/*===================================================================== PIXHAWK Micro Air Vehicle Flying Robotics Toolkit (c) 2009, 2010 PIXHAWK PROJECT This file is part of the PIXHAWK project PIXHAWK is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. PIXHAWK is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with PIXHAWK. If not, see . ======================================================================*/ /** * @file * @brief Definition of widget controlling one MAV * * @author Lorenz Meier * */ #include #include #include #include #include #include "UASControlWidget.h" #include #include #include "QGC.h" #include "AutoPilotPluginManager.h" UASControlWidget::UASControlWidget(QWidget *parent) : QWidget(parent), uasID(-1), modeIdx(0), armed(false) { ui.setupUi(this); this->setUAS(UASManager::instance()->getActiveUAS()); connect(UASManager::instance(), SIGNAL(activeUASSet(UASInterface*)), this, SLOT(setUAS(UASInterface*))); connect(ui.modeComboBox, SIGNAL(activated(int)), this, SLOT(setMode(int))); connect(ui.setModeButton, SIGNAL(clicked()), this, SLOT(transmitMode())); ui.gridLayout->setAlignment(Qt::AlignTop); } void UASControlWidget::updateModesList() { if (this->uasID == 0) { return; } UASInterface*uas = UASManager::instance()->getUASForId(this->uasID); Q_ASSERT(uas); _modeList = AutoPilotPluginManager::instance()->getModes(uas->getAutopilotType()); // Set combobox items ui.modeComboBox->clear(); foreach (AutoPilotPluginManager::FullMode_t fullMode, _modeList) { ui.modeComboBox->addItem(uas->getShortModeTextFor(fullMode.baseMode, fullMode.customMode).remove(0, 2)); } // Select first mode in list modeIdx = 0; ui.modeComboBox->setCurrentIndex(modeIdx); ui.modeComboBox->update(); } void UASControlWidget::setUAS(UASInterface* uas) { if (this->uasID > 0) { UASInterface* oldUAS = UASManager::instance()->getUASForId(this->uasID); if (oldUAS) { disconnect(ui.controlButton, SIGNAL(clicked()), oldUAS, SLOT(armSystem())); disconnect(ui.liftoffButton, SIGNAL(clicked()), oldUAS, SLOT(launch())); disconnect(ui.landButton, SIGNAL(clicked()), oldUAS, SLOT(home())); disconnect(ui.shutdownButton, SIGNAL(clicked()), oldUAS, SLOT(shutdown())); //connect(ui.setHomeButton, SIGNAL(clicked()), uas, SLOT(setLocalOriginAtCurrentGPSPosition())); disconnect(oldUAS, SIGNAL(modeChanged(int,QString,QString)), this, SLOT(updateMode(int, QString, QString))); disconnect(oldUAS, SIGNAL(statusChanged(int)), this, SLOT(updateState(int))); } } // Connect user interface controls if (uas) { connect(ui.controlButton, SIGNAL(clicked()), this, SLOT(cycleContextButton())); connect(ui.liftoffButton, SIGNAL(clicked()), uas, SLOT(launch())); connect(ui.landButton, SIGNAL(clicked()), uas, SLOT(home())); connect(ui.shutdownButton, SIGNAL(clicked()), uas, SLOT(shutdown())); //connect(ui.setHomeButton, SIGNAL(clicked()), uas, SLOT(setLocalOriginAtCurrentGPSPosition())); connect(uas, SIGNAL(modeChanged(int, QString, QString)), this, SLOT(updateMode(int, QString, QString))); connect(uas, SIGNAL(statusChanged(int)), this, SLOT(updateState(int))); ui.controlStatusLabel->setText(tr("Connected to ") + uas->getUASName()); this->uasID = uas->getUASID(); setBackgroundColor(uas->getColor()); this->updateModesList(); this->updateArmText(); } else { this->uasID = -1; } } UASControlWidget::~UASControlWidget() { } void UASControlWidget::updateArmText() { if (armed) { ui.controlButton->setText(tr("DISARM SYSTEM")); } else { ui.controlButton->setText(tr("ARM SYSTEM")); } } /** * Set the background color based on the MAV color. If the MAV is selected as the * currently actively controlled system, the frame color is highlighted */ void UASControlWidget::setBackgroundColor(QColor color) { // UAS color QColor uasColor = color; QString colorstyle; QString borderColor = "#4A4A4F"; borderColor = "#FA4A4F"; uasColor = uasColor.darker(400); colorstyle = colorstyle.sprintf("QLabel { border-radius: 3px; padding: 0px; margin: 0px; background-color: #%02X%02X%02X; border: 0px solid %s; }", uasColor.red(), uasColor.green(), uasColor.blue(), borderColor.toStdString().c_str()); setStyleSheet(colorstyle); QPalette palette = this->palette(); palette.setBrush(QPalette::Window, QBrush(uasColor)); setPalette(palette); setAutoFillBackground(true); } void UASControlWidget::updateMode(int uas, QString mode, QString description) { Q_UNUSED(uas); Q_UNUSED(mode); Q_UNUSED(description); } void UASControlWidget::updateState(int state) { switch (state) { case (int)MAV_STATE_ACTIVE: armed = true; break; case (int)MAV_STATE_STANDBY: armed = false; break; } this->updateArmText(); } /** * Called by the button */ void UASControlWidget::setMode(int mode) { // Adapt context button mode modeIdx = mode; ui.modeComboBox->blockSignals(true); ui.modeComboBox->setCurrentIndex(mode); ui.modeComboBox->blockSignals(false); emit changedMode(mode); } void UASControlWidget::transmitMode() { UASInterface* uas_iface = UASManager::instance()->getUASForId(this->uasID); if (uas_iface) { if (modeIdx >= 0 && modeIdx < _modeList.count()) { AutoPilotPluginManager::FullMode_t fullMode = _modeList[modeIdx]; // include armed state if (armed) { fullMode.baseMode |= MAV_MODE_FLAG_SAFETY_ARMED; } else { fullMode.baseMode &= ~MAV_MODE_FLAG_SAFETY_ARMED; } UAS* uas = dynamic_cast(uas_iface); if (uas->isHilEnabled() || uas->isHilActive()) { fullMode.baseMode |= MAV_MODE_FLAG_HIL_ENABLED; } else { fullMode.baseMode &= ~MAV_MODE_FLAG_HIL_ENABLED; } uas->setMode(fullMode.baseMode, fullMode.customMode); QString modeText = ui.modeComboBox->currentText(); ui.lastActionLabel->setText(QString("Sent new mode %1 to %2").arg(modeText).arg(uas->getUASName())); } } } void UASControlWidget::cycleContextButton() { UAS* uas = dynamic_cast(UASManager::instance()->getUASForId(this->uasID)); if (uas) { if (!armed) { uas->armSystem(); ui.lastActionLabel->setText(QString("Arm %1").arg(uas->getUASName())); } else { uas->disarmSystem(); ui.lastActionLabel->setText(QString("Disarm %1").arg(uas->getUASName())); } } }