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DonLakeFlyer authored
This makes VehicleComponents reusable from core plugin without requiring override of prerequisiteSetup
DonLakeFlyer authoredThis makes VehicleComponents reusable from core plugin without requiring override of prerequisiteSetup
PX4TuningComponent.h 1.16 KiB
/****************************************************************************
*
* (c) 2009-2016 QGROUNDCONTROL PROJECT <http://www.qgroundcontrol.org>
*
* QGroundControl is licensed according to the terms in the file
* COPYING.md in the root of the source code directory.
*
****************************************************************************/
#ifndef PX4TuningComponent_H
#define PX4TuningComponent_H
#include "VehicleComponent.h"
class PX4TuningComponent : public VehicleComponent
{
Q_OBJECT
public:
PX4TuningComponent(Vehicle* vehicle, AutoPilotPlugin* autopilot, QObject* parent = NULL);
// Virtuals from VehicleComponent
QStringList setupCompleteChangedTriggerList(void) const final;
// Virtuals from VehicleComponent
QString name(void) const final;
QString description(void) const final;
QString iconResource(void) const final;
bool requiresSetup(void) const final;
bool setupComplete(void) const final;
QUrl setupSource(void) const final;
QUrl summaryQmlSource(void) const final;
bool allowSetupWhileArmed(void) const final { return true; }
private:
const QString _name;
};
#endif