Newer
Older
Lionel Heng
committed
///*=====================================================================
//
//QGroundControl Open Source Ground Control Station
//
//(c) 2009, 2010 QGROUNDCONTROL PROJECT <http://www.qgroundcontrol.org>
//
//This file is part of the QGROUNDCONTROL project
//
// QGROUNDCONTROL is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// QGROUNDCONTROL is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with QGROUNDCONTROL. If not, see <http://www.gnu.org/licenses/>.
//
//======================================================================*/
/**
* @file
* @brief Definition of the class Pixhawk3DWidget.
*
* @author Lionel Heng <hengli@inf.ethz.ch>
Lionel Heng
committed
*
*/
#ifndef PIXHAWK3DWIDGET_H
#define PIXHAWK3DWIDGET_H
#include <osgText/Text>
#include "HUDScaleGeode.h"
Lionel Heng
committed
#include "Imagery.h"
#include "ImageWindowGeode.h"
Lionel Heng
committed
#include "WaypointGroupNode.h"
#ifdef QGC_PROTOBUF_ENABLED
#include "ObstacleGroupNode.h"
#endif
Lionel Heng
committed
#include "Q3DWidget.h"
class UASInterface;
/**
* @brief A 3D View widget which displays vehicle-centric information.
**/
class Pixhawk3DWidget : public Q3DWidget
{
Q_OBJECT
public:
explicit Pixhawk3DWidget(QWidget* parent = 0);
~Pixhawk3DWidget();
public slots:
void setActiveUAS(UASInterface* uas);
private slots:
Lionel Heng
committed
void selectFrame(QString text);
void showLocalGrid(int state);
void showWorldGrid(int state);
Lionel Heng
committed
void showTrail(int state);
void showWaypoints(int state);
Lionel Heng
committed
void selectMapSource(int index);
void selectVehicleModel(int index);
hengli
committed
void toggleFollowCamera(int state);
Lionel Heng
committed
void moveWaypointPosition(void);
void moveWaypointHeading(void);
void deleteWaypoint(void);
void setWaypointAltitude(void);
void clearAllWaypoints(void);
Lionel Heng
committed
protected:
QVector< osg::ref_ptr<osg::Node> > findVehicleModels(void);
void buildLayout(void);
virtual void resizeGL(int width, int height);
hengli
committed
virtual void display(void);
virtual void keyPressEvent(QKeyEvent* event);
hengli
committed
virtual void mousePressEvent(QMouseEvent* event);
virtual void showEvent(QShowEvent* event);
virtual void hideEvent(QHideEvent* event);
virtual void mouseMoveEvent(QMouseEvent* event);
hengli
committed
Lionel Heng
committed
UASInterface* uas;
signals:
void visibilityChanged(bool visible);
Lionel Heng
committed
private:
Lionel Heng
committed
void getPose(double& x, double& y, double& z,
double& roll, double& pitch, double& yaw,
QString& utmZone);
void getPose(double& x, double& y, double& z,
double& roll, double& pitch, double& yaw);
void getPosition(double& x, double& y, double& z,
QString& utmZone);
void getPosition(double& x, double& y, double& z);
osg::ref_ptr<osg::Geode> createLocalGrid(void);
osg::ref_ptr<osg::Geode> createWorldGrid(void);
osg::ref_ptr<osg::Geode> createTrail(const osg::Vec4& color);
Lionel Heng
committed
osg::ref_ptr<Imagery> createMap(void);
osg::ref_ptr<osg::Geode> createRGBD3D(void);
osg::ref_ptr<osg::Node> createTarget(void);
Lionel Heng
committed
void setupHUD(void);
void resizeHUD(void);
Lionel Heng
committed
hengli
committed
void updateHUD(double robotX, double robotY, double robotZ,
Lionel Heng
committed
double robotRoll, double robotPitch, double robotYaw,
const QString& utmZone);
hengli
committed
void updateTrail(double robotX, double robotY, double robotZ);
void updateImagery(double originX, double originY, double originZ,
const QString& zone);
Lionel Heng
committed
void updateWaypoints(void);
void updateTarget(double robotX, double robotY, double robotZ);
Lionel Heng
committed
#ifdef QGC_PROTOBUF_ENABLED
void updateRGBD(double robotX, double robotY, double robotZ);
void updateObstacles(void);
void updatePath(double robotX, double robotY, double robotZ);
Lionel Heng
committed
int findWaypoint(const QPoint& mousePos);
bool findTarget(int mouseX, int mouseY);
void showInsertWaypointMenu(const QPoint& cursorPos);
void showEditWaypointMenu(const QPoint& cursorPos);
const qreal kMessageTimeout; // message timeout in seconds
enum Mode {
DEFAULT_MODE,
MOVE_WAYPOINT_POSITION_MODE,
MOVE_WAYPOINT_HEADING_MODE,
SELECT_TARGET_HEADING_MODE
};
Mode mode;
int selectedWpIndex;
bool displayLocalGrid;
bool displayWorldGrid;
Lionel Heng
committed
bool displayTrail;
Lionel Heng
committed
bool displayImagery;
Lionel Heng
committed
bool displayWaypoints;
bool displayRGBD2D;
bool displayRGBD3D;
bool displayObstacleList;
bool enableRGBDColor;
Lionel Heng
committed
hengli
committed
bool followCamera;
Lionel Heng
committed
hengli
committed
QVarLengthArray<osg::Vec3d, 10000> trail;
Lionel Heng
committed
osg::ref_ptr<osg::Node> vehicleModel;
Lionel Heng
committed
osg::ref_ptr<osg::Geometry> hudBackgroundGeometry;
osg::ref_ptr<osgText::Text> statusText;
osg::ref_ptr<HUDScaleGeode> scaleGeode;
osg::ref_ptr<ImageWindowGeode> rgb2DGeode;
osg::ref_ptr<ImageWindowGeode> depth2DGeode;
osg::ref_ptr<osg::Image> rgbImage;
osg::ref_ptr<osg::Image> depthImage;
osg::ref_ptr<osg::Geode> localGridNode;
osg::ref_ptr<osg::Geode> worldGridNode;
Lionel Heng
committed
osg::ref_ptr<osg::Geode> trailNode;
Lionel Heng
committed
osg::ref_ptr<Imagery> mapNode;
Lionel Heng
committed
osg::ref_ptr<WaypointGroupNode> waypointGroupNode;
osg::ref_ptr<osg::Node> targetNode;
osg::ref_ptr<osg::Geode> rgbd3DNode;
#ifdef QGC_PROTOBUF_ENABLED
osg::ref_ptr<ObstacleGroupNode> obstacleGroupNode;
osg::ref_ptr<osg::Geode> pathNode;
#endif
QVector< osg::ref_ptr<osg::Node> > vehicleModels;
Lionel Heng
committed
MAV_FRAME frame;
QVector4D target;
QPoint cachedMousePos;
hengli
committed
double lastRobotX, lastRobotY, lastRobotZ;
Lionel Heng
committed
};
#endif // PIXHAWK3DWIDGET_H