- Jun 16, 2013
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Bryant authored
Refactored some variables and added some documentation. Also, now the joystickChanged signal emits NaN for axes that aren't mapped, so consumers should handle this properly.
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Bryant authored
Refactored much of the joystick interface with the largest changes being the removal of dead/unused code including broken event-based SDL reading code. Additionally the mapping code should now work, though it hasn't been tested with controller switching or a real UAS. Finally the existing settings code has been commented-out as it is not compatible with the current state of this code and needs to be able to support different joysticks based on name.
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Bryant authored
The joystick settings window has now been reworked to be a fixed minimum size and dynamically scale with both the number of buttons and axes on a given joystick/controller. Mapping functionality is incomplete at this point still, though the UI exists for it.
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Bryant authored
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Bryant authored
The Joystick Settings window now supports selecting between multiple joysticks for control input and updates its UI accordingly. Much work is left to be done: light/dark styling, settings management, control mappings.
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- May 01, 2013
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Michael Carpenter authored
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- Oct 17, 2012
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Jonathan authored
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- Sep 24, 2012
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Lorenz Meier authored
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- Sep 19, 2012
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Lorenz Meier authored
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- Jan 11, 2012
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oberion authored
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- Mar 30, 2011
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James Goppert authored
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- Jan 19, 2011
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pixhawk authored
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- Apr 07, 2010
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pixhawk authored
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- Apr 06, 2010
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Hugo Vincent authored
Switched from flite for speech on the Mac to built-in MacOSX speech synthesizer. Fixed build system for 64-bit builds (using official SDL.framework, and Qt frameworks).
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- Apr 03, 2010
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pixhawk authored
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