- Jan 09, 2011
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pixhawk authored
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- Jan 08, 2011
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pixhawk authored
Added not yet working version of logging / log replay, fixed ALL bugs in main window, enabled full persistence in main window and serial link.
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- Jan 07, 2011
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lm authored
Improved line chart, brought back movement on HUD (but still looks somewhat wrong on the dials). Fixed logging for ground time mode
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- Jan 06, 2011
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pixhawk authored
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- Jan 05, 2011
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lm authored
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- Jan 04, 2011
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Bryan Godbolt authored
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- Jan 03, 2011
- Jan 02, 2011
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pixhawk authored
Added new options for windows serial port, fixed a number of bugs, added customizing options to instrument widgets
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- Jan 01, 2011
- Dec 31, 2010
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pixhawk authored
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- Dec 30, 2010
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pixhawk authored
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- Dec 29, 2010
- Dec 28, 2010
- Dec 27, 2010
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pixhawk authored
Substantially bugfixed and improved deactivation/activation and persistence of widgets. A lot of testing of Google Earth view, only minor improvements
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- Dec 21, 2010
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lm authored
Significantly bugfixed persistence and link adding/removal. Not yet fully there, but getting closer to release
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- Dec 20, 2010
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pixhawk authored
QGroundControl now compiles under Visual Studio 9 / 2008. Google Earth support for Windows close to work.
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- Dec 19, 2010
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pixhawk authored
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- Dec 16, 2010
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lm authored
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- Dec 15, 2010
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Brandon Wampler authored
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Mariano Lizarraga authored
First semi-usable version with new menu layout based on autopilot. Still very experimental. Current Bug: Linecharts do not work. Need to find out why
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- Dec 14, 2010
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Mariano Lizarraga authored
Still working on having independent builds for each MAV, most of the work is done, only Central Widgets remain to be instantiated and menu-controlled based on the autopilot
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- Dec 12, 2010
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pixhawk authored
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pixhawk authored
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Mariano Lizarraga authored
VERY EXPERIMENTAL. Saving of location for the common widgets now working and persisted across sessions. Needs to be extended to the individual autopilot widgets
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- Dec 10, 2010
- Dec 07, 2010
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lm authored
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- Dec 03, 2010
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Lionel Heng authored
Fixed imagery rendering issues. Robot position in Pixhawk3DWidget is now derived from the global pose (lat/lon/alt) instead of the local pose.
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Mariano Lizarraga authored
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- Dec 02, 2010
- Nov 25, 2010
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James Goppert authored
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- Nov 24, 2010
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pixhawk authored
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- Nov 20, 2010
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pixhawk authored
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