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    /*=====================================================================
    
    PIXHAWK Micro Air Vehicle Flying Robotics Toolkit
    
    (c) 2009, 2010 PIXHAWK PROJECT  <http://pixhawk.ethz.ch>
    
    This file is part of the PIXHAWK project
    
        PIXHAWK is free software: you can redistribute it and/or modify
        it under the terms of the GNU General Public License as published by
        the Free Software Foundation, either version 3 of the License, or
        (at your option) any later version.
    
        PIXHAWK is distributed in the hope that it will be useful,
        but WITHOUT ANY WARRANTY; without even the implied warranty of
        MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
        GNU General Public License for more details.
    
        You should have received a copy of the GNU General Public License
        along with PIXHAWK. If not, see <http://www.gnu.org/licenses/>.
    
    ======================================================================*/
    
    /**
     * @file
    
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     *   @brief Definition of joystick widget
    
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     *   @author Lorenz Meier <mavteam@student.ethz.ch>
     *
     */
    
    #ifndef JOYSTICKWIDGET_H
    #define JOYSTICKWIDGET_H
    
    #include <QtGui/QDialog>
    
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    #include "JoystickInput.h"
    
    #include "JoystickAxis.h"
    #include "JoystickButton.h"
    
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    namespace Ui
    {
    class JoystickWidget;
    
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    }
    
    
    class JoystickWidget : public QDialog
    {
    
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        Q_OBJECT
        Q_DISABLE_COPY(JoystickWidget)
    public:
        explicit JoystickWidget(JoystickInput* joystick, QWidget *parent = 0);
        virtual ~JoystickWidget();
    
    
    public slots:
    
        /** @brief Update the UI for a new joystick based on SDL ID. */
        void updateUIForJoystick(int id);
        /**
         * @brief Update a given axis with a new value
         * @param axis The index of the axis to update.
         * @param value The new value for the axis, [-1.0:1.0].
         * @see JoystickInput:axisValueChanged
         */
    
        void updateAxisValue(int axis, float value);
    
        /** @brief Update the UI with new values for the hat.
         *  @see JoystickInput::hatDirectionChanged
         */
        void setHat(int x, int y);
    
        /** @brief Trigger a UI change based on a button being pressed */
        void joystickButtonPressed(int key);
        /** @brief Trigger a UI change based on a button being released */
        void joystickButtonReleased(int key);
        /** @brief Update the UI color scheme when the MainWindow theme changes. */
        void styleChanged(MainWindow::QGC_MAINWINDOW_STYLE);
    
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    protected:
    
        /** @brief Update the proper number of buttons for the current joystick. */
        void updateButtons();
    
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        /** @brief UI change event */
    
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        virtual void changeEvent(QEvent *e);
    
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        JoystickInput* joystick;  ///< Reference to the joystick
    
        /** @brief a list of all button labels generated for this joystick. */
    
        QList<JoystickButton*> buttons;
        /** @brief a lit of all joystick axes generated for this joystick. */
        QList<JoystickAxis*> axes;
    
        /** @brief The color to use for button labels when their corresponding button is pressed */
        QColor buttonLabelColor;
    
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    private:
        Ui::JoystickWidget *m_ui;
    
        /** @brief Initialize all dynamic UI elements (button list, joystick names, etc.) */
        void initUI();
    
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    };
    
    #endif // JOYSTICKWIDGET_H