- Aug 22, 2013
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tstellanova authored
- minor refactor of airframeconfig.cc - add placeholder for new scratch build multirotor
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- Aug 20, 2013
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tstellanova authored
Add "skip" buttons in msg box (instead of cancel); allow user to cancel upload of rc params after reviewing them
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tstellanova authored
Add persistRcValuesButt to allow mappings to be persisted outside the calibration mode; cleanup const params in param dataq model; add some debug for mapping problems
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- Aug 19, 2013
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Lorenz Meier authored
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Lorenz Meier authored
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Lorenz Meier authored
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tstellanova authored
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- Aug 18, 2013
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Lorenz Meier authored
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- Aug 17, 2013
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Lorenz Meier authored
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Lorenz Meier authored
Checkpoint: RC calibration much better / operation, can use UI tweaks. Airframe config in, but not operational and still very functional / ugly.
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- Aug 16, 2013
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tstellanova authored
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tstellanova authored
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tstellanova authored
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tstellanova authored
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tstellanova authored
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- Aug 15, 2013
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tstellanova authored
when param widget is loaded we only want to re-request the whole param list if we don't already have one
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- Aug 13, 2013
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tstellanova authored
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tstellanova authored
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tstellanova authored
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tstellanova authored
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tstellanova authored
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tstellanova authored
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- Aug 08, 2013
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tstellanova authored
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tstellanova authored
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tstellanova authored
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- Aug 06, 2013
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tstellanova authored
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- Jul 31, 2013
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tstellanova authored
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tstellanova authored
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tstellanova authored
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- Jul 30, 2013
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tstellanova authored
Start move to single column layout for advanced parameters; Fix crashing bug in PrimaryFlightDisplay when uas is removed and then re-added; workaround compiler warning in GeneralBlockPanelKernel,
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- Jul 26, 2013
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Lorenz Meier authored
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- Jun 13, 2013
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Michael Carpenter authored
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- Jun 11, 2013
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Lorenz Meier authored
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- Jun 10, 2013
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Bryant authored
Finished merging QGCVehicleConfig.ui, which I hadn't done properly last night. Things are now in a usable state again.
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Bryant authored
Removing UASes now returns the UI to an almost pristine state. This was done by altering the activeUASSet signal so that it can emit a NULL UAS. Crashes may still exist in autopilot-specific code.
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- Jun 07, 2013
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Bryant authored
Removing UASes now returns the UI to an almost pristine state. This was done by altering the activeUASSet signal so that it can emit a NULL UAS. Crashes may still exist in autopilot-specific code.
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- Jun 06, 2013
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Michael Carpenter authored
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Michael Carpenter authored
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- Jun 05, 2013
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Michael Carpenter authored
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Michael Carpenter authored
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