARGS__, EIGEN_ALIGNED_ALLOCATOR<__VA_ARGS__> > \
  { \
    typedef vector<__VA_ARGS__, EIGEN_ALIGNED_ALLOCATOR<__VA_ARGS__> > vector_base; \
  public: \
    typedef __VA_ARGS__ value_type; \
Don Gagne's avatar
Don Gagne committed
31 32 33
    typedef vector_base::allocator_type allocator_type; \
    typedef vector_base::size_type size_type;  \
    typedef vector_base::iterator iterator;  \
LM's avatar
LM committed
34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126
    explicit vector(const allocator_type& a = allocator_type()) : vector_base(a) {}  \
    template<typename InputIterator> \
    vector(InputIterator first, InputIterator last, const allocator_type& a = allocator_type()) : vector_base(first, last, a) {} \
    vector(const vector& c) : vector_base(c) {}  \
    explicit vector(size_type num, const value_type& val = value_type()) : vector_base(num, val) {} \
    vector(iterator start, iterator end) : vector_base(start, end) {}  \
    vector& operator=(const vector& x) {  \
      vector_base::operator=(x);  \
      return *this;  \
    } \
  }; \
}

namespace std {

#define EIGEN_STD_VECTOR_SPECIALIZATION_BODY \
  public:  \
    typedef T value_type; \
    typedef typename vector_base::allocator_type allocator_type; \
    typedef typename vector_base::size_type size_type;  \
    typedef typename vector_base::iterator iterator;  \
    typedef typename vector_base::const_iterator const_iterator;  \
    explicit vector(const allocator_type& a = allocator_type()) : vector_base(a) {}  \
    template<typename InputIterator> \
    vector(InputIterator first, InputIterator last, const allocator_type& a = allocator_type()) \
    : vector_base(first, last, a) {} \
    vector(const vector& c) : vector_base(c) {}  \
    explicit vector(size_type num, const value_type& val = value_type()) : vector_base(num, val) {} \
    vector(iterator start, iterator end) : vector_base(start, end) {}  \
    vector& operator=(const vector& x) {  \
      vector_base::operator=(x);  \
      return *this;  \
    }

  template<typename T>
  class vector<T,EIGEN_ALIGNED_ALLOCATOR<T> >
    : public vector<EIGEN_WORKAROUND_MSVC_STL_SUPPORT(T),
                    Eigen::aligned_allocator_indirection<EIGEN_WORKAROUND_MSVC_STL_SUPPORT(T)> >
{
  typedef vector<EIGEN_WORKAROUND_MSVC_STL_SUPPORT(T),
                 Eigen::aligned_allocator_indirection<EIGEN_WORKAROUND_MSVC_STL_SUPPORT(T)> > vector_base;
  EIGEN_STD_VECTOR_SPECIALIZATION_BODY

  void resize(size_type new_size)
  { resize(new_size, T()); }

#if defined(_VECTOR_)
  // workaround MSVC std::vector implementation
  void resize(size_type new_size, const value_type& x)
  {
    if (vector_base::size() < new_size)
      vector_base::_Insert_n(vector_base::end(), new_size - vector_base::size(), x);
    else if (new_size < vector_base::size())
      vector_base::erase(vector_base::begin() + new_size, vector_base::end());
  }
  void push_back(const value_type& x)
  { vector_base::push_back(x); } 
  using vector_base::insert;  
  iterator insert(const_iterator position, const value_type& x)
  { return vector_base::insert(position,x); }
  void insert(const_iterator position, size_type new_size, const value_type& x)
  { vector_base::insert(position, new_size, x); }
#elif defined(_GLIBCXX_VECTOR) && (!(EIGEN_GNUC_AT_LEAST(4,1)))
  /* Note that before gcc-4.1 we already have: std::vector::resize(size_type,const T&).
   * However, this specialization is still needed to make the above EIGEN_DEFINE_STL_VECTOR_SPECIALIZATION trick to work. */
  void resize(size_type new_size, const value_type& x)
  {
    vector_base::resize(new_size,x);
  }
#elif defined(_GLIBCXX_VECTOR) && EIGEN_GNUC_AT_LEAST(4,2)
  // workaround GCC std::vector implementation
  void resize(size_type new_size, const value_type& x)
  {
    if (new_size < vector_base::size())
      vector_base::_M_erase_at_end(this->_M_impl._M_start + new_size);
    else
      vector_base::insert(vector_base::end(), new_size - vector_base::size(), x);
  }
#else
  // either GCC 4.1 or non-GCC
  // default implementation which should always work.
  void resize(size_type new_size, const value_type& x)
  {
    if (new_size < vector_base::size())
      vector_base::erase(vector_base::begin() + new_size, vector_base::end());
    else if (new_size > vector_base::size())
      vector_base::insert(vector_base::end(), new_size - vector_base::size(), x);
  }
#endif
  };
}

#endif // EIGEN_STDVECTOR_H