MissionItemStatus.qml 4.24 KB
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/****************************************************************************
 *
 *   (c) 2009-2016 QGROUNDCONTROL PROJECT <http://www.qgroundcontrol.org>
 *
 * QGroundControl is licensed according to the terms in the file
 * COPYING.md in the root of the source code directory.
 *
 ****************************************************************************/
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import QtQuick          2.3
import QtQuick.Controls 1.2
import QtQuick.Layouts  1.2
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import QGroundControl               1.0
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import QGroundControl.ScreenTools   1.0
import QGroundControl.Controls      1.0
import QGroundControl.Palette       1.0
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import QGroundControl.FactSystem    1.0
import QGroundControl.FactControls  1.0
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Rectangle {
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    id:         root
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    radius:     ScreenTools.defaultFontPixelWidth * 0.5
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    color:      qgcPal.window
    opacity:    0.80
    clip:       true

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    property var missionItems                ///< List of all available mission items
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    property real maxWidth:          parent.width
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    readonly property real _margins: ScreenTools.defaultFontPixelWidth
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    onMaxWidthChanged: {
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        var calcLength = (statusListView.count + 1) * (statusListView.count ? statusListView.contentItem.children[0].width : 1)
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        root.width = root.maxWidth > calcLength ? calcLength : root.maxWidth
    }

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    QGCPalette { id: qgcPal }
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    QGCLabel {
        id:                     label
        anchors.top:            parent.bottom
        width:                  parent.height
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        text:                   qsTr("Terrain Altitude")
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        horizontalAlignment:    Text.AlignHCenter
        rotation:               -90
        transformOrigin:        Item.TopLeft
    }
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    QGCListView {
        id:                     statusListView
        anchors.margins:        _margins
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        anchors.top:            parent.top
        anchors.bottom:         parent.bottom
        anchors.leftMargin:     ScreenTools.defaultFontPixelHeight
        anchors.left:           parent.left
        anchors.right:          parent.right
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        model:                  missionItems
        highlightMoveDuration:  250
        orientation:            ListView.Horizontal
        spacing:                0
        clip:                   true
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        currentIndex:           _missionController.currentPlanViewIndex
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        onCountChanged: {
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            var calcLength = (statusListView.count + 1) * (statusListView.count ? statusListView.contentItem.children[0].width : 1)
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            root.width = root.maxWidth > calcLength ? calcLength : root.maxWidth
        }

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        delegate: Item {
            height:     statusListView.height
            width:      display ? (indicator.width + spacing)  : 0
            visible:    display

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            property real availableHeight:      height - indicator.height
            property bool _terrainAvailable:    !isNaN(object.terrainPercent)
            property real _terrainPercent:      _terrainAvailable ? object.terrainPercent : 1
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            readonly property bool display: object.specifiesCoordinate && !object.isStandaloneCoordinate
            readonly property real spacing: ScreenTools.defaultFontPixelWidth * ScreenTools.smallFontPointRatio

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            Rectangle {
                anchors.bottom:             parent.bottom
                anchors.horizontalCenter:   parent.horizontalCenter
                width:                      indicator.width
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                height:                     _terrainAvailable ? Math.max(availableHeight * _terrainPercent, 1) : parent.height
                color:                      _terrainAvailable ? (_terrainPercent > object.altPercent ? "red": qgcPal.text) : "yellow"
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            }

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            MissionItemIndexLabel {
                id:                         indicator
                anchors.horizontalCenter:   parent.horizontalCenter
                y:                          availableHeight - (availableHeight * object.altPercent)
                small:                      true
                checked:                    object.isCurrentItem
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                label:                      object.abbreviation.charAt(0)
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                index:                      object.abbreviation.charAt(0) > 'A' && object.abbreviation.charAt(0) < 'z' ? -1 : object.sequenceNumber
                visible:                    true
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            }
        }
    }
}
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