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/* -*- mode: C++ ; c-file-style: "stroustrup" -*- *****************************
* Qwt Widget Library
* Copyright (C) 1997 Josef Wilgen
* Copyright (C) 2002 Uwe Rathmann
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the Qwt License, Version 1.0
*****************************************************************************/
#include "qwt_raster_data.h"
inline bool intersect( const QwtPoint3D vertex[3],
QPointF line[2], bool ignoreOnPlane ) const;
inline int compare( double z ) const;
inline QPointF intersection(
const QwtPoint3D& p1, const QwtPoint3D &p2 ) const;
double d_z;
};
inline bool QwtRasterData::ContourPlane::intersect(
const QwtPoint3D vertex[3], QPointF line[2],
bool ignoreOnPlane ) const
{
bool found = true;
// Are the vertices below (-1), on (0) or above (1) the plan ?
const int eq1 = compare( vertex[0].z() );
const int eq2 = compare( vertex[1].z() );
const int eq3 = compare( vertex[2].z() );
/*
(a) All the vertices lie below the contour level.
(b) Two vertices lie below and one on the contour level.
(c) Two vertices lie below and one above the contour level.
(d) One vertex lies below and two on the contour level.
(e) One vertex lies below, one on and one above the contour level.
(f) One vertex lies below and two above the contour level.
(g) Three vertices lie on the contour level.
(h) Two vertices lie on and one above the contour level.
(i) One vertex lies on and two above the contour level.
(j) All the vertices lie above the contour level.
*/
// jump table to avoid nested case statements
{ { 0, 0, 8 }, { 0, 2, 5 }, { 7, 6, 9 } },
{ { 0, 3, 4 }, { 1, 10, 1 }, { 4, 3, 0 } },
{ { 9, 6, 7 }, { 5, 2, 0 }, { 8, 0, 0 } }
};
const int edgeType = tab[eq1+1][eq2+1][eq3+1];
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switch ( edgeType )
{
case 1:
// d(0,0,-1), h(0,0,1)
line[0] = vertex[0].toPoint();
line[1] = vertex[1].toPoint();
break;
case 2:
// d(-1,0,0), h(1,0,0)
line[0] = vertex[1].toPoint();
line[1] = vertex[2].toPoint();
break;
case 3:
// d(0,-1,0), h(0,1,0)
line[0] = vertex[2].toPoint();
line[1] = vertex[0].toPoint();
break;
case 4:
// e(0,-1,1), e(0,1,-1)
line[0] = vertex[0].toPoint();
line[1] = intersection( vertex[1], vertex[2] );
break;
case 5:
// e(-1,0,1), e(1,0,-1)
line[0] = vertex[1].toPoint();
line[1] = intersection( vertex[2], vertex[0] );
break;
case 6:
// e(-1,1,0), e(1,0,-1)
line[0] = vertex[2].toPoint();
line[1] = intersection( vertex[0], vertex[1] );
break;
case 7:
// c(-1,1,-1), f(1,1,-1)
line[0] = intersection( vertex[0], vertex[1] );
line[1] = intersection( vertex[1], vertex[2] );
break;
case 8:
// c(-1,-1,1), f(1,1,-1)
line[0] = intersection( vertex[1], vertex[2] );
line[1] = intersection( vertex[2], vertex[0] );
break;
case 9:
// f(-1,1,1), c(1,-1,-1)
line[0] = intersection( vertex[2], vertex[0] );
line[1] = intersection( vertex[0], vertex[1] );
break;
case 10:
// g(0,0,0)
// The CONREC algorithm has no satisfying solution for
// what to do, when all vertices are on the plane.
if ( ignoreOnPlane )
found = false;
else
{
line[0] = vertex[2].toPoint();
line[1] = vertex[0].toPoint();
}
break;
default:
inline int QwtRasterData::ContourPlane::compare( double z ) const
inline QPointF QwtRasterData::ContourPlane::intersection(
const QwtPoint3D& p1, const QwtPoint3D &p2 ) const
{
const double h1 = p1.z() - d_z;
const double h2 = p2.z() - d_z;
const double x = ( h2 * p1.x() - h1 * p2.x() ) / ( h2 - h1 );
const double y = ( h2 * p1.y() - h1 * p2.y() ) / ( h2 - h1 );
/*!
Set the bounding interval for the x, y or z coordinates.
\param axis Axis
\param interval Bounding interval
\sa interval()
*/
void QwtRasterData::setInterval( Qt::Axis axis, const QwtInterval &interval )
Before the composition of an image QwtPlotSpectrogram calls initRaster(),
The default implementation does nothing, but for data sets that
are stored in files, it might be good idea to reimplement initRaster(),
\param raster Number of horizontal and vertical pixels
\sa initRaster(), value()
*/
void QwtRasterData::initRaster( const QRectF &area, const QSize &raster )
}
/*!
\brief Discard a raster
After the composition of an image QwtPlotSpectrogram calls discardRaster().
The default implementation does nothing, but if data has been loaded
in initRaster(), it could deleted now.
\sa initRaster(), value()
*/
void QwtRasterData::discardRaster()
{
}
/*!
pixelHint() returns the geometry of a pixel, that can be used
to calculate the resolution and alignment of the plot item, that is
representing the data.
Width and height of the hint need to be the horizontal
and vertical distances between 2 neighbored points.
The center of the hint has to be the position of any point
( it doesn't matter which one ).
An empty hint indicates, that there are values for any detail level.
Limiting the resolution of the image might significantly improve
the performance and heavily reduce the amount of memory when rendering
a QImage from the raster data.
The default implementation returns an empty rectangle recommending
to render in target device ( f.e. screen ) resolution.
\param area In most implementations the resolution of the data doesn't
depend on the requested area.
\return Bounding rectangle of a pixel
\param rect Bounding rectangle for the contour lines
\param raster Number of data pixels of the raster data
\param levels List of limits, where to insert contour lines
\param flags Flags to customize the contouring algorithm
\return Calculated contour lines
An adaption of CONREC, a simple contouring algorithm.
http://local.wasp.uwa.edu.au/~pbourke/papers/conrec/
const QRectF &rect, const QSize &raster,
const QList<double> &levels, ConrecFlags flags ) const
if ( levels.size() == 0 || !rect.isValid() || !raster.isValid() )
return contourLines;
const double dx = rect.width() / raster.width();
const double dy = rect.height() / raster.height();
const bool ignoreOnPlane =
flags & QwtRasterData::IgnoreAllVerticesOnLevel;
bool ignoreOutOfRange = false;
if ( range.isValid() )
ignoreOutOfRange = flags & IgnoreOutOfRange;
QwtRasterData *that = const_cast<QwtRasterData *>( this );
that->initRaster( rect, raster );
for ( int y = 0; y < raster.height() - 1; y++ )
{
enum Position
{
Center,
TopLeft,
TopRight,
BottomRight,
BottomLeft,
NumPositions
};
for ( int x = 0; x < raster.width() - 1; x++ )
{
const QPointF pos( rect.x() + x * dx, rect.y() + y * dy );
if ( x == 0 )
{
xy[TopRight].setX( pos.x() );
xy[TopRight].setY( pos.y() );
xy[BottomRight].setX( pos.x() );
xy[BottomRight].setY( pos.y() + dy );
);
}
xy[TopLeft] = xy[TopRight];
xy[BottomLeft] = xy[BottomRight];
xy[TopRight].setX( pos.x() + dx );
xy[TopRight].setY( pos.y() );
xy[BottomRight].setX( pos.x() + dx );
xy[BottomRight].setY( pos.y() + dy );
);
double zMin = xy[TopLeft].z();
double zMax = zMin;
double zSum = zMin;
const double z = xy[i].z();
zSum += z;
if ( z < zMin )
zMin = z;
if ( z > zMax )
zMax = z;
}
if ( qIsNaN( zSum ) )
{
// one of the points is NaN
continue;
}
if ( ignoreOutOfRange )
{
if ( !range.contains( zMin ) || !range.contains( zMax ) )
xy[Center].setX( pos.x() + 0.5 * dx );
xy[Center].setY( pos.y() + 0.5 * dy );
xy[Center].setZ( 0.25 * zSum );
const int numLevels = levels.size();
for ( int l = 0; l < numLevels; l++ )
{
const double level = levels[l];
if ( level < zMin || level > zMax )
continue;
QPolygonF &lines = contourLines[level];
vertex[0] = xy[m];
vertex[1] = xy[0];
vertex[2] = xy[m != BottomLeft ? m + 1 : TopLeft];
const bool intersects =
plane.intersect( vertex, line, ignoreOnPlane );
if ( intersects )
{
lines += line[0];
lines += line[1];
}
}
}
}
}