QGCViewDialogContainer.qml 5.56 KB
Newer Older
1 2
/****************************************************************************
 *
Gus Grubba's avatar
Gus Grubba committed
3
 * (c) 2009-2020 QGROUNDCONTROL PROJECT <http://www.qgroundcontrol.org>
4 5 6 7 8 9
 *
 * QGroundControl is licensed according to the terms in the file
 * COPYING.md in the root of the source code directory.
 *
 ****************************************************************************/

Gus Grubba's avatar
Gus Grubba committed
10
import QtQuick                      2.11
11 12
import QtQuick.Controls             2.4
import QtQuick.Dialogs              1.3
13 14 15 16 17

import QGroundControl.Controls      1.0
import QGroundControl.Palette       1.0
import QGroundControl.ScreenTools   1.0

18 19
Item {
    anchors.fill:   parent
20

21 22
    property real   _defaultTextHeight: _textMeasure.contentHeight
    property real   _defaultTextWidth:  _textMeasure.contentWidth
23

24
    function setupDialogButtons() {
25 26
        _acceptButton.visible = false
        _rejectButton.visible = false
27
        var buttons = mainWindowDialog.dialogButtons
28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88
        // Accept role buttons
        if (buttons & StandardButton.Ok) {
            _acceptButton.text = qsTr("Ok")
            _acceptButton.visible = true
        } else if (buttons & StandardButton.Open) {
            _acceptButton.text = qsTr("Open")
            _acceptButton.visible = true
        } else if (buttons & StandardButton.Save) {
            _acceptButton.text = qsTr("Save")
            _acceptButton.visible = true
        } else if (buttons & StandardButton.Apply) {
            _acceptButton.text = qsTr("Apply")
            _acceptButton.visible = true
        } else if (buttons & StandardButton.Open) {
            _acceptButton.text = qsTr("Open")
            _acceptButton.visible = true
        } else if (buttons & StandardButton.SaveAll) {
            _acceptButton.text = qsTr("Save All")
            _acceptButton.visible = true
        } else if (buttons & StandardButton.Yes) {
            _acceptButton.text = qsTr("Yes")
            _acceptButton.visible = true
        } else if (buttons & StandardButton.YesToAll) {
            _acceptButton.text = qsTr("Yes to All")
            _acceptButton.visible = true
        } else if (buttons & StandardButton.Retry) {
            _acceptButton.text = qsTr("Retry")
            _acceptButton.visible = true
        } else if (buttons & StandardButton.Reset) {
            _acceptButton.text = qsTr("Reset")
            _acceptButton.visible = true
        } else if (buttons & StandardButton.RestoreToDefaults) {
            _acceptButton.text = qsTr("Restore to Defaults")
            _acceptButton.visible = true
        } else if (buttons & StandardButton.Ignore) {
            _acceptButton.text = qsTr("Ignore")
            _acceptButton.visible = true
        }

        // Reject role buttons
        if (buttons & StandardButton.Cancel) {
            _rejectButton.text = qsTr("Cancel")
            _rejectButton.visible = true
        } else if (buttons & StandardButton.Close) {
            _rejectButton.text = qsTr("Close")
            _rejectButton.visible = true
        } else if (buttons & StandardButton.No) {
            _rejectButton.text = qsTr("No")
            _rejectButton.visible = true
        } else if (buttons & StandardButton.NoToAll) {
            _rejectButton.text = qsTr("No to All")
            _rejectButton.visible = true
        } else if (buttons & StandardButton.Abort) {
            _rejectButton.text = qsTr("Abort")
            _rejectButton.visible = true
        }
    }

    Connections {
        target: _dialogComponentLoader.item
        onHideDialog: {
89
            Qt.inputMethod.hide()
90
            mainWindowDialog.close()
91 92 93 94 95
        }
    }

    QGCLabel { id: _textMeasure; text: "X"; visible: false }

96 97
    // This is the main dialog panel
    Item {
98
        id:                 _dialogPanel
99
        anchors.fill:       parent
100
        Rectangle {
101 102 103 104
            id:             _header
            width:          parent.width
            height:         _acceptButton.visible ? _acceptButton.height : _rejectButton.height
            color:          qgcPal.windowShade
105 106 107
            QGCLabel {
                id:                 titleLabel
                x:                  _defaultTextWidth
108
                text:               mainWindowDialog.dialogTitle
109 110 111 112
                height:             parent.height
                verticalAlignment:	Text.AlignVCenter
            }
            QGCButton {
113 114 115
                id:                 _rejectButton
                anchors.right:      _acceptButton.visible ?  _acceptButton.left : parent.right
                anchors.bottom:     parent.bottom
116
                onClicked:          _dialogComponentLoader.item.reject()
117 118
            }
            QGCButton {
119 120 121 122
                id:                 _acceptButton
                anchors.right:      parent.right
                anchors.bottom:     parent.bottom
                primary:            true
123
                onClicked:          _dialogComponentLoader.item.accept()
124 125 126
            }
        }
        Item {
127 128 129 130
            id:                     _spacer
            width:                  10
            height:                 10
            anchors.top:            _header.bottom
131 132 133 134 135 136 137 138
        }
        Loader {
            id:                 _dialogComponentLoader
            anchors.margins:    5
            anchors.left:       parent.left
            anchors.right:      parent.right
            anchors.top:        _spacer.bottom
            anchors.bottom:     parent.bottom
139
            sourceComponent:    mainWindowDialog.dialogComponent
140
            focus:              true
141 142 143
            property bool acceptAllowed: _acceptButton.visible
            property bool rejectAllowed: _rejectButton.visible
        }
144
    }
145
}