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Valentin Platzgummer
qgroundcontrol
Commits
2a6b2b9e
Unverified
Commit
2a6b2b9e
authored
Dec 16, 2017
by
Don Gagne
Committed by
GitHub
Dec 16, 2017
Browse files
Merge pull request #5891 from patrickelectric/remove_alt
VisualMissionItem: Remove terrain altitude information for sub and boat
parents
d1580378
0d989e60
Changes
1
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Inline
Side-by-side
src/MissionManager/VisualMissionItem.cc
View file @
2a6b2b9e
...
@@ -38,11 +38,15 @@ VisualMissionItem::VisualMissionItem(Vehicle* vehicle, QObject* parent)
...
@@ -38,11 +38,15 @@ VisualMissionItem::VisualMissionItem(Vehicle* vehicle, QObject* parent)
,
_lastLatTerrainQuery
(
0
)
,
_lastLatTerrainQuery
(
0
)
,
_lastLonTerrainQuery
(
0
)
,
_lastLonTerrainQuery
(
0
)
{
{
_updateTerrainTimer
.
setInterval
(
500
);
_updateTerrainTimer
.
setSingleShot
(
true
);
connect
(
&
_updateTerrainTimer
,
&
QTimer
::
timeout
,
this
,
&
VisualMissionItem
::
_reallyUpdateTerrainAltitude
);
connect
(
this
,
&
VisualMissionItem
::
coordinateChanged
,
this
,
&
VisualMissionItem
::
_updateTerrainAltitude
);
// Don't get terrain altitude information for submarines or boards
if
(
_vehicle
->
vehicleType
()
!=
MAV_TYPE_SUBMARINE
&&
_vehicle
->
vehicleType
()
!=
MAV_TYPE_SURFACE_BOAT
)
{
_updateTerrainTimer
.
setInterval
(
500
);
_updateTerrainTimer
.
setSingleShot
(
true
);
connect
(
&
_updateTerrainTimer
,
&
QTimer
::
timeout
,
this
,
&
VisualMissionItem
::
_reallyUpdateTerrainAltitude
);
connect
(
this
,
&
VisualMissionItem
::
coordinateChanged
,
this
,
&
VisualMissionItem
::
_updateTerrainAltitude
);
}
}
}
VisualMissionItem
::
VisualMissionItem
(
const
VisualMissionItem
&
other
,
QObject
*
parent
)
VisualMissionItem
::
VisualMissionItem
(
const
VisualMissionItem
&
other
,
QObject
*
parent
)
...
@@ -58,7 +62,11 @@ VisualMissionItem::VisualMissionItem(const VisualMissionItem& other, QObject* pa
...
@@ -58,7 +62,11 @@ VisualMissionItem::VisualMissionItem(const VisualMissionItem& other, QObject* pa
,
_distance
(
0.0
)
,
_distance
(
0.0
)
{
{
*
this
=
other
;
*
this
=
other
;
connect
(
this
,
&
VisualMissionItem
::
coordinateChanged
,
this
,
&
VisualMissionItem
::
_updateTerrainAltitude
);
// Don't get terrain altitude information for submarines or boards
if
(
_vehicle
->
vehicleType
()
!=
MAV_TYPE_SUBMARINE
&&
_vehicle
->
vehicleType
()
!=
MAV_TYPE_SURFACE_BOAT
)
{
connect
(
this
,
&
VisualMissionItem
::
coordinateChanged
,
this
,
&
VisualMissionItem
::
_updateTerrainAltitude
);
}
}
}
const
VisualMissionItem
&
VisualMissionItem
::
operator
=
(
const
VisualMissionItem
&
other
)
const
VisualMissionItem
&
VisualMissionItem
::
operator
=
(
const
VisualMissionItem
&
other
)
...
...
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