JoystickConfigController.cc 28.8 KB
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/*=====================================================================
 
 QGroundControl Open Source Ground Control Station
 
 (c) 2009, 2015 QGROUNDCONTROL PROJECT <http://www.qgroundcontrol.org>
 
 This file is part of the QGROUNDCONTROL project
 
 QGROUNDCONTROL is free software: you can redistribute it and/or modify
 it under the terms of the GNU General Public License as published by
 the Free Software Foundation, either version 3 of the License, or
 (at your option) any later version.
 
 QGROUNDCONTROL is distributed in the hope that it will be useful,
 but WITHOUT ANY WARRANTY; without even the implied warranty of
 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 GNU General Public License for more details.
 
 You should have received a copy of the GNU General Public License
 along with QGROUNDCONTROL. If not, see <http://www.gnu.org/licenses/>.
 
 ======================================================================*/

#include "JoystickConfigController.h"
#include "JoystickManager.h"
#include "QGCMessageBox.h"

#include <QSettings>

QGC_LOGGING_CATEGORY(JoystickConfigControllerLog, "JoystickConfigControllerLog")

const int JoystickConfigController::_updateInterval =       150;        ///< Interval for timer which updates radio channel widgets
const int JoystickConfigController::_calCenterPoint =       0;
const int JoystickConfigController::_calValidMinValue =     -32768;     ///< Largest valid minimum axis value
const int JoystickConfigController::_calValidMaxValue =     32768;      ///< Smallest valid maximum axis value
const int JoystickConfigController::_calDefaultMinValue =   -32768;     ///< Default value for Min if not set
const int JoystickConfigController::_calDefaultMaxValue =   32768;      ///< Default value for Max if not set
const int JoystickConfigController::_calRoughCenterDelta =  500;        ///< Delta around center point which is considered to be roughly centered
const int JoystickConfigController::_calMoveDelta =         32768/2;    ///< Amount of delta past center which is considered stick movement
const int JoystickConfigController::_calSettleDelta =       100;        ///< Amount of delta which is considered no stick movement
const int JoystickConfigController::_calMinDelta =          1000;       ///< Amount of delta allowed around min value to consider channel at min

const int JoystickConfigController::_stickDetectSettleMSecs = 500;

const char*  JoystickConfigController::_imageFilePrefix =   "calibration/";
const char*  JoystickConfigController::_imageFileMode2Dir = "joystick/";
const char*  JoystickConfigController::_imageCenter =       "joystickCenter.png";
const char*  JoystickConfigController::_imageThrottleUp =   "joystickThrottleUp.png";
const char*  JoystickConfigController::_imageThrottleDown = "joystickThrottleDown.png";
const char*  JoystickConfigController::_imageYawLeft =      "joystickYawLeft.png";
const char*  JoystickConfigController::_imageYawRight =     "joystickYawRight.png";
const char*  JoystickConfigController::_imageRollLeft =     "joystickRollLeft.png";
const char*  JoystickConfigController::_imageRollRight =    "joystickRollRight.png";
const char*  JoystickConfigController::_imagePitchUp =      "joystickPitchUp.png";
const char*  JoystickConfigController::_imagePitchDown =    "joystickPitchDown.png";

const char* JoystickConfigController::_settingsGroup = "Joysticks";

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JoystickConfigController::JoystickConfigController(void)
    : _activeJoystick(NULL)
    , _currentStep(-1)
    , _axisCount(0)
    , _calState(calStateAxisWait)
    , _statusText(NULL)
    , _cancelButton(NULL)
    , _nextButton(NULL)
    , _skipButton(NULL)
{
    JoystickManager* joystickManager = JoystickManager::instance();
    
    connect(joystickManager, &JoystickManager::activeJoystickChanged, this, &JoystickConfigController::_activeJoystickChanged);
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    _activeJoystickChanged(joystickManager->activeJoystick());
    _loadSettings();
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    _resetInternalCalibrationValues();
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    _activeJoystick->startCalibration();
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}

void JoystickConfigController::start(void)
{
    _stopCalibration();
    _setInternalCalibrationValuesFromSettings();
}

JoystickConfigController::~JoystickConfigController()
{
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    _activeJoystick->stopCalibration();
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    _storeSettings();
}

/// @brief Returns the state machine entry for the specified state.
const JoystickConfigController::stateMachineEntry* JoystickConfigController::_getStateMachineEntry(int step)
{
    static const char* msgBegin =           "Allow all sticks to center as shown in diagram.\n\nClick Next to continue";
    static const char* msgThrottleUp =      "Move the Throttle stick all the way up and hold it there...";
    static const char* msgThrottleDown =    "Move the Throttle stick all the way down and hold it there...";
    static const char* msgYawLeft =         "Move the Yaw stick all the way to the left and hold it there...";
    static const char* msgYawRight =        "Move the Yaw stick all the way to the right and hold it there...";
    static const char* msgRollLeft =        "Move the Roll stick all the way to the left and hold it there...";
    static const char* msgRollRight =       "Move the Roll stick all the way to the right and hold it there...";
    static const char* msgPitchDown =       "Move the Pitch stick all the way down and hold it there...";
    static const char* msgPitchUp =         "Move the Pitch stick all the way up and hold it there...";
    static const char* msgPitchCenter =     "Allow the Pitch stick to move back to center...";
    static const char* msgComplete =        "All settings have been captured. Click Next to Save.";
    
    static const stateMachineEntry rgStateMachine[] = {
        //Function
        { Joystick::maxFunction,       msgBegin,           _imageCenter,       &JoystickConfigController::_inputCenterWaitBegin,   &JoystickConfigController::_saveAllTrims,       NULL },
        { Joystick::throttleFunction,  msgThrottleUp,      _imageThrottleUp,   &JoystickConfigController::_inputStickDetect,       NULL,                                           NULL },
        { Joystick::throttleFunction,  msgThrottleDown,    _imageThrottleDown, &JoystickConfigController::_inputStickMin,          NULL,                                           NULL },
        { Joystick::yawFunction,       msgYawRight,        _imageYawRight,     &JoystickConfigController::_inputStickDetect,       NULL,                                           NULL },
        { Joystick::yawFunction,       msgYawLeft,         _imageYawLeft,      &JoystickConfigController::_inputStickMin,          NULL,                                           NULL },
        { Joystick::rollFunction,      msgRollRight,       _imageRollRight,    &JoystickConfigController::_inputStickDetect,       NULL,                                           NULL },
        { Joystick::rollFunction,      msgRollLeft,        _imageRollLeft,     &JoystickConfigController::_inputStickMin,          NULL,                                           NULL },
        { Joystick::pitchFunction,     msgPitchUp,         _imagePitchUp,      &JoystickConfigController::_inputStickDetect,       NULL,                                           NULL },
        { Joystick::pitchFunction,     msgPitchDown,       _imagePitchDown,    &JoystickConfigController::_inputStickMin,          NULL,                                           NULL },
        { Joystick::pitchFunction,     msgPitchCenter,     _imageCenter,       &JoystickConfigController::_inputCenterWait,        NULL,                                           NULL },
        { Joystick::maxFunction,       msgComplete,        _imageCenter,       NULL,                                               &JoystickConfigController::_writeCalibration,   NULL },
    };
    
    Q_ASSERT(step >=0 && step < (int)(sizeof(rgStateMachine) / sizeof(rgStateMachine[0])));
    
    return &rgStateMachine[step];
}

void JoystickConfigController::_advanceState(void)
{
    _currentStep++;
    _setupCurrentState();
}


/// @brief Sets up the state machine according to the current step from _currentStep.
void JoystickConfigController::_setupCurrentState(void)
{
   const stateMachineEntry* state = _getStateMachineEntry(_currentStep);
    
    _statusText->setProperty("text", state->instructions);
    
    _setHelpImage(state->image);
    
    _stickDetectAxis = _axisMax;
    _stickDetectSettleStarted = false;
    
    _calSaveCurrentValues();
    
    _nextButton->setEnabled(state->nextFn != NULL);
    _skipButton->setEnabled(state->skipFn != NULL);
}

void JoystickConfigController::_axisValueChanged(int axis, int value)
{
    if (axis >= 0 && axis <= _axisMax) {
        // We always update raw values
        _axisRawValue[axis] = value;
        emit axisValueChanged(axis, _axisRawValue[axis]);
        
        // Signal attitude axis values to Qml if mapped
        if (_rgAxisInfo[axis].function != Joystick::maxFunction) {
            switch (_rgAxisInfo[axis].function) {
                case Joystick::rollFunction:
                    emit rollAxisValueChanged(_axisRawValue[axis]);
                    break;
                case Joystick::pitchFunction:
                    emit pitchAxisValueChanged(_axisRawValue[axis]);
                    break;
                case Joystick::yawFunction:
                    emit yawAxisValueChanged(_axisRawValue[axis]);
                    break;
                case Joystick::throttleFunction:
                    emit throttleAxisValueChanged(_axisRawValue[axis]);
                    break;
                default:
                    break;
            }
        }
            
        //qCDebug(JoystickConfigControllerLog) << "Raw value" << axis << value;
        
        if (_currentStep == -1) {
            // Track the axis count by keeping track of how many axes we see
            if (axis + 1 > (int)_axisCount) {
                _axisCount = axis + 1;
                emit axisCountChanged(_axisCount);
            }
        }
        
        if (_currentStep != -1) {
            const stateMachineEntry* state = _getStateMachineEntry(_currentStep);
            Q_ASSERT(state);
            if (state->rcInputFn) {
                (this->*state->rcInputFn)(state->function, axis, value);
            }
        }
    }
}

void JoystickConfigController::nextButtonClicked(void)
{
    if (_currentStep == -1) {
        // Need to have enough channels
        if (_axisCount < _axisMinimum) {
            QGCMessageBox::warning(tr("Joystick"), tr("Detected %1 joystick axes. To operate PX4, you need at least %2 axes.").arg(_axisCount).arg(_axisMinimum));
            return;
        }
        _startCalibration();
    } else {
        const stateMachineEntry* state = _getStateMachineEntry(_currentStep);
        Q_ASSERT(state);
        Q_ASSERT(state->nextFn);
        (this->*state->nextFn)();
    }
}

void JoystickConfigController::skipButtonClicked(void)
{
    Q_ASSERT(_currentStep != -1);
    
    const stateMachineEntry* state = _getStateMachineEntry(_currentStep);
    Q_ASSERT(state);
    Q_ASSERT(state->skipFn);
    (this->*state->skipFn)();
}

void JoystickConfigController::cancelButtonClicked(void)
{
    _stopCalibration();
}

void JoystickConfigController::_saveAllTrims(void)
{
    // We save all trims as the first step. At this point no axes are mapped but it should still
    // allow us to get good trims for the roll/pitch/yaw/throttle even though we don't know which
    // axiss they are yet. AS we continue through the process the other axes will get their
    // trims reset to correct values.
    
    for (int i=0; i<_axisCount; i++) {
        qCDebug(JoystickConfigControllerLog) << "_saveAllTrims trim" << _axisRawValue[i];
        _rgAxisInfo[i].axisTrim = _axisRawValue[i];
    }
    _advanceState();
}

/// @brief Waits for the sticks to be centered, enabling Next when done.
void JoystickConfigController::_inputCenterWaitBegin(Joystick::AxisFunction_t function, int axis, int value)
{
    Q_UNUSED(function);
    Q_UNUSED(axis);
    Q_UNUSED(value);
    
    // FIXME: Doesn't wait for center
    
    _nextButton->setEnabled(true);
}

bool JoystickConfigController::_stickSettleComplete(int value)
{
    // We are waiting for the stick to settle out to a max position
    
    if (abs(_stickDetectValue - value) > _calSettleDelta) {
        // Stick is moving too much to consider stopped
        
        qCDebug(JoystickConfigControllerLog) << "_stickSettleComplete still moving, _stickDetectValue:value" << _stickDetectValue << value;

        _stickDetectValue = value;
        _stickDetectSettleStarted = false;
    } else {
        // Stick is still positioned within the specified small range
        
        if (_stickDetectSettleStarted) {
            // We have already started waiting
            
            if (_stickDetectSettleElapsed.elapsed() > _stickDetectSettleMSecs) {
                // Stick has stayed positioned in one place long enough, detection is complete.
                return true;
            }
        } else {
            // Start waiting for the stick to stay settled for _stickDetectSettleWaitMSecs msecs
            
            qCDebug(JoystickConfigControllerLog) << "_stickSettleComplete starting settle timer, _stickDetectValue:value" << _stickDetectValue << value;
            
            _stickDetectSettleStarted = true;
            _stickDetectSettleElapsed.start();
        }
    }
    
    return false;
}

void JoystickConfigController::_inputStickDetect(Joystick::AxisFunction_t function, int axis, int value)
{
    qCDebug(JoystickConfigControllerLog) << "_inputStickDetect function:axis:value" << function << axis << value;
    
    // If this axis is already used in a mapping we can't use it again
    if (_rgAxisInfo[axis].function != Joystick::maxFunction) {
        return;
    }
    
    if (_stickDetectAxis == _axisMax) {
        // We have not detected enough movement on a axis yet
        
        if (abs(_axisValueSave[axis] - value) > _calMoveDelta) {
            // Stick has moved far enough to consider it as being selected for the function
            
            qCDebug(JoystickConfigControllerLog) << "_inputStickDetect starting settle wait, function:axis:value" << function << axis << value;
            
            // Setup up to detect stick being pegged to min or max value
            _stickDetectAxis = axis;
            _stickDetectInitialValue = value;
            _stickDetectValue = value;
        }
    } else if (axis == _stickDetectAxis) {
        if (_stickSettleComplete(value)) {
            AxisInfo* info = &_rgAxisInfo[axis];
            
            qCDebug(JoystickConfigControllerLog) << "_inputStickDetect settle complete, function:axis:value" << function << axis << value;
            
            // Stick detection is complete. Stick should be at max position.
            // Map the axis to the function
            _rgFunctionAxisMapping[function] = axis;
            info->function = function;
            
            // Axis should be at max value, if it is below initial set point the the axis is reversed.
            info->reversed = value < _axisValueSave[axis];
            qCDebug(JoystickConfigControllerLog) << "_inputStickDetect reversed:value:_axisValueSave" << info->reversed << value << _axisValueSave[axis];
            
            if (info->reversed) {
                _rgAxisInfo[axis].axisMin = value;
            } else {
                _rgAxisInfo[axis].axisMax = value;
            }
            
            _signalAllAttiudeValueChanges();
            
            _advanceState();
        }
    }
}

void JoystickConfigController::_inputStickMin(Joystick::AxisFunction_t function, int axis, int value)
{
    // We only care about the axis mapped to the function we are working on
    if (_rgFunctionAxisMapping[function] != axis) {
        return;
    }

    if (_stickDetectAxis == _axisMax) {
        // Setup up to detect stick being pegged to extreme position
        if (_rgAxisInfo[axis].reversed) {
            if (value > _calCenterPoint + _calMoveDelta) {
                _stickDetectAxis = axis;
                _stickDetectInitialValue = value;
                _stickDetectValue = value;
            }
        } else {
            if (value < _calCenterPoint - _calMoveDelta) {
                _stickDetectAxis = axis;
                _stickDetectInitialValue = value;
                _stickDetectValue = value;
            }
        }
    } else {
        // We are waiting for the selected axis to settle out
        
        if (_stickSettleComplete(value)) {
            AxisInfo* info = &_rgAxisInfo[axis];
            
            // Stick detection is complete. Stick should be at min position.
            if (info->reversed) {
                _rgAxisInfo[axis].axisMax = value;
            } else {
                _rgAxisInfo[axis].axisMin = value;
            }

            // Check if this is throttle and set trim accordingly
            if (function == Joystick::throttleFunction) {
                _rgAxisInfo[axis].axisTrim = value;
            }
            // XXX to support configs which can reverse they need to check a reverse
            // flag here and not do this.
            
            _advanceState();
        }
    }
}

void JoystickConfigController::_inputCenterWait(Joystick::AxisFunction_t function, int axis, int value)
{
    // We only care about the axis mapped to the function we are working on
    if (_rgFunctionAxisMapping[function] != axis) {
        return;
    }
    
    if (_stickDetectAxis == _axisMax) {
        // Sticks have not yet moved close enough to center
        
        if (abs(_calCenterPoint - value) < _calRoughCenterDelta) {
            // Stick has moved close enough to center that we can start waiting for it to settle
            _stickDetectAxis = axis;
            _stickDetectInitialValue = value;
            _stickDetectValue = value;
        }
    } else {
        if (_stickSettleComplete(value)) {
            _advanceState();
        }
    }
}

/// @brief Resets internal calibration values to their initial state in preparation for a new calibration sequence.
void JoystickConfigController::_resetInternalCalibrationValues(void)
{
    // Set all raw axiss to not reversed and center point values
    for (size_t i=0; i<_axisMax; i++) {
        struct AxisInfo* info = &_rgAxisInfo[i];
        info->function = Joystick::maxFunction;
        info->reversed = false;
        info->axisMin = JoystickConfigController::_calCenterPoint;
        info->axisMax = JoystickConfigController::_calCenterPoint;
        info->axisTrim = JoystickConfigController::_calCenterPoint;
    }
    
    // Initialize attitude function mapping to function axis not set
    for (size_t i=0; i<Joystick::maxFunction; i++) {
        _rgFunctionAxisMapping[i] = _axisMax;
    }
    
    _signalAllAttiudeValueChanges();
}

/// @brief Sets internal calibration values from the stored settings
void JoystickConfigController::_setInternalCalibrationValuesFromSettings(void)
{
    Joystick* joystick = JoystickManager::instance()->activeJoystick();
    
    // Initialize all function mappings to not set
    
    for (size_t i=0; i<_axisMax; i++) {
        struct AxisInfo* info = &_rgAxisInfo[i];
        info->function = Joystick::maxFunction;
    }
    
    for (size_t i=0; i<Joystick::maxFunction; i++) {
        _rgFunctionAxisMapping[i] = _axisMax;
    }
    
    for (int axis=0; axis<_axisMax; axis++) {
        struct AxisInfo* info = &_rgAxisInfo[axis];
        
        Joystick::Calibration_t calibration = joystick->getCalibration(axis);
        info->axisTrim = calibration.center;
        info->axisMin = calibration.min;
        info->axisMax = calibration.max;
        info->reversed = calibration.reversed;
        
        qCDebug(JoystickConfigControllerLog) << "Read settings axis:min:max:trim:reversed" << axis << info->axisMin << info->axisMax << info->axisTrim << info->reversed;
    }
    
    for (int function=0; function<Joystick::maxFunction; function++) {
        int paramAxis;
        
        paramAxis = joystick->getFunctionAxis((Joystick::AxisFunction_t)function);
        
        _rgFunctionAxisMapping[function] = paramAxis;
        _rgAxisInfo[paramAxis].function = (Joystick::AxisFunction_t)function;
    }
    
    _signalAllAttiudeValueChanges();
}

/// @brief Validates the current settings against the calibration rules resetting values as necessary.
void JoystickConfigController::_validateCalibration(void)
{
    for (int chan = 0; chan<_axisMax; chan++) {
        struct AxisInfo* info = &_rgAxisInfo[chan];
        
        if (chan < _axisCount) {
            // Validate Min/Max values. Although the axis appears as available we still may
            // not have good min/max/trim values for it. Set to defaults if needed.
            if (info->axisMin > _calValidMinValue || info->axisMax < _calValidMaxValue) {
                qCDebug(JoystickConfigControllerLog) << "_validateCalibration resetting axis" << chan;
                info->axisMin = _calDefaultMinValue;
                info->axisMax = _calDefaultMaxValue;
                info->axisTrim = info->axisMin + ((info->axisMax - info->axisMin) / 2);
            } else {
                switch (_rgAxisInfo[chan].function) {
                    case Joystick::throttleFunction:
                    case Joystick::yawFunction:
                    case Joystick::rollFunction:
                    case Joystick::pitchFunction:
                        // Make sure trim is within min/max
                        if (info->axisTrim < info->axisMin) {
                            info->axisTrim = info->axisMin;
                        } else if (info->axisTrim > info->axisMax) {
                            info->axisTrim = info->axisMax;
                        }
                        break;
                    default:
                        // Non-attitude control axiss have calculated trim
                        info->axisTrim = info->axisMin + ((info->axisMax - info->axisMin) / 2);
                        break;
                }
                
            }
        } else {
            // Unavailable axiss are set to defaults
            qCDebug(JoystickConfigControllerLog) << "_validateCalibration resetting unavailable axis" << chan;
            info->axisMin = _calDefaultMinValue;
            info->axisMax = _calDefaultMaxValue;
            info->axisTrim = info->axisMin + ((info->axisMax - info->axisMin) / 2);
            info->reversed = false;
        }
    }
}


/// @brief Saves the rc calibration values to the board parameters.
void JoystickConfigController::_writeCalibration(void)
{
    Joystick* joystick = JoystickManager::instance()->activeJoystick();

    _validateCalibration();
    
    for (int axis=0; axis<_axisMax; axis++) {
        Joystick::Calibration_t calibration;
        
        struct AxisInfo* info = &_rgAxisInfo[axis];
        
        calibration.center = info->axisTrim;
        calibration.min = info->axisMin;
        calibration.max = info->axisMax;
        calibration.reversed = info->reversed;
        
        joystick->setCalibration(axis, calibration);
    }
    
    // Write function mapping parameters
    for (int function=0; function<Joystick::maxFunction; function++) {
        joystick->setFunctionAxis((Joystick::AxisFunction_t)function, _rgFunctionAxisMapping[function]);
    }
    
    _stopCalibration();
    _setInternalCalibrationValuesFromSettings();
}

/// @brief Starts the calibration process
void JoystickConfigController::_startCalibration(void)
{
    Q_ASSERT(_axisCount >= _axisMinimum);
    
    _resetInternalCalibrationValues();
    
    _nextButton->setProperty("text", "Next");
    _cancelButton->setEnabled(true);
    
    _currentStep = 0;
    _setupCurrentState();
}

/// @brief Cancels the calibration process, setting things back to initial state.
void JoystickConfigController::_stopCalibration(void)
{
    _currentStep = -1;
    
    _setInternalCalibrationValuesFromSettings();
    
    _statusText->setProperty("text", "");

    _nextButton->setProperty("text", "Calibrate");
    _nextButton->setEnabled(true);
    _cancelButton->setEnabled(false);
    _skipButton->setEnabled(false);
    
    _setHelpImage(_imageCenter);
}

/// @brief Saves the current axis values, so that we can detect when the use moves an input.
void JoystickConfigController::_calSaveCurrentValues(void)
{
	qCDebug(JoystickConfigControllerLog) << "_calSaveCurrentValues";
    for (unsigned i = 0; i < _axisMax; i++) {
        _axisValueSave[i] = _axisRawValue[i];
    }
}

/// @brief Set up the Save state of calibration.
void JoystickConfigController::_calSave(void)
{
    _calState = calStateSave;
    
    _statusText->setProperty("text",
                             "The current calibration settings are now displayed for each axis on screen.\n\n"
                                "Click the Next button to upload calibration to board. Click Cancel if you don't want to save these values.");

    _nextButton->setEnabled(true);
    _skipButton->setEnabled(false);
    _cancelButton->setEnabled(true);
    
    // This updates the internal values according to the validation rules. Then _updateView will tick and update ui
    // such that the settings that will be written our are displayed.
    _validateCalibration();
}

void JoystickConfigController::_loadSettings(void)
{
    QSettings settings;
    
    settings.beginGroup(_settingsGroup);
}

void JoystickConfigController::_storeSettings(void)
{
    QSettings settings;
    
    settings.beginGroup(_settingsGroup);
}

void JoystickConfigController::_setHelpImage(const char* imageFile)
{
    QString file = _imageFilePrefix;
    
    file += _imageFileMode2Dir;
    file += imageFile;
    
    qCDebug(JoystickConfigControllerLog) << "_setHelpImage" << file;
    
    _imageHelp = file;
    emit imageHelpChanged(file);
}

int JoystickConfigController::axisCount(void)
{
    return _axisCount;
}

int JoystickConfigController::rollAxisValue(void)
{    
    if (_rgFunctionAxisMapping[Joystick::rollFunction] != _axisMax) {
        return _axisRawValue[Joystick::rollFunction];
    } else {
        return 1500;
    }
}

int JoystickConfigController::pitchAxisValue(void)
{
    if (_rgFunctionAxisMapping[Joystick::pitchFunction] != _axisMax) {
        return _axisRawValue[Joystick::pitchFunction];
    } else {
        return 1500;
    }
}

int JoystickConfigController::yawAxisValue(void)
{
    if (_rgFunctionAxisMapping[Joystick::yawFunction] != _axisMax) {
        return _axisRawValue[Joystick::yawFunction];
    } else {
        return 1500;
    }
}

int JoystickConfigController::throttleAxisValue(void)
{
    if (_rgFunctionAxisMapping[Joystick::throttleFunction] != _axisMax) {
        return _axisRawValue[Joystick::throttleFunction];
    } else {
        return 1500;
    }
}

bool JoystickConfigController::rollAxisMapped(void)
{
    return _rgFunctionAxisMapping[Joystick::rollFunction] != _axisMax;
}

bool JoystickConfigController::pitchAxisMapped(void)
{
    return _rgFunctionAxisMapping[Joystick::pitchFunction] != _axisMax;
}

bool JoystickConfigController::yawAxisMapped(void)
{
    return _rgFunctionAxisMapping[Joystick::yawFunction] != _axisMax;
}

bool JoystickConfigController::throttleAxisMapped(void)
{
    return _rgFunctionAxisMapping[Joystick::throttleFunction] != _axisMax;
}

bool JoystickConfigController::rollAxisReversed(void)
{
    if (_rgFunctionAxisMapping[Joystick::rollFunction] != _axisMax) {
        return _rgAxisInfo[_rgFunctionAxisMapping[Joystick::rollFunction]].reversed;
    } else {
        return false;
    }
}

bool JoystickConfigController::pitchAxisReversed(void)
{
    if (_rgFunctionAxisMapping[Joystick::pitchFunction] != _axisMax) {
        return _rgAxisInfo[_rgFunctionAxisMapping[Joystick::pitchFunction]].reversed;
    } else {
        return false;
    }
}

bool JoystickConfigController::yawAxisReversed(void)
{
    if (_rgFunctionAxisMapping[Joystick::yawFunction] != _axisMax) {
        return _rgAxisInfo[_rgFunctionAxisMapping[Joystick::yawFunction]].reversed;
    } else {
        return false;
    }
}

bool JoystickConfigController::throttleAxisReversed(void)
{
    if (_rgFunctionAxisMapping[Joystick::throttleFunction] != _axisMax) {
        return _rgAxisInfo[_rgFunctionAxisMapping[Joystick::throttleFunction]].reversed;
    } else {
        return false;
    }
}

void JoystickConfigController::_signalAllAttiudeValueChanges(void)
{
    emit rollAxisMappedChanged(rollAxisMapped());
    emit pitchAxisMappedChanged(pitchAxisMapped());
    emit yawAxisMappedChanged(yawAxisMapped());
    emit throttleAxisMappedChanged(throttleAxisMapped());
    
    emit rollAxisReversedChanged(rollAxisReversed());
    emit pitchAxisReversedChanged(pitchAxisReversed());
    emit yawAxisReversedChanged(yawAxisReversed());
    emit throttleAxisReversedChanged(throttleAxisReversed());
}
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void JoystickConfigController::_activeJoystickChanged(Joystick* joystick)
{
    if (_activeJoystick) {
        disconnect(_activeJoystick, &Joystick::rawAxisValueChanged, this, &JoystickConfigController::_axisValueChanged);
        _activeJoystick = NULL;
    }
    
    if (joystick) {
        _activeJoystick = joystick;
        connect(_activeJoystick, &Joystick::rawAxisValueChanged, this, &JoystickConfigController::_axisValueChanged);
    }
}