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/*=====================================================================
PIXHAWK Micro Air Vehicle Flying Robotics Toolkit
(c) 2009, 2010 PIXHAWK PROJECT <http://pixhawk.ethz.ch>
This file is part of the PIXHAWK project
PIXHAWK is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
PIXHAWK is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with PIXHAWK. If not, see <http://www.gnu.org/licenses/>.
======================================================================*/
/**
* @file
* @brief Implementation of Head Down Display (HDD)
*
* @author Lorenz Meier <mavteam@student.ethz.ch>
*
*/
#include <QFile>
#include <QGLWidget>
#include <QGraphicsTextItem>
#include <QMouseEvent>
#include "UASManager.h"
#include "HDDisplay.h"
#include "ui_HDDisplay.h"
#include "MG.h"
#include "QGC.h"
#ifndef M_PI
#define M_PI 3.14159265358979323846
#endif
HDDisplay::HDDisplay(QStringList* plotList, QWidget *parent) :
QGraphicsView(parent),
uas(NULL),
values(QMap<QString, float>()),
valuesDot(QMap<QString, float>()),
valuesMean(QMap<QString, float>()),
valuesCount(QMap<QString, int>()),
lastUpdate(QMap<QString, quint64>()),
minValues(),
maxValues(),
goodRanges(),
critRanges(),
xCenterOffset(0.0f),
yCenterOffset(0.0f),
vwidth(80.0f),
vheight(80.0f),
backgroundColor(QColor(0, 0, 0)),
defaultColor(QColor(70, 200, 70)),
setPointColor(QColor(200, 20, 200)),
warningColor(Qt::yellow),
criticalColor(Qt::red),
infoColor(QColor(20, 200, 20)),
fuelColor(criticalColor),
warningBlinkRate(5),
refreshTimer(new QTimer(this)),
hardwareAcceleration(true),
strongStrokeWidth(1.5f),
normalStrokeWidth(1.0f),
fineStrokeWidth(0.5f),
lastPaintTime(0),
// Check if acceptlist exists
if (!acceptList)
{
acceptList = new QStringList();
}
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// setBackgroundBrush(QBrush(backgroundColor));
// setDragMode(QGraphicsView::ScrollHandDrag);
// setCacheMode(QGraphicsView::CacheBackground);
// // FIXME Handle full update with care - ressource intensive
// setViewportUpdateMode(QGraphicsView::FullViewportUpdate);
//
// setRenderHints(QPainter::Antialiasing | QPainter::SmoothPixmapTransform);
//
// //Set-up the scene
// QGraphicsScene* Scene = new QGraphicsScene(this);
// setScene(Scene);
//
// //Populate the scene
// for(int x = 0; x < 1000; x = x + 25) {
// for(int y = 0; y < 1000; y = y + 25) {
//
// if(x % 100 == 0 && y % 100 == 0) {
// Scene->addRect(x, y, 2, 2);
//
// QString pointString;
// QTextStream stream(&pointString);
// stream << "(" << x << "," << y << ")";
// QGraphicsTextItem* item = Scene->addText(pointString);
// item->setPos(x, y);
// } else {
// Scene->addRect(x, y, 1, 1);
// }
// }
// }
//
// //Set-up the view
// setSceneRect(0, 0, 1000, 1000);
// setCenter(QPointF(500.0, 500.0)); //A modified version of centerOn(), handles special cases
// setCursor(Qt::OpenHandCursor);
this->setMinimumHeight(125);
this->setMinimumWidth(100);
refreshTimer->setInterval(180); //
connect(refreshTimer, SIGNAL(timeout()), this, SLOT(triggerUpdate()));
//connect(refreshTimer, SIGNAL(timeout()), this, SLOT(paintGL()));
fontDatabase = QFontDatabase();
const QString fontFileName = ":/general/vera.ttf"; ///< Font file is part of the QRC file and compiled into the app
const QString fontFamilyName = "Bitstream Vera Sans";
if(!QFile::exists(fontFileName)) qDebug() << "ERROR! font file: " << fontFileName << " DOES NOT EXIST!";
fontDatabase.addApplicationFont(fontFileName);
font = fontDatabase.font(fontFamilyName, "Roman", qMax(5, (int)(10*scalingFactor*1.2f+0.5f)));
if (font.family() != fontFamilyName) qDebug() << "ERROR! Font not loaded: " << fontFamilyName;
// Connect with UAS
connect(UASManager::instance(), SIGNAL(activeUASSet(UASInterface*)), this, SLOT(setActiveUAS(UASInterface*)));
Mariano Lizarraga
committed
this->setVisible(false);
}
HDDisplay::~HDDisplay()
{
delete m_ui;
}
void HDDisplay::enableGLRendering(bool enable)
{
}
void HDDisplay::triggerUpdate()
{
// Only repaint the regions necessary
update(this->geometry());
}
Q_UNUSED(event);
static quint64 interval = 0;
//qDebug() << "INTERVAL:" << MG::TIME::getGroundTimeNow() - interval << __FILE__ << __LINE__;
interval = MG::TIME::getGroundTimeNow();
renderOverlay();
}
void HDDisplay::renderOverlay()
{
#if (QGC_EVENTLOOP_DEBUG)
qDebug() << "EVENTLOOP:" << __FILE__ << __LINE__;
#endif
quint64 refreshInterval = 100;
quint64 currTime = MG::TIME::getGroundTimeNow();
if (currTime - lastPaintTime < refreshInterval)
{
// FIXME Need to find the source of the spurious paint events
//return;
}
lastPaintTime = currTime;
// Draw instruments
// TESTING THIS SHOULD BE MOVED INTO A QGRAPHICSVIEW
// Update scaling factor
// adjust scaling to fit both horizontally and vertically
scalingFactor = this->width()/vwidth;
double scalingFactorH = this->height()/vheight;
if (scalingFactorH < scalingFactor) scalingFactor = scalingFactorH;
QPainter painter(viewport());
painter.setRenderHint(QPainter::Antialiasing, true);
painter.setRenderHint(QPainter::HighQualityAntialiasing, true);
//painter.fillRect(QRect(0, 0, width(), height()), backgroundColor);
const int columns = 3;
const float spacing = 0.4f; // 40% of width
const float gaugeWidth = vwidth / (((float)columns) + (((float)columns+1) * spacing + spacing * 0.5f));
//drawSystemIndicator(10.0f-gaugeWidth/2.0f, 20.0f, 10.0f, 40.0f, 15.0f, &painter);
//drawGauge(15.0f, 15.0f, gaugeWidth/2.0f, 0, 1.0f, "thrust", values.value("thrust", 0.0f), gaugeColor, &painter, qMakePair(0.45f, 0.8f), qMakePair(0.8f, 1.0f), true);
//drawGauge(15.0f+gaugeWidth*1.7f, 15.0f, gaugeWidth/2.0f, 0, 10.0f, "altitude", values.value("altitude", 0.0f), gaugeColor, &painter, qMakePair(1.0f, 2.5f), qMakePair(0.0f, 0.5f), true);
// Left spacing from border / other gauges, measured from left edge to center
float leftSpacing = gaugeWidth * spacing;
float xCoord = leftSpacing + gaugeWidth/2.0f;
float topSpacing = leftSpacing;
float yCoord = topSpacing + gaugeWidth/2.0f;
for (int i = 0; i < acceptList->size(); ++i)
{
QString value = acceptList->at(i);
drawGauge(xCoord, yCoord, gaugeWidth/2.0f, minValues.value(value, -1.0f), maxValues.value(value, 1.0f), value, values.value(value, minValues.value(value, 0.0f)), gaugeColor, &painter, goodRanges.value(value, qMakePair(0.0f, 0.5f)), critRanges.value(value, qMakePair(0.7f, 1.0f)), true);
xCoord += gaugeWidth + leftSpacing;
// Move one row down if necessary
if (xCoord + gaugeWidth > vwidth)
{
yCoord += topSpacing + gaugeWidth;
xCoord = leftSpacing + gaugeWidth/2.0f;
}
}
}
/**
*
* @param uas the UAS/MAV to monitor/display with the HUD
*/
void HDDisplay::setActiveUAS(UASInterface* uas)
{
if (this->uas != NULL && this->uas != uas)
{
// Disconnect any previously connected active MAV
disconnect(this->uas, SIGNAL(valueChanged(UASInterface*,QString,double,quint64)), this, SLOT(updateValue(UASInterface*,QString,double,quint64)));
if (this->uas != uas)
{
//qDebug() << "UAS SET!" << "ID:" << uas->getUASID();
// Setup communication
connect(uas, SIGNAL(valueChanged(UASInterface*,QString,double,quint64)), this, SLOT(updateValue(UASInterface*,QString,double,quint64)));
}
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}
/**
* Rotate a polygon around a point
*
* @param p polygon to rotate
* @param origin the rotation center
* @param angle rotation angle, in radians
* @return p Polygon p rotated by angle around the origin point
*/
void HDDisplay::rotatePolygonClockWiseRad(QPolygonF& p, float angle, QPointF origin)
{
// Standard 2x2 rotation matrix, counter-clockwise
//
// | cos(phi) sin(phi) |
// | -sin(phi) cos(phi) |
//
for (int i = 0; i < p.size(); i++)
{
QPointF curr = p.at(i);
const float x = curr.x();
const float y = curr.y();
curr.setX(((cos(angle) * (x-origin.x())) + (-sin(angle) * (y-origin.y()))) + origin.x());
curr.setY(((sin(angle) * (x-origin.x())) + (cos(angle) * (y-origin.y()))) + origin.y());
p.replace(i, curr);
}
}
void HDDisplay::drawPolygon(QPolygonF refPolygon, QPainter* painter)
{
// Scale coordinates
QPolygonF draw(refPolygon.size());
for (int i = 0; i < refPolygon.size(); i++)
{
QPointF curr;
curr.setX(refToScreenX(refPolygon.at(i).x()));
curr.setY(refToScreenY(refPolygon.at(i).y()));
draw.replace(i, curr);
}
painter->drawPolygon(draw);
}
void HDDisplay::drawChangeRateStrip(float xRef, float yRef, float height, float minRate, float maxRate, float value, QPainter* painter)
{
QBrush brush(defaultColor, Qt::NoBrush);
painter->setBrush(brush);
QPen rectPen(Qt::SolidLine);
rectPen.setWidth(0);
rectPen.setColor(defaultColor);
painter->setPen(rectPen);
float scaledValue = value;
// Saturate value
if (value > maxRate) scaledValue = maxRate;
if (value < minRate) scaledValue = minRate;
// x (Origin: xRef, yRef)
// -
// |
// |
// |
// =
// |
// -0.005 >|
// |
// -
const float width = height / 8.0f;
const float lineWidth = 0.5f;
// Indicator lines
// Top horizontal line
drawLine(xRef, yRef, xRef+width, yRef, lineWidth, defaultColor, painter);
// Vertical main line
drawLine(xRef+width/2.0f, yRef, xRef+width/2.0f, yRef+height, lineWidth, defaultColor, painter);
// Zero mark
drawLine(xRef, yRef+height/2.0f, xRef+width, yRef+height/2.0f, lineWidth, defaultColor, painter);
// Horizontal bottom line
drawLine(xRef, yRef+height, xRef+width, yRef+height, lineWidth, defaultColor, painter);
// Text
QString label;
label.sprintf("< %06.2f", value);
paintText(label, defaultColor, 3.0f, xRef+width/2.0f, yRef+height-((scaledValue - minRate)/(maxRate-minRate))*height - 1.6f, painter);
}
void HDDisplay::drawGauge(float xRef, float yRef, float radius, float min, float max, QString name, float value, const QColor& color, QPainter* painter, QPair<float, float> goodRange, QPair<float, float> criticalRange, bool solid)
{
// Draw the circle
QPen circlePen(Qt::SolidLine);
// Rotate the whole gauge with this angle (in radians) for the zero position
const float zeroRotation = 0.49f;
// Scale the rotation so that the gauge does one revolution
// per max. change
const float rangeScale = ((2.0f * M_PI) / (max - min)) * 0.72f;
const float nameHeight = radius / 2.5f;
paintText(name.toUpper(), color, nameHeight*0.7f, xRef-radius, yRef-radius, painter);
if (!solid)
{
circlePen.setStyle(Qt::DotLine);
}
circlePen.setWidth(refLineWidthToPen(radius/12.0f));
circlePen.setColor(color);
painter->setBrush(Qt::NoBrush);
painter->setPen(circlePen);
drawCircle(xRef, yRef+nameHeight, radius, 0.0f, color, painter);
//drawCircle(xRef, yRef+nameHeight, radius, 0.0f, 170.0f, 1.0f, color, painter);
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QString label;
label.sprintf("%05.1f", value);
// Text
// height
const float textHeight = radius/2.0f;
const float textX = xRef-radius/6.0f;
const float textY = yRef+radius/2.0f;
// Draw background rectangle
// FIXME add background color for use in instrument panel
QBrush brush(QColor(0, 0, 0), Qt::SolidPattern);
painter->setBrush(brush);
painter->setPen(Qt::NoPen);
painter->drawRect(refToScreenX(xRef-radius/2.5f), refToScreenY(yRef+nameHeight+radius/4.0f), refToScreenX(radius+radius/2.0f), refToScreenY((radius - radius/4.0f)*1.2f));
// Draw good value and crit. value markers
if (goodRange.first != goodRange.second)
{
QRectF rectangle(refToScreenX(xRef-radius/2.0f), refToScreenY(yRef+nameHeight-radius/2.0f), refToScreenX(radius*2.0f), refToScreenX(radius*2.0f));
painter->setPen(Qt::green);
//int start = ((goodRange.first*rangeScale+zeroRotation)/M_PI)*180.0f * 16.0f;// + 16.0f * 60.0f;
//int span = start - ((goodRange.second*rangeScale+zeroRotation)/M_PI)*180.0f * 16.0f;
//painter->drawArc(rectangle, start, span);
}
if (criticalRange.first != criticalRange.second)
{
QRectF rectangle(refToScreenX(xRef-radius/2.0f-3.0f), refToScreenY(yRef+nameHeight-radius/2.0f-3.0f), refToScreenX(radius*2.0f), refToScreenX(radius*2.0f));
painter->setPen(Qt::yellow);
//int start = ((criticalRange.first*rangeScale+zeroRotation)/M_PI)*180.0f * 16.0f - 180.0f*16.0f;// + 16.0f * 60.0f;
//int span = start - ((criticalRange.second*rangeScale+zeroRotation)/M_PI)*180.0f * 16.0f + 180.0f*16.0f;
//painter->drawArc(rectangle, start, span);
}
// Draw the value
//painter->setPen(textColor);
paintText(label, color, textHeight, textX, textY+nameHeight, painter);
//paintText(label, color, ((radius - radius/3.0f)*1.1f), xRef-radius/2.5f, yRef+radius/3.0f, painter);
// Draw the needle
const float maxWidth = radius / 6.0f;
const float minWidth = maxWidth * 0.3f;
QPolygonF p(6);
p.replace(0, QPointF(xRef-maxWidth/2.0f, yRef+nameHeight+radius * 0.05f));
p.replace(1, QPointF(xRef-minWidth/2.0f, yRef+nameHeight+radius * 0.9f));
p.replace(2, QPointF(xRef+minWidth/2.0f, yRef+nameHeight+radius * 0.9f));
p.replace(3, QPointF(xRef+maxWidth/2.0f, yRef+nameHeight+radius * 0.05f));
p.replace(4, QPointF(xRef, yRef+nameHeight+radius * 0.0f));
p.replace(5, QPointF(xRef-maxWidth/2.0f, yRef+nameHeight+radius * 0.05f));
rotatePolygonClockWiseRad(p, value*rangeScale+zeroRotation, QPointF(xRef, yRef+nameHeight));
QBrush indexBrush;
indexBrush.setColor(color);
indexBrush.setStyle(Qt::SolidPattern);
painter->setPen(Qt::NoPen);
painter->setBrush(indexBrush);
drawPolygon(p, painter);
}
void HDDisplay::drawSystemIndicator(float xRef, float yRef, int maxNum, float maxWidth, float maxHeight, QPainter* painter)
{
if (values.size() > 0)
{
QString selectedKey = values.begin().key();
// | | | | | |
// | | | | | |
// x speed: 2.54
// One column per value
QMapIterator<QString, float> value(values);
float x = xRef;
float y = yRef;
const float vspacing = 1.0f;
float width = 1.5f;
float height = 1.5f;
const float hspacing = 0.6f;
int i = 0;
while (value.hasNext() && i < maxNum && x < maxWidth && y < maxHeight)
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{
value.next();
QBrush brush(Qt::SolidPattern);
if (value.value() < 0.01f && value.value() > -0.01f)
{
brush.setColor(Qt::gray);
}
else if (value.value() > 0.01f)
{
brush.setColor(Qt::blue);
}
else
{
brush.setColor(Qt::yellow);
}
painter->setBrush(brush);
painter->setPen(Qt::NoPen);
// Draw current value colormap
painter->drawRect(refToScreenX(x), refToScreenY(y), refToScreenX(width), refToScreenY(height));
// Draw change rate colormap
painter->drawRect(refToScreenX(x), refToScreenY(y+height+hspacing), refToScreenX(width), refToScreenY(height));
// Draw mean value colormap
painter->drawRect(refToScreenX(x), refToScreenY(y+2.0f*(height+hspacing)), refToScreenX(width), refToScreenY(height));
// Add spacing
x += width+vspacing;
// Iterate
i++;
}
// Draw detail label
QString detail = "NO DATA AVAILABLE";
if (values.contains(selectedKey))
{
detail = values.find(selectedKey).key();
detail.append(": ");
detail.append(QString::number(values.find(selectedKey).value()));
}
paintText(detail, QColor(255, 255, 255), 3.0f, xRef, yRef+3.0f*(height+hspacing)+1.0f, painter);
}
}
void HDDisplay::drawChangeIndicatorGauge(float xRef, float yRef, float radius, float expectedMaxChange, float value, const QColor& color, QPainter* painter, bool solid)
{
// Draw the circle
QPen circlePen(Qt::SolidLine);
if (!solid) circlePen.setStyle(Qt::DotLine);
circlePen.setWidth(refLineWidthToPen(0.5f));
circlePen.setColor(defaultColor);
painter->setBrush(Qt::NoBrush);
painter->setPen(circlePen);
drawCircle(xRef, yRef, radius, 200.0f, color, painter);
//drawCircle(xRef, yRef, radius, 200.0f, 170.0f, 1.0f, color, painter);
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QString label;
label.sprintf("%05.1f", value);
// Draw the value
paintText(label, color, 4.5f, xRef-7.5f, yRef-2.0f, painter);
// Draw the needle
// Scale the rotation so that the gauge does one revolution
// per max. change
const float rangeScale = (2.0f * M_PI) / expectedMaxChange;
const float maxWidth = radius / 10.0f;
const float minWidth = maxWidth * 0.3f;
QPolygonF p(6);
p.replace(0, QPointF(xRef-maxWidth/2.0f, yRef-radius * 0.5f));
p.replace(1, QPointF(xRef-minWidth/2.0f, yRef-radius * 0.9f));
p.replace(2, QPointF(xRef+minWidth/2.0f, yRef-radius * 0.9f));
p.replace(3, QPointF(xRef+maxWidth/2.0f, yRef-radius * 0.5f));
p.replace(4, QPointF(xRef, yRef-radius * 0.46f));
p.replace(5, QPointF(xRef-maxWidth/2.0f, yRef-radius * 0.5f));
rotatePolygonClockWiseRad(p, value*rangeScale, QPointF(xRef, yRef));
QBrush indexBrush;
indexBrush.setColor(defaultColor);
indexBrush.setStyle(Qt::SolidPattern);
painter->setPen(Qt::SolidLine);
painter->setPen(defaultColor);
painter->setBrush(indexBrush);
drawPolygon(p, painter);
}
/**
* Paint text on top of the image and OpenGL drawings
*
* @param text chars to write
* @param color text color
* @param fontSize text size in mm
* @param refX position in reference units (mm of the real instrument). This is relative to the measurement unit position, NOT in pixels.
* @param refY position in reference units (mm of the real instrument). This is relative to the measurement unit position, NOT in pixels.
*/
void HDDisplay::paintText(QString text, QColor color, float fontSize, float refX, float refY, QPainter* painter)
{
QPen prevPen = painter->pen();
float pPositionX = refToScreenX(refX) - (fontSize*scalingFactor*0.072f);
float pPositionY = refToScreenY(refY) - (fontSize*scalingFactor*0.212f);
QFont font("Bitstream Vera Sans");
// Enforce minimum font size of 5 pixels
int fSize = qMax(5, (int)(fontSize*scalingFactor*1.26f));
font.setPixelSize(fSize);
QFontMetrics metrics = QFontMetrics(font);
int border = qMax(4, metrics.leading());
QRect rect = metrics.boundingRect(0, 0, width() - 2*border, int(height()*0.125),
Qt::AlignLeft | Qt::TextWordWrap, text);
painter->setPen(color);
painter->setFont(font);
painter->setRenderHint(QPainter::TextAntialiasing);
painter->drawText(pPositionX, pPositionY,
rect.width(), rect.height(),
Qt::AlignCenter | Qt::TextWordWrap, text);
painter->setPen(prevPen);
}
float HDDisplay::refLineWidthToPen(float line)
{
return line * 2.50f;
}
void HDDisplay::updateValue(UASInterface* uas, QString name, double value, quint64 msec)
{
Q_UNUSED(uas);
// Update mean
const float oldMean = valuesMean.value(name, 0.0f);
const int meanCount = valuesCount.value(name, 0);
valuesMean.insert(name, (oldMean * meanCount + value) / (meanCount + 1));
valuesCount.insert(name, meanCount + 1);
valuesDot.insert(name, (value - values.value(name, 0.0f)) / ((msec - lastUpdate.value(name, 0))/1000.0f));
values.insert(name, value);
lastUpdate.insert(name, msec);
}
/**
* @param y coordinate in pixels to be converted to reference mm units
* @return the screen coordinate relative to the QGLWindow origin
*/
float HDDisplay::refToScreenX(float x)
{
return (scalingFactor * x);
}
/**
* @param x coordinate in pixels to be converted to reference mm units
* @return the screen coordinate relative to the QGLWindow origin
*/
float HDDisplay::refToScreenY(float y)
{
return (scalingFactor * y);
}
float HDDisplay::screenToRefX(float x)
{
return x/scalingFactor;
}
float HDDisplay::screenToRefY(float y)
{
return y/scalingFactor;
}
void HDDisplay::drawLine(float refX1, float refY1, float refX2, float refY2, float width, const QColor& color, QPainter* painter)
{
QPen pen(Qt::SolidLine);
pen.setWidth(refLineWidthToPen(width));
pen.setColor(color);
painter->setPen(pen);
painter->drawLine(QPoint(refToScreenX(refX1), refToScreenY(refY1)), QPoint(refToScreenX(refX2), refToScreenY(refY2)));
}
void HDDisplay::drawEllipse(float refX, float refY, float radiusX, float radiusY, float lineWidth, const QColor& color, QPainter* painter)
{
QPen pen(painter->pen().style());
pen.setWidth(refLineWidthToPen(lineWidth));
pen.setColor(color);
painter->setPen(pen);
painter->drawEllipse(QPointF(refToScreenX(refX), refToScreenY(refY)), refToScreenX(radiusX), refToScreenY(radiusY));
}
void HDDisplay::drawCircle(float refX, float refY, float radius, float lineWidth, const QColor& color, QPainter* painter)
drawEllipse(refX, refY, radius, radius, lineWidth, color, painter);
}
void HDDisplay::changeEvent(QEvent *e)
{
QWidget::changeEvent(e);
switch (e->type()) {
case QEvent::LanguageChange:
m_ui->retranslateUi(this);
break;
default:
break;
}
}
void HDDisplay::showEvent(QShowEvent* event)
{
// React only to internal (pre-display)
// events
Q_UNUSED(event)
refreshTimer->start(updateInterval);
}
}
void HDDisplay::hideEvent(QHideEvent* event)
{
// React only to internal (pre-display)
// events
Q_UNUSED(event)
{
refreshTimer->stop();
}
}
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///**
// * Sets the current centerpoint. Also updates the scene's center point.
// * Unlike centerOn, which has no way of getting the floating point center
// * back, SetCenter() stores the center point. It also handles the special
// * sidebar case. This function will claim the centerPoint to sceneRec ie.
// * the centerPoint must be within the sceneRec.
// */
////Set the current centerpoint in the
//void HDDisplay::setCenter(const QPointF& centerPoint) {
// //Get the rectangle of the visible area in scene coords
// QRectF visibleArea = mapToScene(rect()).boundingRect();
//
// //Get the scene area
// QRectF sceneBounds = sceneRect();
//
// double boundX = visibleArea.width() / 2.0;
// double boundY = visibleArea.height() / 2.0;
// double boundWidth = sceneBounds.width() - 2.0 * boundX;
// double boundHeight = sceneBounds.height() - 2.0 * boundY;
//
// //The max boundary that the centerPoint can be to
// QRectF bounds(boundX, boundY, boundWidth, boundHeight);
//
// if(bounds.contains(centerPoint)) {
// //We are within the bounds
// currentCenterPoint = centerPoint;
// } else {
// //We need to clamp or use the center of the screen
// if(visibleArea.contains(sceneBounds)) {
// //Use the center of scene ie. we can see the whole scene
// currentCenterPoint = sceneBounds.center();
// } else {
//
// currentCenterPoint = centerPoint;
//
// //We need to clamp the center. The centerPoint is too large
// if(centerPoint.x() > bounds.x() + bounds.width()) {
// currentCenterPoint.setX(bounds.x() + bounds.width());
// } else if(centerPoint.x() < bounds.x()) {
// currentCenterPoint.setX(bounds.x());
// }
//
// if(centerPoint.y() > bounds.y() + bounds.height()) {
// currentCenterPoint.setY(bounds.y() + bounds.height());
// } else if(centerPoint.y() < bounds.y()) {
// currentCenterPoint.setY(bounds.y());
// }
//
// }
// }
//
// //Update the scrollbars
// centerOn(currentCenterPoint);
//}
//
///**
// * Handles when the mouse button is pressed
// */
//void HDDisplay::mousePressEvent(QMouseEvent* event) {
// //For panning the view
// lastPanPoint = event->pos();
// setCursor(Qt::ClosedHandCursor);
//}
//
///**
// * Handles when the mouse button is released
// */
//void HDDisplay::mouseReleaseEvent(QMouseEvent* event) {
// setCursor(Qt::OpenHandCursor);
// lastPanPoint = QPoint();
//}
//
///**
//*Handles the mouse move event
//*/
//void HDDisplay::mouseMoveEvent(QMouseEvent* event) {
// if(!lastPanPoint.isNull()) {
// //Get how much we panned
// QPointF delta = mapToScene(lastPanPoint) - mapToScene(event->pos());
// lastPanPoint = event->pos();
//
// //Update the center ie. do the pan
// setCenter(getCenter() + delta);
// }
//}
//
///**
// * Zoom the view in and out.
// */
//void HDDisplay::wheelEvent(QWheelEvent* event) {
//
// //Get the position of the mouse before scaling, in scene coords
// QPointF pointBeforeScale(mapToScene(event->pos()));
//
// //Get the original screen centerpoint
// QPointF screenCenter = getCenter(); //CurrentCenterPoint; //(visRect.center());
//
// //Scale the view ie. do the zoom
// double scaleFactor = 1.15; //How fast we zoom
// if(event->delta() > 0) {
// //Zoom in
// scale(scaleFactor, scaleFactor);
// } else {
// //Zooming out
// scale(1.0 / scaleFactor, 1.0 / scaleFactor);
// }
//
// //Get the position after scaling, in scene coords
// QPointF pointAfterScale(mapToScene(event->pos()));
//
// //Get the offset of how the screen moved
// QPointF offset = pointBeforeScale - pointAfterScale;
//
// //Adjust to the new center for correct zooming
// QPointF newCenter = screenCenter + offset;
// setCenter(newCenter);
//}
//
///**
// * Need to update the center so there is no jolt in the
// * interaction after resizing the widget.
// */
//void HDDisplay::resizeEvent(QResizeEvent* event) {
// //Get the rectangle of the visible area in scene coords
// QRectF visibleArea = mapToScene(rect()).boundingRect();
// setCenter(visibleArea.center());
//
// //Call the subclass resize so the scrollbars are updated correctly
// QGraphicsView::resizeEvent(event);
//}