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    const QPixmap &QwtSymbol::pixmap() const
    {
        return d_data->pixmap.pixmap;
    }
    
    /*!
      Set a graphic as symbol
    
      \param graphic Graphic
    
      \sa graphic(), setPixmap()
    
      \note the style() is set to QwtSymbol::Graphic
      \note brush() and pen() have no effect
     */
    void QwtSymbol::setGraphic( const QwtGraphic &graphic )
    {
        d_data->style = QwtSymbol::Graphic;
        d_data->graphic.graphic = graphic;
    }
    
    /*!
      \return Assigned graphic
      \sa setGraphic()
     */
    const QwtGraphic &QwtSymbol::graphic() const
    {
        return d_data->graphic.graphic;
    }
    
    #ifndef QWT_NO_SVG
    
    /*!
      Set a SVG icon as symbol
    
      \param svgDocument SVG icon
    
      \sa setGraphic(), setPixmap()
    
      \note the style() is set to QwtSymbol::SvgDocument
      \note brush() and pen() have no effect
     */
    void QwtSymbol::setSvgDocument( const QByteArray &svgDocument )
    {
        d_data->style = QwtSymbol::SvgDocument;
        if ( d_data->svg.renderer == NULL )
            d_data->svg.renderer = new QSvgRenderer();
    
        d_data->svg.renderer->load( svgDocument );
    }
    
    #endif
    
    
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    /*!
      \brief Specify the symbol's size
    
      If the 'h' parameter is left out or less than 0,
      and the 'w' parameter is greater than or equal to 0,
      the symbol size will be set to (w,w).
    
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      \param width Width
      \param height Height (defaults to -1)
    
      \sa size()
    
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    */
    
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    void QwtSymbol::setSize( int width, int height )
    
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    {
    
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        if ( ( width >= 0 ) && ( height < 0 ) )
            height = width;
    
        setSize( QSize( width, height ) );
    
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    }
    
    
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    /*!
       Set the symbol's size
       \param size Size
    
       \sa size()
    */
    void QwtSymbol::setSize( const QSize &size )
    
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    {
    
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        if ( size.isValid() && size != d_data->size )
        {
            d_data->size = size;
            invalidateCache();
        }
    }
    
    /*!
       \return Size
       \sa setSize()
    */
    const QSize& QwtSymbol::size() const
    {
        return d_data->size;
    
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    }
    
    /*!
      \brief Assign a brush
    
      The brush is used to draw the interior of the symbol.
    
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      \param brush Brush
    
      \sa brush()
    
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    */
    
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    void QwtSymbol::setBrush( const QBrush &brush )
    
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    {
    
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        if ( brush != d_data->brush )
        {
            d_data->brush = brush;
            invalidateCache();
    
            if ( d_data->style == QwtSymbol::Path )
                d_data->path.graphic.reset();
        }
    
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    }
    
    /*!
    
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      \return Brush
      \sa setBrush()
    */
    const QBrush& QwtSymbol::brush() const
    {
        return d_data->brush;
    }
    
    /*!
      Build and assign a pen
    
      In Qt5 the default pen width is 1.0 ( 0.0 in Qt4 )
      what makes it non cosmetic ( see QPen::isCosmetic() ).
      This method has been introduced to hide this incompatibility.
    
      \param color Pen color
      \param width Pen width
      \param style Pen style
    
      \sa pen(), brush()
     */
    void QwtSymbol::setPen( const QColor &color,
        qreal width, Qt::PenStyle style )
    {
        setPen( QPen( color, width, style ) );
    }
    
    /*!
      Assign a pen
    
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      The pen is used to draw the symbol's outline.
    
    
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      \param pen Pen
      \sa pen(), setBrush()
    */
    void QwtSymbol::setPen( const QPen &pen )
    {
        if ( pen != d_data->pen )
        {
            d_data->pen = pen;
            invalidateCache();
    
            if ( d_data->style == QwtSymbol::Path )
                d_data->path.graphic.reset();
        }
    }
    
    /*!
      \return Pen
      \sa setPen(), brush()
    
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    */
    
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    const QPen& QwtSymbol::pen() const
    
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    {
    
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        return d_data->pen;
    
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    }
    
    /*!
    
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      \brief Set the color of the symbol
    
      Change the color of the brush for symbol types with a filled area.
      For all other symbol types the color will be assigned to the pen.
    
      \param color Color
    
      \sa setBrush(), setPen(), brush(), pen()
    
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    */
    
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    void QwtSymbol::setColor( const QColor &color )
    {
        switch ( d_data->style )
        {
            case QwtSymbol::Ellipse:
            case QwtSymbol::Rect:
            case QwtSymbol::Diamond:
            case QwtSymbol::Triangle:
            case QwtSymbol::UTriangle:
            case QwtSymbol::DTriangle:
            case QwtSymbol::RTriangle:
            case QwtSymbol::LTriangle:
            case QwtSymbol::Star2:
            case QwtSymbol::Hexagon:
            {
                if ( d_data->brush.color() != color )
                {
                    d_data->brush.setColor( color );
                    invalidateCache();
                }
                break;
            }
            case QwtSymbol::Cross:
            case QwtSymbol::XCross:
            case QwtSymbol::HLine:
            case QwtSymbol::VLine:
            case QwtSymbol::Star1:
            {
                if ( d_data->pen.color() != color )
                {
                    d_data->pen.setColor( color );
                    invalidateCache();
                }
                break;
            }
            default:
            {
                if ( d_data->brush.color() != color ||
                    d_data->pen.color() != color )
                {
                    invalidateCache();
                }
    
                d_data->brush.setColor( color );
                d_data->pen.setColor( color );
            }
        }
    }
    
    /*!
      \brief Set and enable a pin point
    
      The position of a complex symbol is not always aligned to its center
      ( f.e an arrow, where the peak points to a position ). The pin point
      defines the position inside of a Pixmap, Graphic, SvgDocument 
      or PainterPath symbol where the represented point has to
      be aligned to.
      
      \param pos Position
      \param enable En/Disable the pin point alignment
    
      \sa pinPoint(), setPinPointEnabled()
     */
    void QwtSymbol::setPinPoint( const QPointF &pos, bool enable )
    {
        if ( d_data->pinPoint != pos )
        {
            d_data->pinPoint = pos;
            if ( d_data->isPinPointEnabled )
            {
                invalidateCache();
            }
        }
    
        setPinPointEnabled( enable );
    }
    
    /*!
      \return Pin point
      \sa setPinPoint(), setPinPointEnabled()
     */
    QPointF QwtSymbol::pinPoint() const
    
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    {
    
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        return d_data->pinPoint;
    }
    
    /*!
      En/Disable the pin point alignment
    
      \param on Enabled, when on is true
      \sa setPinPoint(), isPinPointEnabled()
     */
    void QwtSymbol::setPinPointEnabled( bool on )
    {
        if ( d_data->isPinPointEnabled != on )
        {
            d_data->isPinPointEnabled = on;
            invalidateCache();
        }
    
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    }
    
    
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    /*!
      \return True, when the pin point translation is enabled
      \sa setPinPoint(), setPinPointEnabled()
     */
    bool QwtSymbol::isPinPointEnabled() const
    {
        return d_data->isPinPointEnabled;
    }
    
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    /*!
    
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      Render an array of symbols
    
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      Painting several symbols is more effective than drawing symbols
      one by one, as a couple of layout calculations and setting of pen/brush
      can be done once for the complete array.
    
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      \param painter Painter
    
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      \param points Array of points
      \param numPoints Number of points
    
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    */
    
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    void QwtSymbol::drawSymbols( QPainter *painter,
        const QPointF *points, int numPoints ) const
    {
        if ( numPoints <= 0 )
            return;
    
        bool useCache = false;
    
        // Don't use the pixmap, when the paint device
        // could generate scalable vectors
    
        if ( QwtPainter::roundingAlignment( painter ) &&
            !painter->transform().isScaling() )
        {
            if ( d_data->cache.policy == QwtSymbol::Cache )
            {
                useCache = true;
            }
            else if ( d_data->cache.policy == QwtSymbol::AutoCache )
            {
                if ( painter->paintEngine()->type() == QPaintEngine::Raster )
                {
                    useCache = true;
                }
                else
                {
                    switch( d_data->style )
                    {
                        case QwtSymbol::XCross:
                        case QwtSymbol::HLine:
                        case QwtSymbol::VLine:
                        case QwtSymbol::Cross:
                            break;
    
                        case QwtSymbol::Pixmap:
                        {
                            if ( !d_data->size.isEmpty() &&
                                d_data->size != d_data->pixmap.pixmap.size() ) 
                            {
                                useCache = true;
                            }
                            break;
                        }                       
                        default:
                            useCache = true;
                    }
                }
            }
        }
    
        if ( useCache )
        {
            const QRect br = boundingRect();
    
            const QRect rect( 0, 0, br.width(), br.height() );
            
            if ( d_data->cache.pixmap.isNull() )
            {
                d_data->cache.pixmap = QwtPainter::backingStore( NULL, br.size() );
                d_data->cache.pixmap.fill( Qt::transparent );
    
                QPainter p( &d_data->cache.pixmap );
                p.setRenderHints( painter->renderHints() );
                p.translate( -br.topLeft() );
    
                const QPointF pos;
                renderSymbols( &p, &pos, 1 );
            }
    
            const int dx = br.left();
            const int dy = br.top();
    
            for ( int i = 0; i < numPoints; i++ )
            {
                const int left = qRound( points[i].x() ) + dx;
                const int top = qRound( points[i].y() ) + dy;
    
                painter->drawPixmap( left, top, d_data->cache.pixmap );
            }
        }
        else
        {
            painter->save();
            renderSymbols( painter, points, numPoints );
            painter->restore();
        }
    }
    
    /*!
      \brief Draw the symbol into a rectangle
    
      The symbol is painted centered and scaled into the target rectangle.
      It is always painted uncached and the pin point is ignored.
    
      This method is primarily intended for drawing a symbol to
      the legend.
    
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      \param painter Painter
    
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      \param rect Target rectangle for the symbol 
    
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    */
    
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    void QwtSymbol::drawSymbol( QPainter *painter, const QRectF &rect ) const
    
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    {
    
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        if ( d_data->style == QwtSymbol::NoSymbol )
            return;
    
        if ( d_data->style == QwtSymbol::Graphic )
        {
            d_data->graphic.graphic.render( 
                painter, rect, Qt::KeepAspectRatio );
        }
        else if ( d_data->style == QwtSymbol::Path )
        {
            if ( d_data->path.graphic.isNull() )
            {
                d_data->path.graphic = qwtPathGraphic( 
                    d_data->path.path, d_data->pen, d_data->brush );
            }
    
            d_data->path.graphic.render( 
                painter, rect, Qt::KeepAspectRatio );
            return;
        }
        else if ( d_data->style == QwtSymbol::SvgDocument )
        {
    #ifndef QWT_NO_SVG
            if ( d_data->svg.renderer )
            {
                QRectF scaledRect;
    
                QSizeF sz = d_data->svg.renderer->viewBoxF().size();
                if ( !sz.isEmpty() )
                {
                    sz.scale( rect.size(), Qt::KeepAspectRatio );
                    scaledRect.setSize( sz );
                    scaledRect.moveCenter( rect.center() );
                }
                else
                {
                    scaledRect = rect;
                }
    
                d_data->svg.renderer->render( 
                    painter, scaledRect );
            }
    #endif
        }
        else
        {
            const QRect br = boundingRect();
    
            // scale the symbol size to fit into rect.
    
            const double ratio = qMin( rect.width() / br.width(), 
                rect.height() / br.height() );
    
            painter->save();
    
            painter->translate( rect.center() );
            painter->scale( ratio, ratio );
    
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            const bool isPinPointEnabled = d_data->isPinPointEnabled;
            d_data->isPinPointEnabled = false;
    
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            const QPointF pos;
            renderSymbols( painter, &pos, 1 );
        
            d_data->isPinPointEnabled = isPinPointEnabled;
    
            painter->restore();
        }
    
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    }
    
    /*!
    
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      Render the symbol to series of points
    
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      \param painter Qt painter
      \param points Positions of the symbols
      \param numPoints Number of points
     */
    void QwtSymbol::renderSymbols( QPainter *painter,
        const QPointF *points, int numPoints ) const
    {
        switch ( d_data->style )
        {
            case QwtSymbol::Ellipse:
            {
                qwtDrawEllipseSymbols( painter, points, numPoints, *this );
                break;
            }
            case QwtSymbol::Rect:
            {
                qwtDrawRectSymbols( painter, points, numPoints, *this );
                break;
            }
            case QwtSymbol::Diamond:
            {
                qwtDrawDiamondSymbols( painter, points, numPoints, *this );
                break;
            }
            case QwtSymbol::Cross:
            {
                qwtDrawLineSymbols( painter, Qt::Horizontal | Qt::Vertical,
                    points, numPoints, *this );
                break;
            }
            case QwtSymbol::XCross:
            {
                qwtDrawXCrossSymbols( painter, points, numPoints, *this );
                break;
            }
            case QwtSymbol::Triangle:
            case QwtSymbol::UTriangle:
            {
                qwtDrawTriangleSymbols( painter, QwtTriangle::Up,
                    points, numPoints, *this );
                break;
            }
            case QwtSymbol::DTriangle:
            {
                qwtDrawTriangleSymbols( painter, QwtTriangle::Down,
                    points, numPoints, *this );
                break;
            }
            case QwtSymbol::RTriangle:
            {
                qwtDrawTriangleSymbols( painter, QwtTriangle::Right,
                    points, numPoints, *this );
                break;
            }
            case QwtSymbol::LTriangle:
            {
                qwtDrawTriangleSymbols( painter, QwtTriangle::Left,
                    points, numPoints, *this );
                break;
            }
            case QwtSymbol::HLine:
            {
                qwtDrawLineSymbols( painter, Qt::Horizontal,
                    points, numPoints, *this );
                break;
            }
            case QwtSymbol::VLine:
            {
                qwtDrawLineSymbols( painter, Qt::Vertical,
                    points, numPoints, *this );
                break;
            }
            case QwtSymbol::Star1:
            {
                qwtDrawStar1Symbols( painter, points, numPoints, *this );
                break;
            }
            case QwtSymbol::Star2:
            {
                qwtDrawStar2Symbols( painter, points, numPoints, *this );
                break;
            }
            case QwtSymbol::Hexagon:
            {
                qwtDrawHexagonSymbols( painter, points, numPoints, *this );
                break;
            }
            case QwtSymbol::Path:
            {
                if ( d_data->path.graphic.isNull() )
                {
                    d_data->path.graphic = qwtPathGraphic( d_data->path.path, 
                        d_data->pen, d_data->brush );
                }
    
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                qwtDrawGraphicSymbols( painter, points, numPoints, 
                    d_data->path.graphic, *this );
                break;
            }
            case QwtSymbol::Pixmap:
            {
                qwtDrawPixmapSymbols( painter, points, numPoints, *this );
                break;
            }
            case QwtSymbol::Graphic:
            {
                qwtDrawGraphicSymbols( painter, points, numPoints, 
                    d_data->graphic.graphic, *this );
                break;
            }
            case QwtSymbol::SvgDocument:
            {
    #ifndef QWT_NO_SVG
                qwtDrawSvgSymbols( painter, points, numPoints, 
                    d_data->svg.renderer, *this );
    #endif
                break;
            }
            default:;
        }
    }
    
    /*!
      Calculate the bounding rectangle for a symbol
      at position (0,0).
    
      \return Bounding rectangle
     */
    QRect QwtSymbol::boundingRect() const
    {
        QRectF rect;
    
        switch ( d_data->style )
        {
            case QwtSymbol::Ellipse:
            case QwtSymbol::Rect:
            case QwtSymbol::Hexagon:
            {
                qreal pw = 0.0;
                if ( d_data->pen.style() != Qt::NoPen )
                    pw = qMax( d_data->pen.widthF(), qreal( 1.0 ) );
    
                rect.setSize( d_data->size + QSizeF( pw, pw ) );
                rect.moveCenter( QPointF( 0.0, 0.0 ) );
    
                break;
            }
            case QwtSymbol::XCross:
            case QwtSymbol::Diamond:
            case QwtSymbol::Triangle:
            case QwtSymbol::UTriangle:
            case QwtSymbol::DTriangle:
            case QwtSymbol::RTriangle:
            case QwtSymbol::LTriangle:
            case QwtSymbol::Star1:
            case QwtSymbol::Star2:
            {
                qreal pw = 0.0;
                if ( d_data->pen.style() != Qt::NoPen )
                    pw = qMax( d_data->pen.widthF(), qreal( 1.0 ) );
    
                rect.setSize( d_data->size + QSizeF( 2 * pw, 2 * pw ) );
                rect.moveCenter( QPointF( 0.0, 0.0 ) );
                break;
            }
            case QwtSymbol::Path:
            {
                if ( d_data->path.graphic.isNull() )
                {
                    d_data->path.graphic = qwtPathGraphic(
                        d_data->path.path, d_data->pen, d_data->brush );
                }
    
                rect = qwtScaledBoundingRect( 
                    d_data->path.graphic, d_data->size );
    
                break;
            }
            case QwtSymbol::Pixmap:
            {
                if ( d_data->size.isEmpty() )
                    rect.setSize( d_data->pixmap.pixmap.size() );
                else
                    rect.setSize( d_data->size );
                
                rect.moveCenter( QPointF( 0.0, 0.0 ) );
    
                // pinpoint ???
                break;
            }
            case QwtSymbol::Graphic:
            {
                rect = qwtScaledBoundingRect( 
                    d_data->graphic.graphic, d_data->size );
    
                break;
            }
    #ifndef QWT_NO_SVG
            case QwtSymbol::SvgDocument:
            {
                if ( d_data->svg.renderer )
                    rect = d_data->svg.renderer->viewBoxF();
    
                if ( d_data->size.isValid() && !rect.isEmpty() )
                {
                    QSizeF sz = rect.size();
    
                    const double sx = d_data->size.width() / sz.width();
                    const double sy = d_data->size.height() / sz.height();
    
                    QTransform transform;
                    transform.scale( sx, sy );
    
                    rect = transform.mapRect( rect );
                }
                break;
            }
    #endif
            default:
            {
                rect.setSize( d_data->size );
                rect.moveCenter( QPointF( 0.0, 0.0 ) );
            }
        }
    
        if ( d_data->style == QwtSymbol::Graphic || 
            d_data->style == QwtSymbol::SvgDocument || d_data->style == QwtSymbol::Path )
        {
            QPointF pinPoint( 0.0, 0.0 );
            if ( d_data->isPinPointEnabled )
                pinPoint = rect.center() - d_data->pinPoint;
    
            rect.moveCenter( pinPoint );
        }
    
        QRect r;
        r.setLeft( qFloor( rect.left() ) );
        r.setTop( qFloor( rect.top() ) );
        r.setRight( qCeil( rect.right() ) );
        r.setBottom( qCeil( rect.bottom() ) );
    
        if ( d_data->style != QwtSymbol::Pixmap )
            r.adjust( -1, -1, 1, 1 ); // for antialiasing
    
        return r;
    }
    
    /*!
      Invalidate the cached symbol pixmap
    
      The symbol invalidates its cache, whenever an attribute is changed
      that has an effect ob how to display a symbol. In case of derived
      classes with individual styles ( >= QwtSymbol::UserStyle ) it
      might be necessary to call invalidateCache() for attributes
      that are relevant for this style.
    
      \sa CachePolicy, setCachePolicy(), drawSymbols()
     */
    void QwtSymbol::invalidateCache()
    
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    {
    
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        if ( !d_data->cache.pixmap.isNull() )
            d_data->cache.pixmap = QPixmap();
    
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    }
    
    
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    /*!
      Specify the symbol style
    
      \param style Style
      \sa style()
    */
    void QwtSymbol::setStyle( QwtSymbol::Style style )
    
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    {
    
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        if ( d_data->style != style )
        {
            d_data->style = style;
            invalidateCache();
        }
    
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    }
    
    
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    /*!
      \return Current symbol style
      \sa setStyle()
    */
    QwtSymbol::Style QwtSymbol::style() const
    
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    {
    
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        return d_data->style;
    
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    }