test_snake_geometry.cpp 11.1 KB
Newer Older
Valentin Platzgummer's avatar
Valentin Platzgummer committed
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301
#define CATCH_CONFIG_MAIN
#include "catch.hpp"

#include "snake_geometry.h"

#include <boost/geometry.hpp>
#include <boost/geometry/geometries/point_xy.hpp>
#include <boost/geometry/geometries/polygon.hpp>

using namespace snake_geometry;
using namespace std;

typedef boost::geometry::model::d2::point_xy<double> point_type;
typedef boost::geometry::model::polygon<point_type> polygon_type;


TEST_CASE( "Test toENU() and fromENU()", "[WGS84]" ) {
    GeoPoint3D ref{48.230612, 16.297824, 0};
    GeoPoint3D poi{48.231159, 16.298406, 2};

    Point3D zero = toENU(ref, ref);
    REQUIRE( zero[0] == Approx(0));
    REQUIRE( zero[1] == Approx(0));
    REQUIRE( zero[2] == Approx(0));

    Point3D poiENU = toENU(ref, poi);
    GeoPoint3D poi_same = fromENU(ref, poiENU);

    Point3D diff = toENU(poi_same, poi);

    REQUIRE( abs(diff[0]) <= 1e6);
    REQUIRE( abs(diff[1]) <= 1e6);
    REQUIRE( abs(diff[2]) <= 1e6);
}

TEST_CASE( "Test polygonCenter(), check out polygonCenter0.svg!" ) {
    Point2DList polygon{Point2D{0, 0},
                        Point2D{100, 0},
                        Point2D{100, 100},
                        Point2D{0, 100}};
    Point2D center = polygonCenter(polygon);


    // Convert to boost.
    polygon_type boost_polygon;
    for (auto vertex : polygon) {
        point_type boost_vertex = point_type{vertex[0], vertex[1]};
        boost_polygon.outer().push_back(boost_vertex);
    }
    point_type boost_center(center[0], center[1]);

    // Write results to svg file.
    std::ofstream svg("polygonCenter0.svg");
    boost::geometry::svg_mapper<point_type> mapper(svg, 200, 200);
    mapper.add(boost_center);
    mapper.add(boost_polygon);
    mapper.map(boost_polygon, "fill-opacity:0.1;fill:rgb(51,51,153);stroke:rgb(51,51,153);stroke-width:2");
    mapper.map(boost_center, "fill-opacity:0.5;fill:rgb(153,204,0);stroke:rgb(153,204,0);stroke-width:2", 5);

    // Print to standard output.
    //cout << boost::geometry::wkt<polygon_type>(boost_polygon) << endl;
    //cout << boost::geometry::wkt<point_type>(boost_center) << endl;

    // Center inside polygon?
    REQUIRE(boost::geometry::within(boost_center, boost_polygon) == true);
}


TEST_CASE( "Test polygonCenter(), check out polygonCenter1.svg!" ) {
    Point2DList polygon{Point2D{0, 0},
                        Point2D{50, 0},
                        Point2D{50, 50},
                        Point2D{100, 50},
                        Point2D{100, 100},
                        Point2D{0, 100}};
    Point2D center = polygonCenter(polygon);


    // Convert to boost.
    polygon_type boost_polygon;
    for (auto vertex : polygon) {
        point_type boost_vertex = point_type{vertex[0], vertex[1]};
        boost_polygon.outer().push_back(boost_vertex);
    }
    point_type boost_center(center[0], center[1]);

    // Write results to svg file.
    std::ofstream svg("polygonCenter1.svg");
    boost::geometry::svg_mapper<point_type> mapper(svg, 200, 200);
    mapper.add(boost_center);
    mapper.add(boost_polygon);
    mapper.map(boost_polygon, "fill-opacity:0.1;fill:rgb(51,51,153);stroke:rgb(51,51,153);stroke-width:2");
    mapper.map(boost_center, "fill-opacity:0.5;fill:rgb(153,204,0);stroke:rgb(153,204,0);stroke-width:2", 5);

    // Print to standard output.
    //cout << boost::geometry::wkt<polygon_type>(boost_polygon) << endl;
    //cout << boost::geometry::wkt<point_type>(boost_center) << endl;

    // Center inside polygon?
    REQUIRE(boost::geometry::within(boost_center, boost_polygon) == true);
}


TEST_CASE( "Test polygonCenter(), check out polygonCenter2.svg!" ) {
    Point2DList polygon{Point2D{0, 0},
                        Point2D{20, 0},
                        Point2D{20, 50},
                        Point2D{100, 50},
                        Point2D{100, 100},
                        Point2D{0, 100}};
    Point2D center = polygonCenter(polygon);


    // Convert to boost.
    polygon_type boost_polygon;
    for (auto vertex : polygon) {
        point_type boost_vertex = point_type{vertex[0], vertex[1]};
        boost_polygon.outer().push_back(boost_vertex);
    }
    point_type boost_center(center[0], center[1]);

    // Write results to svg file.
    std::ofstream svg("polygonCenter2.svg");
    boost::geometry::svg_mapper<point_type> mapper(svg, 200, 200);
    mapper.add(boost_center);
    mapper.add(boost_polygon);
    mapper.map(boost_polygon, "fill-opacity:0.1;fill:rgb(51,51,153);stroke:rgb(51,51,153);stroke-width:2");
    mapper.map(boost_center, "fill-opacity:0.5;fill:rgb(153,204,0);stroke:rgb(153,204,0);stroke-width:2", 5);

    // Print to standard output.
    //cout << boost::geometry::wkt<polygon_type>(boost_polygon) << endl;
    //cout << boost::geometry::wkt<point_type>(boost_center) << endl;

    // Center inside polygon?
    REQUIRE(boost::geometry::within(boost_center, boost_polygon) == true);
}

TEST_CASE( "Test polygonCenter(), check out polygonCenter3.svg!" ) {
    Point2DList polygon{Point2D{0, 0},
                        Point2D{70, 0},
                        Point2D{100, 100},
                        Point2D{0, 100}};
    Point2D center = polygonCenter(polygon);


    // Convert to boost.
    polygon_type boost_polygon;
    for (auto vertex : polygon) {
        point_type boost_vertex = point_type{vertex[0], vertex[1]};
        boost_polygon.outer().push_back(boost_vertex);
    }
    point_type boost_center(center[0], center[1]);

    // Write results to svg file.
    std::ofstream svg("polygonCenter3.svg");
    boost::geometry::svg_mapper<point_type> mapper(svg, 200, 200);
    mapper.add(boost_center);
    mapper.add(boost_polygon);
    mapper.map(boost_polygon, "fill-opacity:0.1;fill:rgb(51,51,153);stroke:rgb(51,51,153);stroke-width:2");
    mapper.map(boost_center, "fill-opacity:0.5;fill:rgb(153,204,0);stroke:rgb(153,204,0);stroke-width:2", 5);

    // Print to standard output.
    //cout << boost::geometry::wkt<polygon_type>(boost_polygon) << endl;
    //cout << boost::geometry::wkt<point_type>(boost_center) << endl;

    // Center inside polygon?
    REQUIRE(boost::geometry::within(boost_center, boost_polygon) == true);
}

TEST_CASE( "Test minimalBoundingBox(), check out minimalBoundingBox0.svg!" ) {
    Point2DList polygon{Point2D{0, 0},
                        Point2D{70, 0},
                        Point2D{100, 100},
                        Point2D{0, 100}};

    min_bbox_rt bbox = minimalBoundingBox(polygon);


    // Convert to boost.
    polygon_type boost_polygon;
    for (auto vertex : polygon) {
        point_type boost_vertex = point_type{vertex[0], vertex[1]};
        boost_polygon.outer().push_back(boost_vertex);
    }

    polygon_type boost_bbox;
    for (auto vertex : bbox.corners) {
        point_type boost_vertex = point_type{vertex[0], vertex[1]};
        boost_bbox.outer().push_back(boost_vertex);
    }

    // Write results to svg file.
    std::ofstream svg("minimalBoundingBox0.svg");
    boost::geometry::svg_mapper<point_type> mapper(svg, 200, 200);
    mapper.add(boost_bbox);
    mapper.add(boost_polygon);
    mapper.map(boost_bbox,    "fill-opacity:0.1;fill:rgb(255,0,0);stroke:rgb(255,0,0);stroke-width:2");
    mapper.map(boost_polygon, "fill-opacity:0.1;fill:rgb(51,51,153);stroke:rgb(51,51,153);stroke-width:2");

    // Print to standard output.
    //cout << boost::geometry::wkt<polygon_type>(boost_polygon) << endl;
    //cout << boost::geometry::wkt<polygon_type>(boost_bbox) << endl;

    //REQUIRE(boost::geometry::within(boost_polygon, boost_bbox) == true);
}

TEST_CASE( "Test minimalBoundingBox(), check out minimalBoundingBox1.svg! Rotated polygon." ) {
    Point2DList polygon{Point2D{0, 0},
                        Point2D{70, 0},
                        Point2D{100, 100},
                        Point2D{0, 100}};

    // Convert to boost.
    polygon_type boost_polygon;
    for (auto vertex : polygon) {
        point_type boost_vertex = point_type{vertex[0], vertex[1]};
        boost_polygon.outer().push_back(boost_vertex);
    }

    // Rotate polygon
    boost::geometry::strategy::transform::rotate_transformer<boost::geometry::degree, double, 2, 2> rotate(45);
    polygon_type rotated_boost_polygon;
    boost::geometry::transform(boost_polygon, rotated_boost_polygon, rotate);
    Point2DList rotated_polygon;
    auto outer = rotated_boost_polygon.outer();
    for (auto vertex : outer){
        rotated_polygon.push_back(Point2D{vertex.get<0>(), vertex.get<1>()});
    }


    min_bbox_rt bbox = minimalBoundingBox(rotated_polygon);

    polygon_type boost_bbox;
    for (auto vertex : bbox.corners) {
        point_type boost_vertex = point_type{vertex[0], vertex[1]};
        boost_bbox.outer().push_back(boost_vertex);
    }

    // Write results to svg file.
    std::ofstream svg("minimalBoundingBox1.svg");
    boost::geometry::svg_mapper<point_type> mapper(svg, 200, 200);
    mapper.add(boost_bbox);
    mapper.add(rotated_boost_polygon);
    mapper.map(boost_bbox,    "fill-opacity:0.1;fill:rgb(255,0,0);stroke:rgb(255,0,0);stroke-width:2");
    mapper.map(rotated_boost_polygon, "fill-opacity:0.1;fill:rgb(51,51,153);stroke:rgb(51,51,153);stroke-width:2");

    // Print to standard output.
    //cout << boost::geometry::wkt<polygon_type>(rotated_boost_polygon) << endl;
    //cout << boost::geometry::wkt<polygon_type>(boost_bbox) << endl;

    //REQUIRE(boost::geometry::within(rotated_boost_polygon, boost_bbox) == true);
}

TEST_CASE( "Test minimalBoundingBox(), check out minimalBoundingBox2.svg! Non convex." ) {
    Point2DList polygon{Point2D{0, 0},
                        Point2D{70, 0},
                        Point2D{30, 50},
                        Point2D{100, 100},
                        Point2D{0, 100}};

    // Convert to boost.
    polygon_type boost_polygon;
    for (auto vertex : polygon) {
        point_type boost_vertex = point_type{vertex[0], vertex[1]};
        boost_polygon.outer().push_back(boost_vertex);
    }

    // Rotate polygon
    boost::geometry::strategy::transform::rotate_transformer<boost::geometry::degree, double, 2, 2> rotate(45);
    polygon_type rotated_boost_polygon;
    boost::geometry::transform(boost_polygon, rotated_boost_polygon, rotate);
    Point2DList rotated_polygon;
    auto outer = rotated_boost_polygon.outer();
    for (auto vertex : outer){
        rotated_polygon.push_back(Point2D{vertex.get<0>(), vertex.get<1>()});
    }


    min_bbox_rt bbox = minimalBoundingBox(rotated_polygon);

    polygon_type boost_bbox;
    for (auto vertex : bbox.corners) {
        point_type boost_vertex = point_type{vertex[0], vertex[1]};
        boost_bbox.outer().push_back(boost_vertex);
    }

    // Write results to svg file.
    std::ofstream svg("minimalBoundingBox2.svg");
    boost::geometry::svg_mapper<point_type> mapper(svg, 200, 200);
    mapper.add(boost_bbox);
    mapper.add(rotated_boost_polygon);
    mapper.map(boost_bbox,    "fill-opacity:0.1;fill:rgb(255,0,0);stroke:rgb(255,0,0);stroke-width:2");
    mapper.map(rotated_boost_polygon, "fill-opacity:0.1;fill:rgb(51,51,153);stroke:rgb(51,51,153);stroke-width:2");

    // Print to standard output.
    //cout << boost::geometry::wkt<polygon_type>(rotated_boost_polygon) << endl;
    //cout << boost::geometry::wkt<polygon_type>(boost_bbox) << endl;

    //REQUIRE(boost::geometry::within(rotated_boost_polygon, boost_bbox) == true);
}