uniform_helper.h 6.12 KB
Newer Older
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180
// Copyright 2019 The Abseil Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
//      https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
#ifndef ABSL_RANDOM_INTERNAL_UNIFORM_HELPER_H_
#define ABSL_RANDOM_INTERNAL_UNIFORM_HELPER_H_

#include <cmath>
#include <limits>
#include <type_traits>

#include "absl/meta/type_traits.h"

namespace absl {
ABSL_NAMESPACE_BEGIN
template <typename IntType>
class uniform_int_distribution;

template <typename RealType>
class uniform_real_distribution;

// Interval tag types which specify whether the interval is open or closed
// on either boundary.

namespace random_internal {
template <typename T>
struct TagTypeCompare {};

template <typename T>
constexpr bool operator==(TagTypeCompare<T>, TagTypeCompare<T>) {
  // Tags are mono-states. They always compare equal.
  return true;
}
template <typename T>
constexpr bool operator!=(TagTypeCompare<T>, TagTypeCompare<T>) {
  return false;
}

}  // namespace random_internal

struct IntervalClosedClosedTag
    : public random_internal::TagTypeCompare<IntervalClosedClosedTag> {};
struct IntervalClosedOpenTag
    : public random_internal::TagTypeCompare<IntervalClosedOpenTag> {};
struct IntervalOpenClosedTag
    : public random_internal::TagTypeCompare<IntervalOpenClosedTag> {};
struct IntervalOpenOpenTag
    : public random_internal::TagTypeCompare<IntervalOpenOpenTag> {};

namespace random_internal {
// The functions
//    uniform_lower_bound(tag, a, b)
// and
//    uniform_upper_bound(tag, a, b)
// are used as implementation-details for absl::Uniform().
//
// Conceptually,
//    [a, b] == [uniform_lower_bound(IntervalClosedClosed, a, b),
//               uniform_upper_bound(IntervalClosedClosed, a, b)]
//    (a, b) == [uniform_lower_bound(IntervalOpenOpen, a, b),
//               uniform_upper_bound(IntervalOpenOpen, a, b)]
//    [a, b) == [uniform_lower_bound(IntervalClosedOpen, a, b),
//               uniform_upper_bound(IntervalClosedOpen, a, b)]
//    (a, b] == [uniform_lower_bound(IntervalOpenClosed, a, b),
//               uniform_upper_bound(IntervalOpenClosed, a, b)]
//
template <typename IntType, typename Tag>
typename absl::enable_if_t<
    absl::conjunction<
        std::is_integral<IntType>,
        absl::disjunction<std::is_same<Tag, IntervalOpenClosedTag>,
                          std::is_same<Tag, IntervalOpenOpenTag>>>::value,
    IntType>
uniform_lower_bound(Tag, IntType a, IntType) {
  return a + 1;
}

template <typename FloatType, typename Tag>
typename absl::enable_if_t<
    absl::conjunction<
        std::is_floating_point<FloatType>,
        absl::disjunction<std::is_same<Tag, IntervalOpenClosedTag>,
                          std::is_same<Tag, IntervalOpenOpenTag>>>::value,
    FloatType>
uniform_lower_bound(Tag, FloatType a, FloatType b) {
  return std::nextafter(a, b);
}

template <typename NumType, typename Tag>
typename absl::enable_if_t<
    absl::disjunction<std::is_same<Tag, IntervalClosedClosedTag>,
                      std::is_same<Tag, IntervalClosedOpenTag>>::value,
    NumType>
uniform_lower_bound(Tag, NumType a, NumType) {
  return a;
}

template <typename IntType, typename Tag>
typename absl::enable_if_t<
    absl::conjunction<
        std::is_integral<IntType>,
        absl::disjunction<std::is_same<Tag, IntervalClosedOpenTag>,
                          std::is_same<Tag, IntervalOpenOpenTag>>>::value,
    IntType>
uniform_upper_bound(Tag, IntType, IntType b) {
  return b - 1;
}

template <typename FloatType, typename Tag>
typename absl::enable_if_t<
    absl::conjunction<
        std::is_floating_point<FloatType>,
        absl::disjunction<std::is_same<Tag, IntervalClosedOpenTag>,
                          std::is_same<Tag, IntervalOpenOpenTag>>>::value,
    FloatType>
uniform_upper_bound(Tag, FloatType, FloatType b) {
  return b;
}

template <typename IntType, typename Tag>
typename absl::enable_if_t<
    absl::conjunction<
        std::is_integral<IntType>,
        absl::disjunction<std::is_same<Tag, IntervalClosedClosedTag>,
                          std::is_same<Tag, IntervalOpenClosedTag>>>::value,
    IntType>
uniform_upper_bound(Tag, IntType, IntType b) {
  return b;
}

template <typename FloatType, typename Tag>
typename absl::enable_if_t<
    absl::conjunction<
        std::is_floating_point<FloatType>,
        absl::disjunction<std::is_same<Tag, IntervalClosedClosedTag>,
                          std::is_same<Tag, IntervalOpenClosedTag>>>::value,
    FloatType>
uniform_upper_bound(Tag, FloatType, FloatType b) {
  return std::nextafter(b, (std::numeric_limits<FloatType>::max)());
}

template <typename NumType>
using UniformDistribution =
    typename std::conditional<std::is_integral<NumType>::value,
                              absl::uniform_int_distribution<NumType>,
                              absl::uniform_real_distribution<NumType>>::type;

template <typename NumType>
struct UniformDistributionWrapper : public UniformDistribution<NumType> {
  template <typename TagType>
  explicit UniformDistributionWrapper(TagType, NumType lo, NumType hi)
      : UniformDistribution<NumType>(
            uniform_lower_bound<NumType>(TagType{}, lo, hi),
            uniform_upper_bound<NumType>(TagType{}, lo, hi)) {}

  explicit UniformDistributionWrapper(NumType lo, NumType hi)
      : UniformDistribution<NumType>(
            uniform_lower_bound<NumType>(IntervalClosedOpenTag(), lo, hi),
            uniform_upper_bound<NumType>(IntervalClosedOpenTag(), lo, hi)) {}

  explicit UniformDistributionWrapper()
      : UniformDistribution<NumType>(std::numeric_limits<NumType>::lowest(),
                                     (std::numeric_limits<NumType>::max)()) {}
};

}  // namespace random_internal
ABSL_NAMESPACE_END
}  // namespace absl

#endif  // ABSL_RANDOM_INTERNAL_UNIFORM_HELPER_H_