- Aug 06, 2013
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tstellanova authored
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tstellanova authored
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tstellanova authored
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tstellanova authored
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tstellanova authored
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tstellanova authored
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tstellanova authored
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tstellanova authored
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tstellanova authored
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- Aug 03, 2013
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Lorenz Meier authored
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tstellanova authored
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Lorenz Meier authored
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Lorenz Meier authored
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Lorenz Meier authored
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- Aug 02, 2013
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Lorenz Meier authored
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- Jul 31, 2013
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Michael Carpenter authored
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- Jul 23, 2013
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Lorenz Meier authored
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PDSantos authored
Fixed Compiler Error C2864 - only static const integral data members can be initialized within a class
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tstellanova authored
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- Jul 21, 2013
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tstellanova authored
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- Jul 16, 2013
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Bill Bonney authored
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- Jul 09, 2013
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Lorenz Meier authored
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- Jul 04, 2013
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Lorenz Meier authored
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Lorenz Meier authored
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- Jul 01, 2013
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Lorenz Meier authored
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- Jun 21, 2013
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Bryant authored
Vastly improved the joystick documentation, removed some redundant/unnecessary code, and fixed a couple of small bugs. This code should be ready for live testing.
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- Jun 20, 2013
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Bryant authored
Have settings loaded/stored correctly for all joysticks based on their UAS type and autopilot type. Switching between UASes doesn't work right yet, however.
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- Jun 19, 2013
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Bryant authored
The default UAS.cc now lists available actions that it can be commanded. These are polled by the Joystick Configuration window for each joystick button so that they can be assigned to trigger this action. Button presses don't yet trigger these actions, nor are they stored and reloaded on UAS switch.
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- Jun 17, 2013
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Bryant authored
The joystick code now understands if a UAS can reverse or not (based on UASInterface::systemCanReverse) and scales the joystick input accordingly. This isn't ideal on auto-centering axes and so the limit-range code should be brought back as an option for the throttle channel.
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Bryant authored
The UASInterface now defines a systemCanReverse() function for indicating if the UAS is capable of commanding a reverse thrust.
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- Jun 13, 2013
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Lorenz Meier authored
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- Jun 11, 2013
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Lorenz Meier authored
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Lorenz Meier authored
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- Jun 10, 2013
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Lorenz Meier authored
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Bryant authored
Removing UASes now returns the UI to an almost pristine state. This was done by altering the activeUASSet signal so that it can emit a NULL UAS. Crashes may still exist in autopilot-specific code.
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Bryant authored
Partway through refactoring of UAS deletion. This is in order to actually support removing UASes from QGC, which is currently impossible.
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- Jun 07, 2013
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Bryant authored
Removing UASes now returns the UI to an almost pristine state. This was done by altering the activeUASSet signal so that it can emit a NULL UAS. Crashes may still exist in autopilot-specific code.
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Bryant authored
Partway through refactoring of UAS deletion. This is in order to actually support removing UASes from QGC, which is currently impossible.
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- Jun 06, 2013
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Michael Carpenter authored
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dongfang authored
Impl. Lorenz suggestions wrt one velocityChanged, altitudeChanged, speedChanged signal per reference frame. Impl. CDI on compass disk.
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