SimpleRoutingProgram.cs 3.08 KB
Newer Older
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92
// Copyright 2010-2018 Google LLC
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
//     http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.

// [START program]
// [START import]
using System;
using Google.OrTools.ConstraintSolver;
// [END import]

/// <summary>
///   This is a sample using the routing library .Net wrapper.
/// </summary>
public class SimpleRoutingProgram {
  public static void Main(String[] args) {
    // Instantiate the data problem.
    // [START data]
    const int numLocation = 5;
    const int numVehicles = 1;
    const int depot = 0;
    // [END data]

    // Create Routing Index Manager
    // [START index_manager]
    RoutingIndexManager manager = new RoutingIndexManager(
      numLocation,
      numVehicles,
      depot);
    // [END index_manager]

    // Create Routing Model.
    // [START routing_model]
    RoutingModel routing = new RoutingModel(manager);
    // [END routing_model]

    // Create and register a transit callback.
    // [START transit_callback]
    int transitCallbackIndex = routing.RegisterTransitCallback(
      (long fromIndex, long toIndex) => {
      // Convert from routing variable Index to distance matrix NodeIndex.
      var fromNode = manager.IndexToNode(fromIndex);
      var toNode = manager.IndexToNode(toIndex);
      return Math.Abs(toNode - fromNode);
    });
    // [END transit_callback]

    // Define cost of each arc.
    // [START arc_cost]
    routing.SetArcCostEvaluatorOfAllVehicles(transitCallbackIndex);
    // [END arc_cost]

    // Setting first solution heuristic.
    // [START parameters]
    RoutingSearchParameters searchParameters =
        operations_research_constraint_solver.DefaultRoutingSearchParameters();
    searchParameters.FirstSolutionStrategy =
        FirstSolutionStrategy.Types.Value.PathCheapestArc;
    // [END parameters]

    // Solve the problem.
    // [START solve]
    Assignment solution = routing.SolveWithParameters(searchParameters);
    // [END solve]

    // Print solution on console.
    // [START print_solution]
    Console.WriteLine("Objective: {0}", solution.ObjectiveValue());
    // Inspect solution.
    long index = routing.Start(0);
    Console.WriteLine("Route for Vehicle 0:");
    long route_distance = 0;
    while (routing.IsEnd(index) == false) {
      Console.Write("{0} -> ", manager.IndexToNode((int)index));
      long previousIndex = index;
      index = solution.Value(routing.NextVar(index));
      route_distance += routing.GetArcCostForVehicle(previousIndex, index, 0);
    }
    Console.WriteLine("{0}", manager.IndexToNode(index));
    Console.WriteLine("Distance of the route: {0}m", route_distance);
    // [END print_solution]
  }
}
// [END program]