- May 03, 2016
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Don Gagne authored
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- Mar 25, 2016
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Nate Weibley authored
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Nate Weibley authored
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Nate Weibley authored
This mechanism automatically queues data into the correct thread where necessary, otherwise the method is invoked directly with low overhead. At the same time remove the UDP socket event workaround. It is not a problem.
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- Feb 04, 2016
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dogmaphobic authored
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- Jan 15, 2016
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dogmaphobic authored
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- Jan 05, 2016
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Tomaz Canabrava authored
Signed-off-by:
Tomaz Canabrava <tomaz.canabrava@intel.com>
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- Dec 23, 2015
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Anselmo L. S. Melo authored
There are many ways of iterating over lists in C++/Qt. In the specific case of QStrings, it is known [1] that using foreach with const references avoids the creation of new QString objects in each iteration, reducing the time consumed by the loops. [1] https://blog.qt.io/blog/2009/01/23/iterating-efficiently/ Signed-off-by:
Anselmo L. S. Melo <anselmo.melo@intel.com>
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- Dec 02, 2015
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dogmaphobic authored
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- Nov 23, 2015
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Don Gagne authored
- Pervasive change to automatically connect to known board types - Lots of additional changes along with this: - More exposure of objects/properties to Qml - Much restructuring in LinkManager and LinkManager clients
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- Nov 19, 2015
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Don Gagne authored
- Pervasive change to automatically connect to known board types - Lots of additional changes along with this: - More exposure of objects/properties to Qml - Much restructuring in LinkManager and LinkManager clients
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- Nov 18, 2015
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Don Gagne authored
- Pervasive change to automatically connect to known board types - Lots of additional changes along with this: - More exposure of objects/properties to Qml - Much restructuring in LinkManager and LinkManager clients
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- Oct 30, 2015
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Lorenz Meier authored
Fix the corner case of a system running on localhost using the network and the loopback address in parallel. Force it onto the loopback interface.
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- Oct 10, 2015
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Lorenz Meier authored
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- Aug 02, 2015
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dogmaphobic authored
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- Jul 01, 2015
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Don Gagne authored
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- Jun 27, 2015
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dogmaphobic authored
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- Jun 26, 2015
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dogmaphobic authored
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dogmaphobic authored
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dogmaphobic authored
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- Jun 12, 2015
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dogmaphobic authored
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- Jun 01, 2015
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Gus Grubba authored
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dogmaphobic authored
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- May 30, 2015
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dogmaphobic authored
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- May 28, 2015
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Lorenz Meier authored
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- May 23, 2015
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dogmaphobic authored
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- May 06, 2015
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dogmaphobic authored
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- Mar 28, 2015
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Don Gagne authored
Link ids were being used interchangeably with the mavlink channel for the link. Link ids handed out as a numerically increasing integer. Once the counter went past MAVLINK_COMM_NUM_BUFFERS all hell would break loose and cause memory corruption.
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- Mar 19, 2015
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dogmaphobic authored
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dogmaphobic authored
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- Feb 25, 2015
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dogmaphobic authored
Also fixed a typo (copy/paste error) in the TCP link settings loading where it was using the UDP port as the default value instead of the TCP port.
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- Feb 18, 2015
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dogmaphobic authored
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- Feb 14, 2015
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dogmaphobic authored
This came through google groups and as the change is right where I'd been working, I added it here to avoid collision.
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- Feb 13, 2015
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dogmaphobic authored
The goal of this first installment is to organize the code a bit so it's more readable, clean up a bit of left over cruft, and manage link configurations (and links in general).
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- Dec 26, 2014
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Don Gagne authored
Now works for more than Serial links
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- Dec 10, 2014
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Don Gagne authored
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- Nov 24, 2014
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Don Gagne authored
Centralize all connecting and disconnecting of links through LinkManager::[Connect|Disconnect]Link api. Connect/Disconnect no longer allowed through LinkInterface. This allows creation of new LinkManager::setConnections[Suspended|Allowed] methods to disallow connections as needed.
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- Nov 03, 2014
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Don Gagne authored
This api doesn’t make any sense given the fact that LinkInterface signals bytesReceived with the bytes in the signal. Also the reason why it is never called!
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- Oct 07, 2014