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  1. Apr 19, 2019
    • Don Gagne's avatar
      · c49b88a0
      Don Gagne authored
      Offline Maps: Allow custom build settings overrides
      c49b88a0
  2. Apr 05, 2019
  3. Feb 07, 2019
    • Don Gagne's avatar
      · eb0b6c05
      Don Gagne authored
      Store correct tile set counts for image and elevation sets.
      eb0b6c05
  4. Nov 11, 2018
  5. Oct 24, 2018
  6. Oct 23, 2018
  7. Aug 03, 2018
    • Don Gagne's avatar
      · 67244fdd
      Don Gagne authored
      Bump terrain tile version due to format change
      67244fdd
  8. Aug 02, 2018
    • Don Gagne's avatar
      · 72b4fb07
      Don Gagne authored
      Wrap text
      72b4fb07
  9. Jul 28, 2018
  10. Jun 21, 2018
  11. Jun 20, 2018
  12. Jun 16, 2018
    • DonLakeFlyer's avatar
      Import/Export fixes · 5ee584a5
      DonLakeFlyer authored
      * Export should always be enabled since you can export default tile set
      * Fix Select All/None problem
      5ee584a5
  13. Jun 07, 2018
  14. Apr 17, 2018
  15. Apr 16, 2018
  16. Apr 12, 2018
  17. Apr 08, 2018
  18. Mar 21, 2018
  19. Mar 19, 2018
  20. Mar 16, 2018
  21. Feb 21, 2018
    • Gus Grubba's avatar
      Create a "Dead Mouse Area" control to eat mouse events underneath desired... · 60fbc492
      Gus Grubba authored
      Create a "Dead Mouse Area" control to eat mouse events underneath desired area. This is to prevent mouse events from leaking through controls underneath the area.
      Replace original "NoMouseThroughRectangle" as this is more versatile.
      Prevent mouse through events from leaking underneath the Fly View tool strip.
      60fbc492
  22. Feb 06, 2018
  23. Jan 12, 2018
    • Gus Grubba's avatar
      Fixed an issue when importing a tile set that already exists would cause an... · 1db0adaf
      Gus Grubba authored
      Fixed an issue when importing a tile set that already exists would cause an error. When an imported set has a same name, it is renamed so the name is unique. The original logic had an error and was allowing the "new" set to be added with the same name, which would cause an error. In addition, if a new tile set brings no new unique tiles, it is now ignored.
      Fixed an issue where the progress was based on the total number of incoming tiles but this total can change if a given tile already exists in the database (it is not added).
      1db0adaf
  24. Jan 05, 2018
  25. Dec 29, 2017
  26. Dec 19, 2017
  27. Dec 15, 2017
  28. Nov 28, 2017
  29. Nov 27, 2017
  30. Nov 24, 2017
  31. Nov 23, 2017
  32. Nov 16, 2017
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