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  1. Apr 17, 2018
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  8. Feb 21, 2018
    • Gus Grubba's avatar
      Create a "Dead Mouse Area" control to eat mouse events underneath desired... · 60fbc492
      Gus Grubba authored
      Create a "Dead Mouse Area" control to eat mouse events underneath desired area. This is to prevent mouse events from leaking through controls underneath the area.
      Replace original "NoMouseThroughRectangle" as this is more versatile.
      Prevent mouse through events from leaking underneath the Fly View tool strip.
      60fbc492
  9. Feb 06, 2018
  10. Jan 12, 2018
    • Gus Grubba's avatar
      Fixed an issue when importing a tile set that already exists would cause an... · 1db0adaf
      Gus Grubba authored
      Fixed an issue when importing a tile set that already exists would cause an error. When an imported set has a same name, it is renamed so the name is unique. The original logic had an error and was allowing the "new" set to be added with the same name, which would cause an error. In addition, if a new tile set brings no new unique tiles, it is now ignored.
      Fixed an issue where the progress was based on the total number of incoming tiles but this total can change if a given tile already exists in the database (it is not added).
      1db0adaf
  11. Jan 05, 2018
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