VehicleComponent.cc 2.17 KB
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/****************************************************************************
 *
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 * (c) 2009-2020 QGROUNDCONTROL PROJECT <http://www.qgroundcontrol.org>
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 *
 * QGroundControl is licensed according to the terms in the file
 * COPYING.md in the root of the source code directory.
 *
 ****************************************************************************/

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/// @file
///     @author Don Gagne <don@thegagnes.com>

#include "VehicleComponent.h"
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#include "AutoPilotPlugin.h"
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#include "ParameterManager.h"
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VehicleComponent::VehicleComponent(Vehicle* vehicle, AutoPilotPlugin* autopilot, QObject* parent) :
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    QObject(parent),
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    _vehicle(vehicle),
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    _autopilot(autopilot)
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{
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    if (!vehicle || !autopilot) {
        qWarning() << "Internal error";
    }
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}

VehicleComponent::~VehicleComponent()
{
    
}
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void VehicleComponent::addSummaryQmlComponent(QQmlContext* context, QQuickItem* parent)
{
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    if (context) {
        // FIXME: We own this object now, need to delete somewhere
        QQmlComponent component(context->engine(), QUrl::fromUserInput("qrc:/qml/VehicleComponentSummaryButton.qml"));
        if (component.status() == QQmlComponent::Error) {
            qWarning() << component.errors();
        } else {
            QQuickItem* item = qobject_cast<QQuickItem*>(component.create(context));
            if (item) {
                item->setParentItem(parent);
                item->setProperty("vehicleComponent", QVariant::fromValue(this));
            } else {
                qWarning() << "Internal error";
            }
        }
    } else {
        qWarning() << "Internal error";
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    }
}
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void VehicleComponent::setupTriggerSignals(void)
{
    // Watch for changed on trigger list params
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    for (const QString &paramName: setupCompleteChangedTriggerList()) {
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        if (_vehicle->parameterManager()->parameterExists(FactSystem::defaultComponentId, paramName)) {
            Fact* fact = _vehicle->parameterManager()->getParameter(FactSystem::defaultComponentId, paramName);
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            connect(fact, &Fact::valueChanged, this, &VehicleComponent::_triggerUpdated);
        }
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    }
}

void VehicleComponent::_triggerUpdated(QVariant /*value*/)
{
    emit setupCompleteChanged(setupComplete());
}