- Jul 29, 2017
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DonLakeFlyer authored
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- May 01, 2017
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DonLakeFlyer authored
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- Apr 26, 2017
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DonLakeFlyer authored
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- Apr 05, 2017
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Gus Grubba authored
Increasing a bit the bottom margin for the confirmation dialogs Changed the color for the guidedActionConfirm dialog to the palette’s alertColor Disabled onHeightChanged on ToolStrip for the time being as it was not working. I need to come back to this and see why it hides “optional elements” even though I have plenty of space for them. Adjusted the color for disabled text so you can read it within the ToolStrip
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- Mar 28, 2017
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Gus Grubba authored
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Gus Grubba authored
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- Mar 27, 2017
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Gus Grubba authored
Changed (selected) mission item color to primaryButton instead of buttonHighlight Adjusted some colors for better contrast Removed a few JavaScript exceptions caused by the order of object destruction
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- Feb 03, 2017
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Gus Grubba authored
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- Jan 30, 2017
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Gus Grubba authored
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- May 31, 2016
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Lorenz Meier authored
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- Apr 04, 2016
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Don Gagne authored
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- Mar 29, 2016
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Don Gagne authored
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- Mar 28, 2016
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Don Gagne authored
Map control use different border color based on map type
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- Jan 02, 2016
- Nov 05, 2015
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dogmaphobic authored
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- Oct 21, 2015
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Don Gagne authored
Plus lots of other tweaks to ui for visuals
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- Oct 13, 2015
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dogmaphobic authored
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- Aug 23, 2015
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Don Gagne authored
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- Jun 10, 2015
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Don Gagne authored
Everything is now based off of default font pixel size
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- Apr 22, 2015
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dogmaphobic authored
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- Apr 01, 2015
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Don Gagne authored
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- Mar 18, 2015
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Don Gagne authored
Made light palette reverse of dark palette
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- Feb 20, 2015
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Don Gagne authored
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- Feb 18, 2015
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Don Gagne authored
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- Feb 07, 2015
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Don Gagne authored
Controls respect QGCPalette settings. Also added test window.
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- Feb 04, 2015
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Don Gagne authored
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- Dec 25, 2014
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Don Gagne authored
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- Dec 23, 2014
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Don Gagne authored
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