- Dec 10, 2010
- Dec 07, 2010
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lm authored
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- Dec 06, 2010
- Dec 05, 2010
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pixhawk authored
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- Dec 03, 2010
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Lionel Heng authored
Fixed imagery rendering issues. Robot position in Pixhawk3DWidget is now derived from the global pose (lat/lon/alt) instead of the local pose.
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- Nov 30, 2010
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pixhawk authored
corrected a compile warning in Wayppoint.cc, made adaptions to Freenect for the current revision of the code (update libfreenect repository!), commented out pixhawk poi mavlink code - needs fixing
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- Nov 26, 2010
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James Goppert authored
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- Nov 25, 2010
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James Goppert authored
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- Nov 24, 2010
- Nov 22, 2010
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James Goppert authored
Still need to add uas connections. New osgwidget inherits from qgraphicsview to expose more functionality to qt. Map3d.ui contains the graphics view and some buttons. Currently runs yahoo_heightfield by default. Make sure you run qgroundcontrol fromt the top dir or it will seg fault, :-). I'll add some error handling soon.
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- Nov 17, 2010
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Mariano Lizarraga authored
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James Goppert authored
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- Nov 14, 2010
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James Goppert authored
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- Nov 09, 2010
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lm authored
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- Oct 31, 2010
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pixhawk authored
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- Oct 25, 2010
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lm authored
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- Oct 24, 2010
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pixhawk authored
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- Oct 11, 2010
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lm authored
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- Oct 05, 2010
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Bryan Godbolt authored
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Bryan Godbolt authored
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- Sep 28, 2010
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hengli authored
Added command to select target position for robot - command can be accessed via a right-click in the 3D View perspective --Lionel
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- Sep 27, 2010
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lm authored
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Laurens Mackay authored
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lm authored
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- Sep 22, 2010
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Bryan Godbolt authored
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lm authored
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- Sep 21, 2010
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Bryan Godbolt authored
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lm authored
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- Sep 17, 2010
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Bryan Godbolt authored
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- Sep 11, 2010
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pixhawk authored
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- Aug 30, 2010
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pixhawk authored
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- Aug 27, 2010
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Bryan Godbolt authored
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- Aug 26, 2010
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lm authored
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- Aug 25, 2010
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Bryan Godbolt authored
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Bryan Godbolt authored
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Bryan Godbolt authored
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- Aug 22, 2010
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pixhawk authored
Working on QGraphicsView-based local waypoints interface supporting drag-and-drop, commented code, fixed Google Maps interface, added mouse and SpinBox zoom to HSIWidget, fixed MAV-based coloring and stylesheets - MEGA COMMIT
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