CameraSectionTest.h 2.01 KB
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/****************************************************************************
 *
 *   (c) 2009-2016 QGROUNDCONTROL PROJECT <http://www.qgroundcontrol.org>
 *
 * QGroundControl is licensed according to the terms in the file
 * COPYING.md in the root of the source code directory.
 *
 ****************************************************************************/

#pragma once

#include "SectionTest.h"
#include "CameraSection.h"

/// Unit test for CameraSection
class CameraSectionTest : public SectionTest
{
    Q_OBJECT
    
public:
    CameraSectionTest(void);

    void init(void) override;
    void cleanup(void) override;

private slots:
    void _testDirty(void);
    void _testSettingsAvailable(void);
    void _checkAvailable(void);
    void _testItemCount(void);
    void _testAppendSectionItems(void);
    void _testScanForGimbalSection(void);
    void _testScanForPhotoIntervalTimeSection(void);
    void _testScanForPhotoIntervalDistanceSection(void);
    void _testScanForStartVideoSection(void);
    void _testScanForStopVideoSection(void);
    void _testScanForStopImageSection(void);
    void _testScanForFullSection(void);

private:
    void _createSpy(CameraSection* cameraSection, MultiSignalSpy** cameraSpy);

    enum {
        specifyGimbalChangedIndex = 0,
        specifiedGimbalYawChangedIndex,
        maxSignalIndex,
    };

    enum {
        specifyGimbalChangedMask =      1 << specifyGimbalChangedIndex,
        specifiedGimbalYawChangedMask = 1 << specifiedGimbalYawChangedIndex
    };

    static const size_t cCameraSignals = maxSignalIndex;
    const char*         rgCameraSignals[cCameraSignals];

    MultiSignalSpy*     _spyCamera;
    MultiSignalSpy*     _spySection;
    CameraSection*      _cameraSection;
    SimpleMissionItem*  _validGimbalItem;
    SimpleMissionItem*  _validDistanceItem;
    SimpleMissionItem*  _validTimeItem;
    SimpleMissionItem*  _validStartVideoItem;
    SimpleMissionItem*  _validStopVideoItem;
    SimpleMissionItem*  _validStopDistanceItem;
    SimpleMissionItem*  _validStopTimeItem;
};