MAVLinkProtocol.cc 9.53 KB
Newer Older
pixhawk's avatar
pixhawk committed
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61
/*=====================================================================

PIXHAWK Micro Air Vehicle Flying Robotics Toolkit
Please see our website at <http://pixhawk.ethz.ch>

(c) 2009, 2010 PIXHAWK PROJECT  <http://pixhawk.ethz.ch>

This file is part of the PIXHAWK project

    PIXHAWK is free software: you can redistribute it and/or modify
    it under the terms of the GNU General Public License as published by
    the Free Software Foundation, either version 3 of the License, or
    (at your option) any later version.

    PIXHAWK is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    GNU General Public License for more details.

    You should have received a copy of the GNU General Public License
    along with PIXHAWK. If not, see <http://www.gnu.org/licenses/>.

======================================================================*/

/**
 * @file
 *   @brief Implementation of the MAVLink protocol
 *
 *   @author Lorenz Meier <mavteam@student.ethz.ch>
 *
 */

#include <inttypes.h>
#include <iostream>

#include <QDebug>
#include <QTime>

#include "MG.h"
#include "MAVLinkProtocol.h"
#include "UASInterface.h"
#include "UASManager.h"
#include "UASInterface.h"
#include "UAS.h"
#include "configuration.h"
#include "LinkManager.h"
#include <mavlink.h>

/**
 * The default constructor will create a new MAVLink object sending heartbeats at
 * the MAVLINK_HEARTBEAT_DEFAULT_RATE to all connected links.
 */
MAVLinkProtocol::MAVLinkProtocol() :
        heartbeatTimer(new QTimer(this)),
        heartbeatRate(MAVLINK_HEARTBEAT_DEFAULT_RATE),
        m_heartbeatsEnabled(false)
{
    start(QThread::LowPriority);
    // Start heartbeat timer, emitting a heartbeat at the configured rate
    connect(heartbeatTimer, SIGNAL(timeout()), this, SLOT(sendHeartbeat()));
    heartbeatTimer->start(1000/heartbeatRate);
lm's avatar
lm committed
62 63
    totalReceiveCounter = 0;
    totalLossCounter = 0;
64 65
    currReceiveCounter = 0;
    currLossCounter = 0;
lm's avatar
lm committed
66 67 68 69 70 71 72
    for (int i = 0; i < 256; i++)
    {
        for (int j = 0; j < 256; j++)
        {
            lastIndex[i][j] = -1;
        }
    }
pixhawk's avatar
pixhawk committed
73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125
}

MAVLinkProtocol::~MAVLinkProtocol()
{
}



void MAVLinkProtocol::run()
{
}

/**
 * The bytes are copied by calling the LinkInterface::readBytes() method.
 * This method parses all incoming bytes and constructs a MAVLink packet.
 * It can handle multiple links in parallel, as each link has it's own buffer/
 * parsing state machine.
 * @param link The interface to read from
 * @see LinkInterface
 **/
void MAVLinkProtocol::receiveBytes(LinkInterface* link)
{
    receiveMutex.lock();
    // Prepare buffer
    static const int maxlen = 4096 * 100;
    static char buffer[maxlen];
    qint64 bytesToRead = link->bytesAvailable();

    // Get all data at once, let link read the bytes in the buffer array
    link->readBytes(buffer, maxlen);
    mavlink_message_t message;
    mavlink_status_t status;
    for (int position = 0; position < bytesToRead; position++)
    {
        unsigned int decodeState = mavlink_parse_char(link->getId(), (uint8_t)*(buffer + position), &message, &status);

        if (decodeState == 1)
        {
            // ORDER MATTERS HERE!
            // If the matching UAS object does not yet exist, it has to be created
            // before emitting the packetReceived signal
            UASInterface* uas = UASManager::instance()->getUASForId(message.sysid);

            // Check and (if necessary) create UAS object
            if (uas == NULL)
            {
                // ORDER MATTERS HERE!
                // The UAS object has first to be created and connected,
                // only then the rest of the application can be made aware
                // of its existence, as it only then can send and receive
                // it's first messages.

                // First create new UAS object
126
                uas = new UAS(this, message.sysid);
pixhawk's avatar
pixhawk committed
127 128 129 130 131 132 133
                // Make UAS aware that this link can be used to communicate with the actual robot
                uas->addLink(link);
                // Connect this robot to the UAS object
                connect(this, SIGNAL(messageReceived(LinkInterface*, mavlink_message_t)), uas, SLOT(receiveMessage(LinkInterface*, mavlink_message_t)));
                // Now add UAS to "official" list, which makes the whole application aware of it
                UASManager::instance()->addUAS(uas);
            }
lm's avatar
lm committed
134 135
            // Increase receive counter
            totalReceiveCounter++;
136
            currReceiveCounter++;
lm's avatar
lm committed
137 138 139 140 141 142 143 144
            qint64 lastLoss = totalLossCounter;
            // Update last packet index
            if (lastIndex[message.sysid][message.compid] == -1)
            {
                lastIndex[message.sysid][message.compid] = message.seq;
            }
            else
            {
lm's avatar
lm committed
145 146 147 148 149 150 151 152 153
                if (lastIndex[message.sysid][message.compid] == 255)
                {
                    lastIndex[message.sysid][message.compid] = 0;
                }
                else
                {
                    lastIndex[message.sysid][message.compid]++;
                }

lm's avatar
lm committed
154
                int safeguard = 0;
155
                //qDebug() << "SYSID" << message.sysid << "COMPID" << message.compid << "MSGID" << message.msgid << "LASTINDEX" << lastIndex[message.sysid][message.compid] << "SEQ" << message.seq;
156
                while(lastIndex[message.sysid][message.compid] != message.seq && safeguard < 255)
lm's avatar
lm committed
157
                {
lm's avatar
lm committed
158 159 160 161 162 163 164 165
                    if (lastIndex[message.sysid][message.compid] == 255)
                    {
                        lastIndex[message.sysid][message.compid] = 0;
                    }
                    else
                    {
                        lastIndex[message.sysid][message.compid]++;
                    }
lm's avatar
lm committed
166
                    totalLossCounter++;
167
                    currLossCounter++;
lm's avatar
lm committed
168 169 170
                    safeguard++;
                }
            }
lm's avatar
lm committed
171 172 173 174 175 176
            //            if (lastIndex.contains(message.sysid))
            //            {
            //                QMap<int, int>* lastCompIndex = lastIndex.value(message.sysid);
            //                if (lastCompIndex->contains(message.compid))
            //                while (lastCompIndex->value(message.compid, 0)+1 )
            //            }
lm's avatar
lm committed
177
            //if ()
178 179

            // If a new loss was detected or we just hit one 128th packet step
180
            if (lastLoss != totalLossCounter || (totalReceiveCounter & 0x7F) == 0)
lm's avatar
lm committed
181 182 183
            {
                // Calculate new loss ratio
                // Receive loss
184
                float receiveLoss = (double)currLossCounter/(double)(currReceiveCounter+currLossCounter);
lm's avatar
lm committed
185
                receiveLoss *= 100.0f;
186 187 188
               // qDebug() << "LOSSCHANGED" << receiveLoss;
                currLossCounter = 0;
                currReceiveCounter = 0;
lm's avatar
lm committed
189 190 191
                emit receiveLossChanged(receiveLoss);
            }

pixhawk's avatar
pixhawk committed
192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208
            // The packet is emitted as a whole, as it is only 255 - 261 bytes short
            // kind of inefficient, but no issue for a groundstation pc.
            // It buys as reentrancy for the whole code over all threads
            emit messageReceived(link, message);
        }
    }
    receiveMutex.unlock();
}

/**
 * @return The name of this protocol
 **/
QString MAVLinkProtocol::getName()
{
    return QString(tr("MAVLink protocol"));
}

209
/** @return System id of this application */
210
int MAVLinkProtocol::getSystemId()
211 212 213 214 215
{
    return MG::SYSTEM::ID;
}

/** @return Component id of this application */
216
int MAVLinkProtocol::getComponentId()
217 218 219 220
{
    return MG::SYSTEM::COMPID;
}

pixhawk's avatar
pixhawk committed
221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245
/**
 * @param message message to send
 */
void MAVLinkProtocol::sendMessage(mavlink_message_t message)
{
    // Get all links connected to this unit
    QList<LinkInterface*> links = LinkManager::instance()->getLinksForProtocol(this);

    // Emit message on all links that are currently connected
    QList<LinkInterface*>::iterator i;
    for (i = links.begin(); i != links.end(); ++i)
    {
        sendMessage(*i, message);
    }
}

/**
 * @param link the link to send the message over
 * @param message message to send
 */
void MAVLinkProtocol::sendMessage(LinkInterface* link, mavlink_message_t message)
{
    // Create buffer
    uint8_t buffer[MAVLINK_MAX_PACKET_LEN];
    // Write message into buffer, prepending start sign
pixhawk's avatar
pixhawk committed
246
    int len = mavlink_msg_to_send_buffer(buffer, &message);
pixhawk's avatar
pixhawk committed
247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264
    // If link is connected
    if (link->isConnected())
    {
        // Send the portion of the buffer now occupied by the message
        link->writeBytes((const char*)buffer, len);
    }
}

/**
 * The heartbeat is sent out of order and does not reset the
 * periodic heartbeat emission. It will be just sent in addition.
 * @return mavlink_message_t heartbeat message sent on serial link
 */
void MAVLinkProtocol::sendHeartbeat()
{
    if (m_heartbeatsEnabled)
    {
        mavlink_message_t beat;
pixhawk's avatar
pixhawk committed
265
        mavlink_msg_heartbeat_pack(MG::SYSTEM::ID, MG::SYSTEM::COMPID,&beat, OCU);
pixhawk's avatar
pixhawk committed
266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297
        sendMessage(beat);
    }
}

/** @param enabled true to enable heartbeats emission at heartbeatRate, false to disable */
void MAVLinkProtocol::enableHeartbeats(bool enabled)
{
    m_heartbeatsEnabled = enabled;
    emit heartbeatChanged(enabled);
}

bool MAVLinkProtocol::heartbeatsEnabled(void)
{
    return m_heartbeatsEnabled;
}

/**
 * The default rate is 1 Hertz.
 *
 * @param rate heartbeat rate in hertz (times per second)
 */
void MAVLinkProtocol::setHeartbeatRate(int rate)
{
    heartbeatRate = rate;
    heartbeatTimer->setInterval(1000/heartbeatRate);
}

/** @return heartbeat rate in Hertz */
int MAVLinkProtocol::getHeartbeatRate()
{
    return heartbeatRate;
}