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Gus Grubba authored
The build system will look for src/Airmap/Airmap_api_key.h If it find is, it will used the provided API key and client ID for Airmap. That file should provide two strings: static const char* kAirmapAPIKey = "key data"; static const char* kAirmapClientID = "id data"; Local builds, without these will have no Airmap support by default (users can always enter their own within the Airmap settings panel).
Gus Grubba authoredThe build system will look for src/Airmap/Airmap_api_key.h If it find is, it will used the provided API key and client ID for Airmap. That file should provide two strings: static const char* kAirmapAPIKey = "key data"; static const char* kAirmapClientID = "id data"; Local builds, without these will have no Airmap support by default (users can always enter their own within the Airmap settings panel).
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