Interpolator 9.23 KB
Newer Older
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240
/*  -*-c++-*- 
 *  Copyright (C) 2008 Cedric Pinson <cedric.pinson@plopbyte.net>
 *
 * This library is open source and may be redistributed and/or modified under  
 * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or 
 * (at your option) any later version.  The full license is in LICENSE file
 * included with this distribution, and on the openscenegraph.org website.
 * 
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the 
 * OpenSceneGraph Public License for more details.
 * 
 * Authors:
 *         Cedric Pinson <cedric.pinson@plopbyte.net>
 *         Michael Platings <mplatings@pixelpower.com>
 */

#ifndef OSGANIMATION_INTERPOLATOR
#define OSGANIMATION_INTERPOLATOR 1

#include <osg/Notify>
#include <osgAnimation/Keyframe>

namespace osgAnimation
{

    template <class TYPE, class KEY>
    class TemplateInterpolatorBase
    {
    public:
        typedef KEY KeyframeType;
        typedef TYPE UsingType;

    public:
        mutable int _lastKeyAccess;

        TemplateInterpolatorBase() : _lastKeyAccess(-1) {}

        void reset() { _lastKeyAccess = -1; }
        int getKeyIndexFromTime(const TemplateKeyframeContainer<KEY>& keys, double time) const 
        {
            // todo use a cache
            int key_size = keys.size();
            if (!key_size) {
                osg::notify(osg::WARN) << "TemplateInterpolatorBase::getKeyIndexFromTime the container is empty, impossible to get key index from time" << std::endl;;
                return -1;
            }
            const TemplateKeyframe<KeyframeType>* keysVector = &keys.front();
            for (int i = 0; i < key_size-1; i++)
            {
                double time0 = keysVector[i].getTime();
                double time1 = keysVector[i+1].getTime();

                if ( time >= time0 && time < time1 ) 
                {
                    _lastKeyAccess = i;
                    return i;
                }
            }
            osg::notify(osg::WARN) << time << " first key " << keysVector[0].getTime() << " last key " << keysVector[key_size-1].getTime() << std::endl;
            return -1;
        }
    };


    template <class TYPE, class KEY=TYPE>
    class TemplateStepInterpolator : public TemplateInterpolatorBase<TYPE,KEY>
    {
    public:

        TemplateStepInterpolator() {}
        void getValue(const TemplateKeyframeContainer<KEY>& keyframes, double time, TYPE& result) const 
        {
      
            if (time >= keyframes.back().getTime()) 
            {
                result = keyframes.back().getValue();
                return;
            } 
            else if (time <= keyframes.front().getTime()) 
            {
                result = keyframes.front().getValue();
                return;
            }

            int i = this->getKeyIndexFromTime(keyframes,time);
            result = keyframes[i].getValue();
        }
    };


    template <class TYPE, class KEY=TYPE>
    class TemplateLinearInterpolator : public TemplateInterpolatorBase<TYPE,KEY>
    {
    public:

        TemplateLinearInterpolator() {}
        void getValue(const TemplateKeyframeContainer<KEY>& keyframes, double time, TYPE& result) const 
        {
      
            if (time >= keyframes.back().getTime()) 
            {
                result = keyframes.back().getValue();
                return;
            } 
            else if (time <= keyframes.front().getTime()) 
            {
                result = keyframes.front().getValue();
                return;
            }
        
            int i = this->getKeyIndexFromTime(keyframes,time);
            float blend = (time - keyframes[i].getTime()) / ( keyframes[i+1].getTime() -  keyframes[i].getTime());
            const TYPE& v1 =  keyframes[i].getValue();
            const TYPE& v2 =  keyframes[i+1].getValue();
            result = v1*(1-blend) + v2*blend;
        }
    };


    template <class TYPE, class KEY=TYPE>
    class TemplateSphericalLinearInterpolator : public TemplateInterpolatorBase<TYPE,KEY>
    {
    public:
        TemplateSphericalLinearInterpolator() {}
        void getValue(const TemplateKeyframeContainer<KEY>& keyframes, double time, TYPE& result) const 
        {
            if (time >= keyframes.back().getTime()) 
            {
                result = keyframes.back().getValue();
                return;
            }
            else if (time <= keyframes.front().getTime()) 
            {
                result = keyframes.front().getValue();
                return;
            }

            int i = this->getKeyIndexFromTime(keyframes,time);
            float blend = (time -  keyframes[i].getTime()) / ( keyframes[i+1].getTime() -  keyframes[i].getTime());
            const TYPE& q1 =  keyframes[i].getValue();
            const TYPE& q2 =  keyframes[i+1].getValue();
            result.slerp(blend,q1,q2);
        }
    };


    template <class TYPE, class KEY>
    class TemplateLinearPackedInterpolator : public TemplateInterpolatorBase<TYPE,KEY>
    {
    public:

        TemplateLinearPackedInterpolator() {}
        void getValue(const TemplateKeyframeContainer<KEY>& keyframes, double time, TYPE& result) const 
        {
            if (time >= keyframes.back().getTime()) 
            {
                keyframes.back().getValue().uncompress(keyframes.mScale, keyframes.mMin, result);
                return;
            }
            else if (time <= keyframes.front().getTime()) 
            {
                keyframes.front().getValue().uncompress(keyframes.mScale, keyframes.mMin, result);
                return;
            }

            int i = this->getKeyIndexFromTime(keyframes,time);
            float blend = (time - keyframes[i].getTime()) / ( keyframes[i+1].getTime() -  keyframes[i].getTime());
            TYPE v1,v2;
            keyframes[i].getValue().uncompress(keyframes.mScale, keyframes.mMin, v1);
            keyframes[i+1].getValue().uncompress(keyframes.mScale, keyframes.mMin, v2);
            result = v1*(1-blend) + v2*blend;
        }
    };


    // http://en.wikipedia.org/wiki/B%C3%A9zier_curve
    template <class TYPE, class KEY=TYPE>
    class TemplateCubicBezierInterpolator : public TemplateInterpolatorBase<TYPE,KEY>
    {
    public:

        TemplateCubicBezierInterpolator() {}
        void getValue(const TemplateKeyframeContainer<KEY>& keyframes, double time, TYPE& result) const 
        {
      
            if (time >= keyframes.back().getTime()) 
            {
                result = keyframes.back().getValue().getPosition();
                return;
            }
            else if (time <= keyframes.front().getTime()) 
            {
                result = keyframes.front().getValue().getPosition();
                return;
            }

            int i = this->getKeyIndexFromTime(keyframes,time);
      
            float t = (time - keyframes[i].getTime()) / ( keyframes[i+1].getTime() -  keyframes[i].getTime());
            float one_minus_t = 1.0-t;
            float one_minus_t2 = one_minus_t * one_minus_t;
            float one_minus_t3 = one_minus_t2 * one_minus_t;
            float t2 = t * t;

            TYPE v0 = keyframes[i].getValue().getPosition() * one_minus_t3;
            TYPE v1 = keyframes[i].getValue().getControlPointIn() * (3.0 * t * one_minus_t2);
            TYPE v2 = keyframes[i].getValue().getControlPointOut() * (3.0 * t2 * one_minus_t);
            TYPE v3 = keyframes[i+1].getValue().getPosition() * (t2 * t);

            result = v0 + v1 + v2 + v3;
        }
    };

    typedef TemplateStepInterpolator<double, double> DoubleStepInterpolator;
    typedef TemplateStepInterpolator<float, float> FloatStepInterpolator;
    typedef TemplateStepInterpolator<osg::Vec2, osg::Vec2> Vec2StepInterpolator;
    typedef TemplateStepInterpolator<osg::Vec3, osg::Vec3> Vec3StepInterpolator;
    typedef TemplateStepInterpolator<osg::Vec3, Vec3Packed> Vec3PackedStepInterpolator;
    typedef TemplateStepInterpolator<osg::Vec4, osg::Vec4> Vec4StepInterpolator;
    typedef TemplateStepInterpolator<osg::Quat, osg::Quat> QuatStepInterpolator;

    typedef TemplateLinearInterpolator<double, double> DoubleLinearInterpolator;
    typedef TemplateLinearInterpolator<float, float> FloatLinearInterpolator;
    typedef TemplateLinearInterpolator<osg::Vec2, osg::Vec2> Vec2LinearInterpolator;
    typedef TemplateLinearInterpolator<osg::Vec3, osg::Vec3> Vec3LinearInterpolator;
    typedef TemplateLinearInterpolator<osg::Vec3, Vec3Packed> Vec3PackedLinearInterpolator;
    typedef TemplateLinearInterpolator<osg::Vec4, osg::Vec4> Vec4LinearInterpolator;
    typedef TemplateSphericalLinearInterpolator<osg::Quat, osg::Quat> QuatSphericalLinearInterpolator;
    typedef TemplateLinearInterpolator<osg::Matrixf, osg::Matrixf> MatrixLinearInterpolator;

    typedef TemplateCubicBezierInterpolator<float, FloatCubicBezier > FloatCubicBezierInterpolator;
    typedef TemplateCubicBezierInterpolator<double, DoubleCubicBezier> DoubleCubicBezierInterpolator;
    typedef TemplateCubicBezierInterpolator<osg::Vec2, Vec2CubicBezier> Vec2CubicBezierInterpolator;
    typedef TemplateCubicBezierInterpolator<osg::Vec3, Vec3CubicBezier> Vec3CubicBezierInterpolator;
    typedef TemplateCubicBezierInterpolator<osg::Vec4, Vec4CubicBezier> Vec4CubicBezierInterpolator;

}
#endif