#include "AccelCalibrationConfig.h" AccelCalibrationConfig::AccelCalibrationConfig(QWidget *parent) : QWidget(parent) { m_uas=0; ui.setupUi(this); connect(ui.calibrateAccelButton,SIGNAL(clicked()),this,SLOT(calibrateButtonClicked())); connect(UASManager::instance(),SIGNAL(activeUASSet(UASInterface*)),this,SLOT(activeUASSet(UASInterface*))); activeUASSet(UASManager::instance()->getActiveUAS()); accelAckCount=0; } AccelCalibrationConfig::~AccelCalibrationConfig() { } void AccelCalibrationConfig::activeUASSet(UASInterface *uas) { if (!uas) { return; } if (m_uas) { } m_uas = uas; connect(m_uas,SIGNAL(textMessageReceived(int,int,int,QString)),this,SLOT(uasTextMessageReceived(int,int,int,QString))); } void AccelCalibrationConfig::calibrateButtonClicked() { if (accelAckCount == 0) { MAV_CMD command = MAV_CMD_PREFLIGHT_CALIBRATION; int confirm = 0; float param1 = 0; float param2 = 0; float param3 = 0; float param4 = 0; float param5 = 1; float param6 = 0; float param7 = 0; int component = 1; m_uas->executeCommand(command, confirm, param1, param2, param3, param4, param5, param6, param7, component); } else if (accelAckCount <= 5) { m_uas->executeCommandAck(accelAckCount++,true); } else { m_uas->executeCommandAck(accelAckCount++,true); ui.calibrateAccelButton->setText("Calibrate\nAccelerometer"); //accelAckCount = 0; } } void AccelCalibrationConfig::uasTextMessageReceived(int uasid, int componentid, int severity, QString text) { //command received: " Severity 1 //Place APM Level and press any key" severity 5 if (severity == 5) { //This is a calibration instruction if (accelAckCount == 0) { //Calibration Sucessful\r" ui.calibrateAccelButton->setText("Any\nKey"); accelAckCount++; } if (accelAckCount == 7) { //All finished //ui.outputLabel->setText(ui.outputLabel->text() + "\n" + text); ui.outputLabel->setText(text); accelAckCount++; } if (accelAckCount == 8) { if (text.contains("Calibration") && text.contains("successful")) { accelAckCount = 0; } ui.outputLabel->setText(ui.outputLabel->text() + "\n" + text); } else { ui.outputLabel->setText(text); } } }