TerrainProfile.cc 16.2 KB
Newer Older
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59
/****************************************************************************
 *
 * (c) 2009-2020 QGROUNDCONTROL PROJECT <http://www.qgroundcontrol.org>
 *
 * QGroundControl is licensed according to the terms in the file
 * COPYING.md in the root of the source code directory.
 *
 ****************************************************************************/

#include "TerrainProfile.h"
#include "MissionController.h"
#include "QmlObjectListModel.h"
#include "FlightPathSegment.h"
#include "SimpleMissionItem.h"
#include "ComplexMissionItem.h"

#include <QSGSimpleRectNode>

TerrainProfile::TerrainProfile(QQuickItem* parent)
    : QQuickItem(parent)
{
    setFlag(QQuickItem::ItemHasContents, true);

    connect(this, &QQuickItem::heightChanged,           this, &TerrainProfile::update);
    connect(this, &TerrainProfile::visibleWidthChanged, this, &TerrainProfile::update);

    // This collapse multiple _updateSignals in a row to a single update
    connect(this, &TerrainProfile::_updateSignal, this, &TerrainProfile::update, Qt::QueuedConnection);
    qgcApp()->addCompressedSignal(QMetaMethod::fromSignal(&TerrainProfile::_updateSignal));
}

void TerrainProfile::componentComplete(void)
{
    QQuickItem::componentComplete();
}

void TerrainProfile::setMissionController(MissionController* missionController)
{
    if (missionController != _missionController) {
        _missionController =    missionController;
        _visualItems =          _missionController->visualItems();

        emit missionControllerChanged();

        connect(_missionController, &MissionController::visualItemsChanged,         this, &TerrainProfile::_newVisualItems);
        connect(_missionController, &MissionController::minAMSLAltitudeChanged,     this, &TerrainProfile::minAMSLAltChanged);

        connect(this,               &TerrainProfile::horizontalMarginChanged,       this, &TerrainProfile::_updateSignal, Qt::QueuedConnection);
        connect(this,               &TerrainProfile::visibleWidthChanged,           this, &TerrainProfile::_updateSignal, Qt::QueuedConnection);
        connect(_missionController, &MissionController::recalcTerrainProfile,       this, &TerrainProfile::_updateSignal, Qt::QueuedConnection);
    }
}

void TerrainProfile::_newVisualItems(void)
{
    _visualItems = _missionController->visualItems();
    emit _updateSignal();
}

DonLakeFlyer's avatar
DonLakeFlyer committed
60
void TerrainProfile::_createGeometry(QSGGeometryNode*& geometryNode, QSGGeometry*& geometry, QSGGeometry::DrawingMode drawingMode, const QColor& color)
61 62 63 64
{
    QSGFlatColorMaterial* terrainMaterial = new QSGFlatColorMaterial;
    terrainMaterial->setColor(color);

DonLakeFlyer's avatar
DonLakeFlyer committed
65
    geometry = new QSGGeometry(QSGGeometry::defaultAttributes_Point2D(), 0);
66 67 68 69 70 71 72 73 74 75 76
    geometry->setDrawingMode(drawingMode);
    geometry->setLineWidth(2);

    geometryNode = new QSGGeometryNode;
    geometryNode->setFlag(QSGNode::OwnsGeometry);
    geometryNode->setFlag(QSGNode::OwnsMaterial);
    geometryNode->setFlag(QSGNode::OwnedByParent);
    geometryNode->setMaterial(terrainMaterial);
    geometryNode->setGeometry(geometry);
}

DonLakeFlyer's avatar
DonLakeFlyer committed
77
void TerrainProfile::_updateSegmentCounts(FlightPathSegment* segment, int& cFlightProfileSegments, int& cTerrainProfilePoints, int& cMissingTerrainSegments, int& cTerrainCollisionSegments, double& maxTerrainHeight)
78
{
DonLakeFlyer's avatar
DonLakeFlyer committed
79 80 81 82 83
    if (_shouldAddFlightProfileSegment(segment)) {
        cFlightProfileSegments++;
    }

    if (_shouldAddMissingTerrainSegment(segment)) {
84 85
        cMissingTerrainSegments += 1;
    } else {
DonLakeFlyer's avatar
DonLakeFlyer committed
86
        cTerrainProfilePoints += segment->amslTerrainHeights().count();
87 88 89 90 91 92 93 94 95
        for (int i=0; i<segment->amslTerrainHeights().count(); i++) {
            maxTerrainHeight = qMax(maxTerrainHeight, segment->amslTerrainHeights()[i].value<double>());
        }
    }
    if (segment->terrainCollision()) {
        cTerrainCollisionSegments++;
    }
}

DonLakeFlyer's avatar
DonLakeFlyer committed
96
void TerrainProfile::_addTerrainProfileSegment(FlightPathSegment* segment, double currentDistance, double amslAltRange, QSGGeometry::Point2D* terrainVertices, int& terrainProfileVertexIndex)
97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116
{
    double terrainDistance = 0;
    for (int heightIndex=0; heightIndex<segment->amslTerrainHeights().count(); heightIndex++) {
        // Move along the x axis which is distance
        if (heightIndex == 0) {
            // The first point in the segment is at the position of the last point. So nothing to do here.
        } else if (heightIndex == segment->amslTerrainHeights().count() - 2) {
            // The distance between the last two heights differs with each terrain query
            terrainDistance += segment->finalDistanceBetween();
        } else {
            // The distance between all terrain heights except for the last is the same
            terrainDistance += segment->distanceBetween();
        }

        // Move along the y axis which is a view or terrain height as a percentage between the min/max AMSL altitude for all segments
        double amslTerrainHeight = segment->amslTerrainHeights()[heightIndex].value<double>();
        double terrainHeightPercent = qMax(((amslTerrainHeight - _missionController->minAMSLAltitude()) / amslAltRange), 0.0);

        float x = (currentDistance + terrainDistance) * _pixelsPerMeter;
        float y = _availableHeight() - (terrainHeightPercent * _availableHeight());
DonLakeFlyer's avatar
DonLakeFlyer committed
117
        _setVertex(terrainVertices[terrainProfileVertexIndex++], x, y);
118 119 120
    }
}

DonLakeFlyer's avatar
DonLakeFlyer committed
121
void TerrainProfile::_addMissingTerrainSegment(FlightPathSegment* segment, double currentDistance, QSGGeometry::Point2D* missingTerrainVertices, int& missingterrainProfileVertexIndex)
122
{
DonLakeFlyer's avatar
DonLakeFlyer committed
123
    if (_shouldAddMissingTerrainSegment(segment)) {
124 125
        float x = currentDistance * _pixelsPerMeter;
        float y = _availableHeight();
DonLakeFlyer's avatar
DonLakeFlyer committed
126 127
        _setVertex(missingTerrainVertices[missingterrainProfileVertexIndex++], x, y);
        _setVertex(missingTerrainVertices[missingterrainProfileVertexIndex++], x + (segment->totalDistance() * _pixelsPerMeter), y);
128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152
    }
}

void TerrainProfile::_addTerrainCollisionSegment(FlightPathSegment* segment, double currentDistance, double amslAltRange, QSGGeometry::Point2D* terrainCollisionVertices, int& terrainCollisionVertexIndex)
{
    if (segment->terrainCollision()) {
        double amslCoord1Height =       segment->coord1AMSLAlt();
        double amslCoord2Height =       segment->coord2AMSLAlt();
        double coord1HeightPercent =    qMax(((amslCoord1Height - _missionController->minAMSLAltitude()) / amslAltRange), 0.0);
        double coord2HeightPercent =    qMax(((amslCoord2Height - _missionController->minAMSLAltitude()) / amslAltRange), 0.0);

        float x = currentDistance * _pixelsPerMeter;
        float y = _availableHeight() - (coord1HeightPercent * _availableHeight());

        _setVertex(terrainCollisionVertices[terrainCollisionVertexIndex++], x, y);

        x += segment->totalDistance() * _pixelsPerMeter;
        y = _availableHeight() - (coord2HeightPercent * _availableHeight());

        _setVertex(terrainCollisionVertices[terrainCollisionVertexIndex++], x, y);
    }
}

void TerrainProfile::_addFlightProfileSegment(FlightPathSegment* segment, double currentDistance, double amslAltRange, QSGGeometry::Point2D* flightProfileVertices, int& flightProfileVertexIndex)
{
DonLakeFlyer's avatar
DonLakeFlyer committed
153 154 155 156
    if (!_shouldAddFlightProfileSegment(segment)) {
        return;
    }

157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179
    double amslCoord1Height =       segment->coord1AMSLAlt();
    double amslCoord2Height =       segment->coord2AMSLAlt();
    double coord1HeightPercent =    qMax(((amslCoord1Height - _missionController->minAMSLAltitude()) / amslAltRange), 0.0);
    double coord2HeightPercent =    qMax(((amslCoord2Height - _missionController->minAMSLAltitude()) / amslAltRange), 0.0);

    float x = currentDistance * _pixelsPerMeter;
    float y = _availableHeight() - (coord1HeightPercent * _availableHeight());

    _setVertex(flightProfileVertices[flightProfileVertexIndex++], x, y);

    x += segment->totalDistance() * _pixelsPerMeter;
    y = _availableHeight() - (coord2HeightPercent * _availableHeight());

    _setVertex(flightProfileVertices[flightProfileVertexIndex++], x, y);
}

QSGNode* TerrainProfile::updatePaintNode(QSGNode* oldNode, QQuickItem::UpdatePaintNodeData* /*updatePaintNodeData*/)
{
    QSGNode*        rootNode =                  static_cast<QSGNode *>(oldNode);
    QSGGeometry*    terrainProfileGeometry =    nullptr;
    QSGGeometry*    missingTerrainGeometry =    nullptr;
    QSGGeometry*    flightProfileGeometry =     nullptr;
    QSGGeometry*    terrainCollisionGeometry =  nullptr;
DonLakeFlyer's avatar
DonLakeFlyer committed
180
    int             cTerrainProfilePoints =     0;
181
    int             cMissingTerrainSegments =   0;
DonLakeFlyer's avatar
DonLakeFlyer committed
182
    int             cFlightProfileSegments =    0;
183 184 185 186
    int             cTerrainCollisionSegments = 0;
    double          maxTerrainHeight =          0;

    // First we need to determine:
DonLakeFlyer's avatar
DonLakeFlyer committed
187
    //  - how many terrain profile vertices we need
188
    //  - how many missing terrain segments there are
DonLakeFlyer's avatar
DonLakeFlyer committed
189
    //  - how many flight profile segments we need
190 191 192 193 194 195 196 197 198
    //  - how many terrain collision segments there are
    //  - what is the total distance so we can calculate pixels per meter

    for (int viIndex=0; viIndex<_visualItems->count(); viIndex++) {
        VisualMissionItem*  visualItem =    _visualItems->value<VisualMissionItem*>(viIndex);
        ComplexMissionItem* complexItem =   _visualItems->value<ComplexMissionItem*>(viIndex);

        if (visualItem->simpleFlightPathSegment()) {
            FlightPathSegment* segment = visualItem->simpleFlightPathSegment();
DonLakeFlyer's avatar
DonLakeFlyer committed
199
            _updateSegmentCounts(segment, cFlightProfileSegments, cTerrainProfilePoints, cMissingTerrainSegments, cTerrainCollisionSegments, maxTerrainHeight);
200 201 202 203 204
        }

        if (complexItem) {
            for (int segmentIndex=0; segmentIndex<complexItem->flightPathSegments()->count(); segmentIndex++) {
                FlightPathSegment* segment = complexItem->flightPathSegments()->value<FlightPathSegment*>(segmentIndex);
DonLakeFlyer's avatar
DonLakeFlyer committed
205
                _updateSegmentCounts(segment, cFlightProfileSegments, cTerrainProfilePoints, cMissingTerrainSegments, cTerrainCollisionSegments, maxTerrainHeight);
206 207 208 209 210 211 212 213
            }
        }
    }

    double amslAltRange = qMax(_missionController->maxAMSLAltitude(), maxTerrainHeight) - _missionController->minAMSLAltitude();

#if 0
    static int counter = 0;
DonLakeFlyer's avatar
DonLakeFlyer committed
214
    qDebug() << "updatePaintNode" << counter++ << cFlightProfileSegments << cTerrainProfilePoints << cMissingTerrainSegments << cTerrainCollisionSegments;
215 216 217 218
#endif

    _pixelsPerMeter = (_visibleWidth - (_horizontalMargin * 2)) / _missionController->missionDistance();

DonLakeFlyer's avatar
DonLakeFlyer committed
219
    // Instantiate nodes
220 221 222 223 224 225 226 227
    if (!rootNode) {
        rootNode = new QSGNode;

        QSGGeometryNode* terrainProfileNode =   nullptr;
        QSGGeometryNode* missingTerrainNode =   nullptr;
        QSGGeometryNode* flightProfileNode =    nullptr;
        QSGGeometryNode* terrainCollisionNode = nullptr;

DonLakeFlyer's avatar
DonLakeFlyer committed
228 229 230 231
        _createGeometry(terrainProfileNode,     terrainProfileGeometry,     QSGGeometry::DrawLineStrip, "green");
        _createGeometry(missingTerrainNode,     missingTerrainGeometry,     QSGGeometry::DrawLines,     "yellow");
        _createGeometry(flightProfileNode,      flightProfileGeometry,      QSGGeometry::DrawLines,     "orange");
        _createGeometry(terrainCollisionNode,   terrainCollisionGeometry,   QSGGeometry::DrawLines,     "red");
232 233 234 235 236 237 238

        rootNode->appendChildNode(terrainProfileNode);
        rootNode->appendChildNode(missingTerrainNode);
        rootNode->appendChildNode(flightProfileNode);
        rootNode->appendChildNode(terrainCollisionNode);
    }

DonLakeFlyer's avatar
DonLakeFlyer committed
239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271
    // Allocate space for the vertices

    QSGNode* node = rootNode->childAtIndex(0);
    terrainProfileGeometry = static_cast<QSGGeometryNode*>(node)->geometry();
    terrainProfileGeometry->allocate(cTerrainProfilePoints);
    node->markDirty(QSGNode::DirtyGeometry);

    node = rootNode->childAtIndex(1);
    missingTerrainGeometry = static_cast<QSGGeometryNode*>(node)->geometry();
    missingTerrainGeometry->allocate(cMissingTerrainSegments * 2);
    node->markDirty(QSGNode::DirtyGeometry);

    node = rootNode->childAtIndex(2);
    flightProfileGeometry = static_cast<QSGGeometryNode*>(node)->geometry();
    flightProfileGeometry->allocate(cFlightProfileSegments * 2);
    node->markDirty(QSGNode::DirtyGeometry);

    node = rootNode->childAtIndex(3);
    terrainCollisionGeometry = static_cast<QSGGeometryNode*>(node)->geometry();
    terrainCollisionGeometry->allocate(cTerrainCollisionSegments * 2);
    node->markDirty(QSGNode::DirtyGeometry);

    int                     flightProfileVertexIndex =          0;
    int                     terrainProfileVertexIndex =         0;
    int                     missingterrainProfileVertexIndex =  0;
    int                     terrainCollisionVertexIndex =       0;
    double                  currentDistance =                   0;
    QSGGeometry::Point2D*   flightProfileVertices =             flightProfileGeometry->vertexDataAsPoint2D();
    QSGGeometry::Point2D*   terrainProfileVertices =            terrainProfileGeometry->vertexDataAsPoint2D();
    QSGGeometry::Point2D*   missingTerrainVertices =            missingTerrainGeometry->vertexDataAsPoint2D();
    QSGGeometry::Point2D*   terrainCollisionVertices =          terrainCollisionGeometry->vertexDataAsPoint2D();

    // This step places the vertices for display into the nodes
272 273 274 275 276 277 278 279 280 281 282 283
    for (int viIndex=0; viIndex<_visualItems->count(); viIndex++) {
        VisualMissionItem*  visualItem =    _visualItems->value<VisualMissionItem*>(viIndex);
        ComplexMissionItem* complexItem =   _visualItems->value<ComplexMissionItem*>(viIndex);

        if (complexItem) {
            if (complexItem->flightPathSegments()->count() == 0) {
                currentDistance += complexItem->complexDistance();
            } else {
                for (int segmentIndex=0; segmentIndex<complexItem->flightPathSegments()->count(); segmentIndex++) {
                    FlightPathSegment* segment = complexItem->flightPathSegments()->value<FlightPathSegment*>(segmentIndex);

                    _addFlightProfileSegment    (segment, currentDistance, amslAltRange,    flightProfileVertices,      flightProfileVertexIndex);
DonLakeFlyer's avatar
DonLakeFlyer committed
284 285
                    _addTerrainProfileSegment   (segment, currentDistance, amslAltRange,    terrainProfileVertices,     terrainProfileVertexIndex);
                    _addMissingTerrainSegment   (segment, currentDistance,                  missingTerrainVertices,     missingterrainProfileVertexIndex);
286 287 288 289 290 291 292 293 294 295 296
                    _addTerrainCollisionSegment (segment, currentDistance, amslAltRange,    terrainCollisionVertices,   terrainCollisionVertexIndex);

                    currentDistance += segment->totalDistance();
                }
            }
        }

        if (visualItem->simpleFlightPathSegment()) {
            FlightPathSegment* segment = visualItem->simpleFlightPathSegment();

            _addFlightProfileSegment    (segment, currentDistance, amslAltRange,    flightProfileVertices,      flightProfileVertexIndex);
DonLakeFlyer's avatar
DonLakeFlyer committed
297 298
            _addTerrainProfileSegment   (segment, currentDistance, amslAltRange,    terrainProfileVertices,     terrainProfileVertexIndex);
            _addMissingTerrainSegment   (segment, currentDistance,                  missingTerrainVertices,     missingterrainProfileVertexIndex);
299 300 301 302 303 304 305 306 307 308 309 310 311
            _addTerrainCollisionSegment (segment, currentDistance, amslAltRange,    terrainCollisionVertices,   terrainCollisionVertexIndex);

            currentDistance += segment->totalDistance();
        }
    }

    setImplicitWidth(_visibleWidth/*(_totalDistance * pixelsPerMeter) + (_horizontalMargin * 2)*/);
    setWidth(implicitWidth());

    emit implicitWidthChanged();
    emit widthChanged();
    emit pixelsPerMeterChanged();

312 313
    double newMaxAMSLAlt = qMax(_missionController->maxAMSLAltitude(), maxTerrainHeight);
    if (!QGC::fuzzyCompare(newMaxAMSLAlt, _maxAMSLAlt)) {
314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334
        _maxAMSLAlt = newMaxAMSLAlt;
        emit maxAMSLAltChanged();
    }

    return rootNode;
}

double TerrainProfile::minAMSLAlt(void)
{
    return _missionController->minAMSLAltitude();
}

double TerrainProfile::_availableHeight(void) const
{
    return height() - (_verticalMargin * 2);
}

void TerrainProfile::_setVertex(QSGGeometry::Point2D& vertex, double x, double y)
{
    vertex.set(x + _horizontalMargin, y + _verticalMargin);
}
DonLakeFlyer's avatar
DonLakeFlyer committed
335 336 337 338 339 340 341 342 343 344

bool TerrainProfile::_shouldAddFlightProfileSegment  (FlightPathSegment* segment)
{
    return !qIsNaN(segment->coord1AMSLAlt()) && !qIsNaN(segment->coord2AMSLAlt());
}

bool TerrainProfile::_shouldAddMissingTerrainSegment (FlightPathSegment* segment)
{
    return segment->amslTerrainHeights().count() == 0;
}